Player Matchup

Danzaburou
Danzaburou
BARTHOLOMEOWTH
Danzaburou
Level 150
God Stats
1W - 2L
1,725 SR
Queue Stats
14W - 12L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
IdsApples
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,658 Elo+
Solo
Ymir
Ymir
casalegnosis
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 87
1,575 SR
1,619 Elo+

VS

Team Averages
Level 69
1,587 SR
1,585 Elo+
Chaac
Chaac
des_______troy
Chaac
Level 86
God Stats
8W - 3L
1,760 SR
Queue Stats
164W - 157L
1,397 Elo+
Party 2
Ah Puch
Ah Puch
garupp
Ah Puch
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 101L
1,928 Elo+
Solo
Heimdallr
Heimdallr
naofumi15
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BARTHOLOMEOWTH
Danzaburou
15
8 / 4 / 1
11,710
689
13,571
16,536
6,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
IdsApples
Baron Samedi
13
1 / 10 / 4
9,644
567
5,887
11,739
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 5 / 8
10,407
612
4,259
18,104
16,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
13,534
796
12,558
17,394
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
garupp
Ah Puch
16
4 / 4 / 8
11,900
700
18,139
11,683
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
naofumi15
Heimdallr
15
5 / 4 / 13
11,965
704
9,229
11,230
4,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
19
19
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BARTHOLOMEOWTH
Danzaburou
8
4
1
2.13
L
Baron Samedi
IdsApples
Baron Samedi
1
10
4
0.3
L
0
5
8
0.8
W
10
1
8
14
W
Ah Puch
garupp
Ah Puch
4
4
8
2
W
Heimdallr
naofumi15
Heimdallr
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
39,926
46,379
Taken
40,307
29,049
Mitigated
24,973
5,439
Healing
17,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BARTHOLOMEOWTH
Danzaburou
13,571
6,918
0
3,537
16,536
6,692
646
5,386
10,859
0
59,438
L
Baron Samedi
IdsApples
Baron Samedi
5,887
557
337
527
11,739
5,564
528
5,715
5,748
25,281
0
L
4,259
343
0
1,038
18,104
16,793
0
6,385
11,309
17,187
0
W
12,558
1,372
0
9,996
17,394
16,418
635
4,046
13,064
0
41,167
W
Ah Puch
garupp
Ah Puch
18,139
740
288
2,865
11,683
4,065
1,306
2,255
9,264
77,593
0
W
Heimdallr
naofumi15
Heimdallr
9,229
2,514
0
4,256
11,230
4,490
0
3,335
7,709
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
37,399
158
Minions Killed
225
0
Camps Cleared
0
895,570
Distance Traveled
879,882
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,710
689
93
5
0
301,028
4
L
Baron Samedi
9,644
567
42
2
0
273,505
0
L
Ymir
10,407
612
23
1
0
321,037
6
W
Chaac
13,534
796
52
3
0
326,647
1
W
Ah Puch
11,900
700
106
6
0
275,258
4
W
Heimdallr
11,965
704
67
4
0
277,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role