Player Matchup

Ao Kuang
Ao Kuang
Silver II
AtH2O
Ao Kuang
Silver II
Level 160
God Stats
1,477W - 1,172L
1,583 SR
Queue Stats
2,721W - 2,758L
886 MMR
Solo
Set
Set
Silver III
GMX94
Set
Silver III
Level 45
God Stats
0W - 1L
1,625 SR
Queue Stats
25W - 46L
796 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
Tonseira
Xbalanque
Silver IV
Level 65
God Stats
3W - 5L
1,114 SR
Queue Stats
225W - 240L
796 MMR
Party 1
Hera
Hera
Bronze I
blkfranksinatra
Hera
Bronze I
Level 41
God Stats
0W - 3L
1,151 SR
Queue Stats
19W - 32L
974 MMR
Solo
Sylvanus
Sylvanus
Silver III
mariposaman
Sylvanus
Silver III
Level 147
God Stats
6W - 5L
1,658 SR
Queue Stats
251W - 263L
761 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,426 SR
843 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,504 SR
981 MMR
Hun Batz
Hun Batz
Silver II
Cognxc
Hun Batz
Silver II
Level 87
God Stats
2W - 4L
1,161 SR
Queue Stats
123W - 125L
796 MMR
Solo
Hou Yi
Hou Yi
Silver II
DuqueDePilsener
Hou Yi
Silver II
Level 100
God Stats
41W - 62L
1,593 SR
Queue Stats
779W - 796L
961 MMR
Solo
Ymir
Ymir
Silver V
Jowrsh
Ymir
Silver V
Level 87
God Stats
8W - 6L
1,655 SR
Queue Stats
120W - 132L
640 MMR
Solo
Poseidon
Poseidon
Silver II
SombrioO
Poseidon
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
saibertron
Guan Yu
Silver IV
Level 121
God Stats
22W - 25L
1,609 SR
Queue Stats
95W - 116L
1,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AtH2O
Ao Kuang
15
7 / 6 / 2
10,014
527
11,724
20,248
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
GMX94
Set
16
1 / 6 / 1
10,030
528
6,874
13,421
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Tonseira
Xbalanque
15
7 / 6 / 2
10,511
553
9,764
16,184
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 5
10,244
539
5,530
12,756
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
mariposaman
Sylvanus
13
2 / 5 / 7
8,782
462
9,858
12,153
10,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouNu WaCthulhuApolloArachne

VS

Bans
CerberusBellonaPersephoneTyrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cognxc
Hun Batz
18
10 / 4 / 5
11,864
624
16,353
16,283
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 5 / 3
11,396
600
8,663
15,750
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Jowrsh
Ymir
14
2 / 6 / 9
9,333
491
7,338
17,537
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
SombrioO
Poseidon
18
8 / 5 / 4
11,604
611
14,466
11,954
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
saibertron
Guan Yu
18
2 / 0 / 11
11,082
583
6,211
12,202
12,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
20
Kills
29
30
Deaths
20
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AtH2O
Ao Kuang
7
6
2
1.33
W
Hun Batz
Cognxc
Hun Batz
10
4
5
3.13
W
7
5
3
1.7
L
Set
GMX94
Set
1
6
1
0.25
W
Ymir
Jowrsh
Ymir
2
6
9
1.08
W
Poseidon
SombrioO
Poseidon
8
5
4
2
L
Xbalanque
Tonseira
Xbalanque
7
6
2
1.33
L
3
7
5
0.79
L
Sylvanus
mariposaman
Sylvanus
2
5
7
1.1
W
Guan Yu
saibertron
Guan Yu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
53,031
74,762
Taken
73,726
36,887
Mitigated
41,435
18,196
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AtH2O
Ao Kuang
11,724
3,608
0
7,134
20,248
7,759
0
5,014
15,094
67,025
0
W
Hun Batz
Cognxc
Hun Batz
16,353
5,998
0
3,543
16,283
7,413
0
6,619
9,574
0
89,086
W
8,663
4,930
0
4,734
15,750
5,550
5,774
3,435
12,275
0
60,513
L
Set
GMX94
Set
6,874
1,950
0
2,538
13,421
9,090
344
1,652
11,769
5
61,980
W
Ymir
Jowrsh
Ymir
7,338
2,149
0
972
17,537
11,672
0
9,721
7,714
24,075
0
W
Poseidon
SombrioO
Poseidon
14,466
1,534
0
2,117
11,954
4,396
360
6,865
4,895
80,436
0
L
Xbalanque
Tonseira
Xbalanque
9,764
6,325
0
4,838
16,184
5,348
442
3,555
12,527
0
63,420
L
5,530
1,391
0
1,387
12,756
4,233
318
6,475
5,819
50,322
0
L
Sylvanus
mariposaman
Sylvanus
9,858
3,650
323
1,976
12,153
10,457
390
4,287
7,749
27,594
5,944
W
Guan Yu
saibertron
Guan Yu
6,211
1,159
1,011
6,406
12,202
12,404
1,178
2,880
8,776
0
55,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
55,279
470
Minions Killed
518
0
Camps Cleared
0
1,589,421
Distance Traveled
1,884,726
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,014
527
88
5
0
333,633
1
W
Hun Batz
11,864
624
146
8
0
411,844
6
W
Hou Yi
11,396
600
103
5
0
321,086
6
L
Set
10,030
528
126
7
0
347,920
3
W
Ymir
9,333
491
23
1
0
360,957
2
W
Poseidon
11,604
611
131
7
0
358,484
6
L
Xbalanque
10,511
553
99
5
0
340,608
5
L
Hera
10,244
539
115
6
0
323,413
3
L
Sylvanus
8,782
462
42
2
0
243,847
2
W
Guan Yu
11,082
583
115
6
0
432,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role