Player Matchup

Sobek
Sobek
Flimms
Sobek
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Glxnk1148
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,541 Elo+
Party 2
Cerberus
Cerberus
IcyYep
Cerberus
Level 65
God Stats
1W - 2L
1,648 SR
Queue Stats
27W - 21L
1,494 Elo+
Party 2
Team Averages
Level 78
1,549 SR
1,499 Elo+

VS

Team Averages
Level 91
1,697 SR
1,495 Elo+
Hera
Hera
SerDeadEye
Hera
Level 47
God Stats
2W - 2L
1,703 SR
Queue Stats
84W - 77L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
rahatroxz
Cthulhu
Level 107
God Stats
5W - 4L
1,890 SR
Queue Stats
109W - 114L
1,519 Elo+
Party 1
King Arthur
King Arthur
vill3
King Arthur
Level 119
God Stats
4W - 2L
1,499 SR
Queue Stats
102W - 89L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Flimms
Sobek
9
3 / 1 / 4
7,552
755
5,418
9,672
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Glxnk1148
Cu Chulainn
9
1 / 5 / 6
6,515
652
3,260
8,272
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
IcyYep
Cerberus
10
3 / 4 / 4
7,074
707
5,468
8,218
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
7,526
753
8,155
5,100
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
rahatroxz
Cthulhu
11
6 / 2 / 4
7,980
798
7,934
6,759
4,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
vill3
King Arthur
9
2 / 3 / 5
6,977
698
5,077
9,168
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
7
Kills
10
10
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
Flimms
Sobek
3
1
4
5
L
Cu Chulainn
Glxnk1148
Cu Chulainn
1
5
6
0.8
L
Cerberus
IcyYep
Cerberus
3
4
4
1.25
W
2
2
6
2.5
W
Cthulhu
rahatroxz
Cthulhu
6
2
4
4
W
King Arthur
vill3
King Arthur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,146
Damage
21,166
26,162
Taken
21,027
15,230
Mitigated
10,969
5,979
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Flimms
Sobek
5,418
848
0
3,001
9,672
8,170
0
5,737
3,541
14,893
0
L
Cu Chulainn
Glxnk1148
Cu Chulainn
3,260
905
0
1,050
8,272
4,201
0
4,757
3,151
0
13,718
L
Cerberus
IcyYep
Cerberus
5,468
455
0
1,928
8,218
2,859
65
5,011
2,879
21,195
0
W
8,155
2,518
359
938
5,100
1,683
221
3,088
1,899
26,717
0
W
Cthulhu
rahatroxz
Cthulhu
7,934
606
74
0
6,759
4,284
275
3,075
3,428
24,284
0
W
King Arthur
vill3
King Arthur
5,077
583
0
3,339
9,168
5,002
91
4,412
4,338
0
16,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,141
Gold Earned
22,483
92
Minions Killed
110
0
Camps Cleared
0
555,199
Distance Traveled
590,064
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,552
755
22
2
0
195,284
0
L
Cu Chulainn
6,515
652
26
3
0
175,476
0
L
Cerberus
7,074
707
44
4
0
184,439
3
W
Hera
7,526
753
56
6
0
177,758
1
W
Cthulhu
7,980
798
37
4
0
205,413
3
W
King Arthur
6,977
698
17
2
0
206,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role