Player Matchup

Loki
Loki
Fuchsimo
Loki
Level 26
God Stats
10W - 8L
1,610 SR
Queue Stats
68W - 41L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Khalicous
Hou Yi
Level 15
God Stats
6W - 10L
1,170 SR
Queue Stats
70W - 96L
1,320 Elo+
Solo
Jormungandr
Jormungandr
fr4sko1234
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,132 Elo+
Solo
Cthulhu
Cthulhu
sergibodipalmer
Cthulhu
Level 11
God Stats
1W - 1L
1,880 SR
Queue Stats
8W - 14L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
tufty101
Baron Samedi
Level 28
God Stats
43W - 26L
1,559 SR
Queue Stats
238W - 271L
1,412 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,354 Elo+

VS

Team Averages
Level 38
1,703 SR
1,538 Elo+
Erlang Shen
Erlang Shen
PogCemp
Erlang Shen
Level 17
God Stats
26W - 9L
1,731 SR
Queue Stats
154W - 175L
1,383 Elo+
Party 1
Neith
Neith
Ruri13
Neith
Level 20
God Stats
3W - 6L
1,772 SR
Queue Stats
28W - 20L
1,492 Elo+
Party 2
Janus
Janus
Shumaa
Janus
Level 16
God Stats
12W - 5L
1,500 SR
Queue Stats
115W - 116L
1,413 Elo+
Party 1
Vulcan
Vulcan
alonsopredator_3
Vulcan
Level 125
God Stats
2W - 0L
1,709 SR
Queue Stats
49W - 34L
1,659 Elo+
Party 2
Ymir
Ymir
serchinidlp
Ymir
Level 11
God Stats
4W - 4L
1,801 SR
Queue Stats
39W - 25L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
2 / 4 / 1
5,295
530
3,562
8,097
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Khalicous
Hou Yi
7
0 / 3 / 1
4,419
442
1,265
5,737
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
fr4sko1234
Jormungandr
5
0 / 6 / 1
4,005
401
2,374
5,574
3,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
0 / 3 / 1
4,716
472
2,649
5,722
3,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
tufty101
Baron Samedi
9
2 / 2 / 1
5,408
541
3,819
7,867
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PogCemp
Erlang Shen
10
1 / 0 / 4
5,979
598
3,999
4,916
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Ruri13
Neith
10
5 / 1 / 5
6,217
622
4,284
5,126
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Shumaa
Janus
10
3 / 2 / 6
6,016
602
4,957
5,349
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 2
6,545
655
4,312
4,321
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 7
6,740
674
6,003
6,643
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
18
18
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
1
0.63
L
Hou Yi
Khalicous
Hou Yi
0
3
1
0.17
W
Erlang Shen
PogCemp
Erlang Shen
1
0
4
3
W
Neith
Ruri13
Neith
5
1
5
7.5
W
Janus
Shumaa
Janus
3
2
6
3
W
4
2
2
2.5
L
Jormungandr
fr4sko1234
Jormungandr
0
6
1
0.08
W
5
0
7
8.5
L
0
3
1
0.17
L
Baron Samedi
tufty101
Baron Samedi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,669
Damage
23,555
32,997
Taken
26,355
13,468
Mitigated
9,649
6,876
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,562
1,182
0
1,738
8,097
2,283
0
2,131
5,950
0
20,947
L
Hou Yi
Khalicous
Hou Yi
1,265
218
87
1,127
5,737
1,630
0
1,900
3,837
0
13,931
W
Erlang Shen
PogCemp
Erlang Shen
3,999
2,104
0
3,229
4,916
1,792
1,628
635
4,281
0
24,586
W
Neith
Ruri13
Neith
4,284
2,459
0
1,869
5,126
1,563
1,129
1,062
4,064
0
23,518
W
Janus
Shumaa
Janus
4,957
1,249
0
750
5,349
1,332
554
1,069
4,280
30,558
0
W
4,312
2,278
0
1,192
4,321
1,411
367
2,089
2,232
29,059
0
L
Jormungandr
fr4sko1234
Jormungandr
2,374
1,018
0
20
5,574
3,189
0
3,269
2,265
7,709
0
W
6,003
724
807
1,522
6,643
3,551
320
3,987
2,656
19,313
0
L
2,649
184
0
627
5,722
3,297
0
2,231
3,491
15,795
0
L
Baron Samedi
tufty101
Baron Samedi
3,819
158
183
3,094
7,867
3,069
0
5,515
2,182
25,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
31,497
155
Minions Killed
238
0
Camps Cleared
0
879,184
Distance Traveled
919,211
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,295
530
43
4
0
189,547
0
L
Hou Yi
4,419
442
20
2
0
166,779
0
W
Erlang Shen
5,979
598
50
5
0
200,698
4
W
Neith
6,217
622
51
5
0
182,642
1
W
Janus
6,016
602
56
6
0
176,086
0
W
Vulcan
6,545
655
57
6
0
177,443
7
L
Jormungandr
4,005
401
8
1
0
147,086
2
W
Ymir
6,740
674
24
2
0
182,342
4
L
Cthulhu
4,716
472
29
3
0
212,395
0
L
Baron Samedi
5,408
541
55
6
0
163,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role