Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AverageChipButty
Bakasura
Level 29
God Stats
12W - 8L
1,760 SR
Queue Stats
112W - 112L
1,634 Elo+
Solo
Ra
Ra
DoctorCarlos99
Ra
Level 8
God Stats
2W - 1L
1,843 SR
Queue Stats
54W - 53L
1,736 Elo+
Solo
Ymir
Ymir
WillGraham99
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,529 Elo+
Solo
Danzaburou
Danzaburou
xdCLuTcHez
Danzaburou
Level 21
God Stats
30W - 23L
1,655 SR
Queue Stats
228W - 231L
1,498 Elo+
Solo
Team Averages
Level 20
1,652 SR
1,580 Elo+

VS

Team Averages
Level 25
1,590 SR
1,481 Elo+
Danzaburou
Danzaburou
Kawaii___Sakura
Danzaburou
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Solo
Bellona
Bellona
Phantasmaa90
Bellona
Level 23
God Stats
63W - 34L
1,712 SR
Queue Stats
177W - 125L
1,577 Elo+
Solo
Susano
Susano
Testimoreno
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 145L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
jonilobo69
Hou Yi
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 323L
1,405 Elo+
Party 1
Tiamat
Tiamat
snoopdog1970
Tiamat
Level 26
God Stats
2W - 2L
1,738 SR
Queue Stats
13W - 13L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 11 / 1
8,725
459
5,071
17,983
6,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 8 / 2
6,746
355
4,060
12,071
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 4 / 3
10,310
543
9,670
11,889
5,592
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 3 / 0
6,624
349
729
6,364
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xdCLuTcHez
Danzaburou
11
1 / 14 / 0
7,466
393
7,571
17,567
4,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kawaii___Sakura
Danzaburou
13
3 / 2 / 12
10,110
532
9,217
13,666
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Phantasmaa90
Bellona
19
11 / 2 / 3
12,518
659
8,437
13,892
19,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
18
13 / 3 / 5
11,897
626
14,802
14,918
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
jonilobo69
Hou Yi
16
7 / 2 / 8
11,097
584
10,071
13,938
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
16
6 / 1 / 9
10,593
558
10,351
9,830
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
9
Kills
40
40
Deaths
10
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
11
1
0.23
L
0
8
2
0.13
L
5
4
3
1.63
W
Danzaburou
Kawaii___Sakura
Danzaburou
3
2
12
4.5
W
Bellona
Phantasmaa90
Bellona
11
2
3
6.25
W
Susano
13
3
5
5.17
L
1
3
0
0.33
W
Hou Yi
jonilobo69
Hou Yi
7
2
8
5.5
W
Tiamat
6
1
9
10.5
L
Danzaburou
xdCLuTcHez
Danzaburou
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
52,878
65,874
Taken
66,244
23,233
Mitigated
46,156
8,295
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,071
1,653
0
3,205
17,983
6,005
0
1,876
16,107
0
43,984
L
4,060
2,828
0
583
12,071
3,647
0
2,076
9,995
0
17,641
L
9,670
1,560
407
1,961
11,889
5,592
0
3,902
7,987
48,107
0
W
Danzaburou
Kawaii___Sakura
Danzaburou
9,217
3,605
0
5,195
13,666
7,725
2,440
2,382
10,816
170
31,706
W
Bellona
Phantasmaa90
Bellona
8,437
3,299
0
5,232
13,892
19,254
2,945
725
13,093
11,193
79,292
W
Susano
14,802
4,540
0
4,526
14,918
6,756
555
2,450
12,468
0
86,203
L
729
155
0
351
6,364
3,051
150
120
6,244
8,862
0
W
Hou Yi
jonilobo69
Hou Yi
10,071
4,830
0
6,077
13,938
5,569
2,568
3,102
10,836
0
56,519
W
Tiamat
10,351
946
243
4,194
9,830
6,852
2,529
1,740
7,661
61,105
0
L
Danzaburou
xdCLuTcHez
Danzaburou
7,571
4,222
0
1,788
17,567
4,938
308
3,715
13,852
0
27,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
56,215
276
Minions Killed
567
0
Camps Cleared
0
1,326,841
Distance Traveled
1,802,384
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,725
459
87
5
0
289,323
5
L
Bakasura
6,746
355
41
2
0
309,789
2
L
Ra
10,310
543
93
5
0
306,273
0
W
Danzaburou
10,110
532
41
2
0
339,839
8
W
Bellona
12,518
659
190
10
0
414,231
4
W
Susano
11,897
626
129
7
0
388,465
0
L
Ymir
6,624
349
18
1
0
148,167
0
W
Hou Yi
11,097
584
91
5
0
317,692
0
W
Tiamat
10,593
558
116
6
0
342,157
7
L
Danzaburou
7,466
393
37
2
0
273,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role