Player Matchup

Merlin
Merlin
ElitistBaton33
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,341 Elo+
Solo
Bellona
Bellona
Iskax
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Team Ripp
Ratatoskr
Level 16
God Stats
5W - 17L
1,184 SR
Queue Stats
24W - 41L
1,314 Elo+
Solo
Kukulkan
Kukulkan
stoneddino
Kukulkan
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
13W - 23L
1,134 Elo+
Solo
Amaterasu
Amaterasu
theo_monkey13
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,318 Elo+
Solo
Team Averages
Level 12
1,389 SR
1,321 Elo+

VS

Team Averages
Level 21
1,409 SR
1,351 Elo+
Ah Puch
Ah Puch
MagicMan1200000
Ah Puch
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
26W - 25L
1,222 Elo+
Solo
Tiamat
Tiamat
OtterWala
Tiamat
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Bellona
Bellona
QueenofHearts_0
Bellona
Level 13
God Stats
105W - 88L
1,362 SR
Queue Stats
577W - 623L
1,269 Elo+
Solo
Bakasura
Bakasura
SirBusterCheeks
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Izanami
Izanami
fourdlwbrothers
Izanami
Level 25
God Stats
33W - 31L
1,391 SR
Queue Stats
68W - 67L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 9
14,420
1,030
21,196
19,956
9,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Iskax
Bellona
15
0 / 2 / 1
10,549
754
438
1,838
849
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Team Ripp
Ratatoskr
19
10 / 10 / 4
14,612
1,044
22,944
30,833
14,374
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
stoneddino
Kukulkan
20
5 / 5 / 9
14,443
1,032
12,935
21,566
16,717
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
theo_monkey13
Amaterasu
19
0 / 17 / 11
12,559
897
10,241
33,024
28,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 20
16,600
1,186
23,276
14,710
4,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
OtterWala
Tiamat
20
10 / 1 / 21
15,695
1,121
29,110
13,303
8,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 3 / 21
13,841
989
11,861
16,709
13,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
18
0 / 8 / 5
11,927
852
286
12,060
4,628
20
14 / 7 / 17
15,514
1,108
36,235
18,005
6,948
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
20
Kills
42
42
Deaths
20
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
L
Bellona
Iskax
Bellona
0
2
1
0.25
W
13
1
20
23
W
Tiamat
OtterWala
Tiamat
10
1
21
20.5
W
5
3
21
5.17
W
Bakasura
0
8
5
0.31
L
Ratatoskr
Team Ripp
Ratatoskr
10
10
4
1.2
W
14
7
17
3.21
L
Kukulkan
stoneddino
Kukulkan
5
5
9
1.9
L
Amaterasu
theo_monkey13
Amaterasu
0
17
11
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,754
Damage
100,768
107,217
Taken
74,787
69,909
Mitigated
39,258
3,378
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,196
814
0
0
19,956
9,839
0
5,142
14,739
76,084
0
L
Bellona
Iskax
Bellona
438
438
0
0
1,838
849
0
941
897
0
439
W
23,276
7,014
382
5,525
14,710
4,952
0
7,748
6,862
72,399
0
W
Tiamat
OtterWala
Tiamat
29,110
6,135
0
4,043
13,303
8,940
0
3,323
9,817
40,851
0
W
11,861
3,733
0
665
16,709
13,790
0
9,540
6,991
0
15,499
W
Bakasura
286
103
0
36
12,060
4,628
0
5,904
6,156
0
9,827
L
Ratatoskr
Team Ripp
Ratatoskr
22,944
4,740
0
1,069
30,833
14,374
0
17,473
13,105
0
36,298
W
36,235
32,006
0
4,415
18,005
6,948
0
7,616
10,214
0
60,913
L
Kukulkan
stoneddino
Kukulkan
12,935
1,600
118
542
21,566
16,717
0
12,547
8,919
31,420
0
L
Amaterasu
theo_monkey13
Amaterasu
10,241
4,905
0
1,649
33,024
28,130
0
16,283
16,370
0
20,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,583
Gold Earned
73,577
227
Minions Killed
239
6
Camps Cleared
11
1,035,260
Distance Traveled
1,155,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,420
1,030
129
9
0
216,811
0
L
Bellona
10,549
754
0
0
0
40,545
0
W
Ah Puch
16,600
1,186
119
9
2
237,680
0
W
Tiamat
15,695
1,121
33
2
1
276,035
0
W
Bellona
13,841
989
6
0
1
287,822
0
W
Bakasura
11,927
852
23
2
4
141,610
0
L
Ratatoskr
14,612
1,044
36
3
3
305,526
0
W
Izanami
15,514
1,108
58
4
3
212,228
0
L
Kukulkan
14,443
1,032
49
4
1
235,458
0
L
Amaterasu
12,559
897
13
1
2
236,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role