Player Matchup

Ganesha
Ganesha
Dreaver
Ganesha
Level 128
God Stats
45W - 26L
1,576 SR
Queue Stats
117W - 107L
1,583 Elo+
Party 1
Neith
Neith
EVENtyr229
Neith
Level 25
God Stats
14W - 10L
1,585 SR
Queue Stats
17W - 10L
1,576 Elo+
Party 1
Hades
Hades
FeHeFe
Hades
Level 13
God Stats
21W - 23L
1,472 SR
Queue Stats
23W - 25L
1,419 Elo+
Solo
Susano
Susano
kolja123456
Susano
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,200 Elo+
Solo
Thor
Thor
t0st3r2125
Thor
Level 4
God Stats
13W - 11L
1,500 SR
Queue Stats
66W - 66L
1,752 Elo+
Party 1
Team Averages
Level 35
1,527 SR
1,506 Elo+

VS

Team Averages
Level 10
1,460 SR
1,460 Elo+
Yemoja
Yemoja
BaldyNut
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Blitzborg
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Party 2
Vulcan
Vulcan
Dusepum
Vulcan
Level 25
God Stats
4W - 1L
1,300 SR
Queue Stats
36W - 43L
1,459 Elo+
Solo
Ganesha
Ganesha
Lil3mP1R3
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artemis
Artemis
chlocoloco
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dreaver
Ganesha
17
0 / 0 / 27
10,221
1,278
17,165
12,408
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
9 / 1 / 12
9,314
1,164
11,254
3,968
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
FeHeFe
Hades
15
9 / 0 / 7
9,633
1,204
6,541
4,597
2,951
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
3 / 0 / 8
8,026
1,003
6,686
8,533
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 1 / 14
9,817
1,227
10,993
10,388
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

386

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BaldyNut
Yemoja
13
0 / 6 / 2
7,675
959
2,487
14,618
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Blitzborg
Cthulhu
13
0 / 9 / 2
7,215
902
5,845
17,736
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Dusepum
Vulcan
12
2 / 8 / 0
7,908
989
10,164
13,347
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Lil3mP1R3
Ganesha
11
0 / 1 / 0
6,467
808
481
1,001
405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
chlocoloco
Artemis
12
0 / 7 / 2
7,121
890
7,492
10,762
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
8
31
Kills
2
2
Deaths
31
68
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BaldyNut
Yemoja
0
6
2
0.17
L
Cthulhu
Blitzborg
Cthulhu
0
9
2
0.11
W
Ganesha
Dreaver
Ganesha
0
0
27
13.5
L
Vulcan
Dusepum
Vulcan
2
8
0
0.25
W
Neith
9
1
12
15
W
Hades
FeHeFe
Hades
9
0
7
12.5
L
Ganesha
Lil3mP1R3
Ganesha
0
1
0
0
L
Artemis
chlocoloco
Artemis
0
7
2
0.14
W
Susano
3
0
8
7
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,639
Damage
26,469
39,894
Taken
57,464
19,606
Mitigated
27,429
10,666
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BaldyNut
Yemoja
2,487
1,184
1,382
617
14,618
7,705
0
8,069
6,549
8,603
0
L
Cthulhu
Blitzborg
Cthulhu
5,845
1,043
280
330
17,736
12,600
0
6,781
10,955
17,861
0
W
Ganesha
Dreaver
Ganesha
17,165
1,377
0
5,204
12,408
7,551
0
5,092
7,116
38,164
0
L
Vulcan
Dusepum
Vulcan
10,164
2,629
0
347
13,347
3,691
0
4,611
8,736
22,510
0
W
Neith
11,254
7,498
0
1,871
3,968
1,637
0
1,904
2,014
0
28,330
W
Hades
FeHeFe
Hades
6,541
745
904
1,459
4,597
2,951
0
2,897
1,675
18,635
0
L
Ganesha
Lil3mP1R3
Ganesha
481
277
0
0
1,001
405
0
506
495
481
0
L
Artemis
chlocoloco
Artemis
7,492
4,367
0
1,496
10,762
3,028
0
3,739
7,023
0
17,423
W
Susano
6,686
1,174
0
388
8,533
2,826
0
5,134
3,274
0
18,848
W
10,993
5,575
0
840
10,388
4,641
0
3,525
6,838
0
15,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
36,386
169
Minions Killed
92
7
Camps Cleared
3
722,785
Distance Traveled
463,059
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,675
959
16
2
0
114,755
0
L
Cthulhu
7,215
902
24
3
1
107,190
0
W
Ganesha
10,221
1,278
7
1
0
149,465
3
L
Vulcan
7,908
989
27
3
1
143,697
0
W
Neith
9,314
1,164
59
7
0
120,735
0
W
Hades
9,633
1,204
42
5
2
149,241
2
L
Ganesha
6,467
808
0
0
0
10,526
0
L
Artemis
7,121
890
25
3
1
86,891
0
W
Susano
8,026
1,003
41
5
3
153,768
0
W
Thor
9,817
1,227
20
3
2
149,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role