Player Matchup

Awilix
Awilix
Diamond I
DemonBlu
Awilix
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond III
IQFeed
Rama
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Masters
Kamaeel
Sun Wukong
Masters
Level 160
God Stats
13W - 10L
1,773 SR
Queue Stats
71W - 74L
2,501 MMR
Party 2
Ymir
Ymir
Diamond III
RelttirGod
Ymir
Diamond III
Level 160
God Stats
0W - 1L
1,729 SR
Queue Stats
114W - 96L
2,286 MMR
Party 3
He Bo
He Bo
Masters
Speczilla
He Bo
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 100L
2,635 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,600 SR
2,085 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,683 SR
2,111 MMR
Baron Samedi
Baron Samedi
Masters
FragginYoou
Baron Samedi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond II
Ovëer
Cerberus
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
RENKRENKRENK
Aphrodite
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
2,559 MMR
Solo
Chernobog
Chernobog
Diamond V
dDraaco
Chernobog
Diamond V
Level 121
God Stats
5W - 1L
1,998 SR
Queue Stats
105W - 97L
2,350 MMR
Solo
Mercury
Mercury
Diamond II
zJhoon
Mercury
Diamond II
Level 156
God Stats
13W - 11L
1,918 SR
Queue Stats
277W - 181L
2,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DemonBlu
Awilix
19
6 / 5 / 7
12,098
484
14,683
18,007
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
IQFeed
Rama
20
5 / 5 / 4
13,530
541
20,150
22,694
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Kamaeel
Sun Wukong
20
6 / 5 / 3
12,919
517
13,600
21,500
15,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 8 / 11
10,211
408
7,681
22,456
14,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Speczilla
He Bo
20
2 / 5 / 7
12,361
494
16,832
15,251
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouSetGebApolloJanus

VS

Bans
ScyllaCupidKhepriTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FragginYoou
Baron Samedi
20
6 / 2 / 11
14,449
578
17,271
16,318
19,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Ovëer
Cerberus
19
2 / 3 / 15
13,790
552
11,577
28,803
33,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
RENKRENKRENK
Aphrodite
20
3 / 5 / 16
14,284
571
9,865
18,887
9,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
dDraaco
Chernobog
20
8 / 5 / 7
16,068
643
19,718
25,697
11,934
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
zJhoon
Mercury
20
8 / 5 / 12
15,392
616
14,822
25,370
10,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
20
Kills
27
28
Deaths
20
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Awilix
DemonBlu
Awilix
6
5
7
1.9
W
Baron Samedi
FragginYoou
Baron Samedi
6
2
11
5.75
L
Rama
IQFeed
Rama
5
5
4
1.4
L
Sun Wukong
Kamaeel
Sun Wukong
6
5
3
1.5
W
Cerberus
Ovëer
Cerberus
2
3
15
3.17
W
Aphrodite
RENKRENKRENK
Aphrodite
3
5
16
2.2
L
1
8
11
0.81
L
He Bo
Speczilla
He Bo
2
5
7
1.1
W
Chernobog
dDraaco
Chernobog
8
5
7
2.3
W
Mercury
zJhoon
Mercury
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,946
Damage
73,253
99,908
Taken
115,075
51,291
Mitigated
83,973
31,264
Healing
63,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
DemonBlu
Awilix
14,683
5,713
0
3,940
18,007
7,434
0
7,453
10,207
0
93,797
W
Baron Samedi
FragginYoou
Baron Samedi
17,271
1,615
2,600
9,796
16,318
19,081
1,368
4,517
11,639
78,156
0
L
Rama
IQFeed
Rama
20,150
16,418
0
10,966
22,694
8,572
1,943
4,211
18,397
0
117,862
L
Sun Wukong
Kamaeel
Sun Wukong
13,600
1,987
0
8,584
21,500
15,298
1,821
9,775
11,128
0
84,297
W
Cerberus
Ovëer
Cerberus
11,577
270
0
9,704
28,803
33,141
482
9,872
18,758
54,959
0
W
Aphrodite
RENKRENKRENK
Aphrodite
9,865
788
11,851
11,031
18,887
9,001
2,639
6,501
12,244
89,198
0
L
7,681
1,520
566
2,516
22,456
14,297
0
10,143
11,994
40,704
0
L
He Bo
Speczilla
He Bo
16,832
518
249
4,443
15,251
5,690
233
7,654
7,286
110,313
0
W
Chernobog
dDraaco
Chernobog
19,718
14,665
0
10,941
25,697
11,934
4,933
2,490
23,185
0
122,864
W
Mercury
zJhoon
Mercury
14,822
9,036
0
7,396
25,370
10,816
3,999
5,009
20,249
0
128,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,119
Gold Earned
73,983
711
Minions Killed
740
0
Camps Cleared
0
2,420,730
Distance Traveled
2,491,027
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,098
484
116
5
0
551,159
7
W
Baron Samedi
14,449
578
127
5
0
469,590
4
L
Rama
13,530
541
201
8
0
460,875
3
L
Sun Wukong
12,919
517
162
6
0
515,935
12
W
Cerberus
13,790
552
99
4
0
509,648
10
W
Aphrodite
14,284
571
167
7
0
458,200
6
L
Ymir
10,211
408
42
2
0
434,725
10
L
He Bo
12,361
494
190
8
0
458,036
4
W
Chernobog
16,068
643
182
7
0
487,864
2
W
Mercury
15,392
616
165
7
0
565,725
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role