Player Matchup

Cthulhu
Cthulhu
Khón
Cthulhu
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NRCAMAJ
Danzaburou
Level 76
God Stats
4W - 2L
1,800 SR
Queue Stats
228W - 160L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
william70002
Nu Wa
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 47L
1,500 Elo+
Party 1
Team Averages
Level 40
1,668 SR
1,518 Elo+

VS

Team Averages
Level 25
1,392 SR
1,472 Elo+
Cthulhu
Cthulhu
B0n3zm
Cthulhu
Level 27
God Stats
2W - 2L
1,356 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 2
Mercury
Mercury
ChunkTonsAFun
Mercury
Level 20
God Stats
0W - 2L
1,405 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Thoth
Thoth
xchalox17
Thoth
Level 29
God Stats
12W - 22L
1,416 SR
Queue Stats
210W - 275L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khón
Cthulhu
12
4 / 0 / 8
9,769
698
5,078
8,325
6,292
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NRCAMAJ
Danzaburou
14
7 / 2 / 5
11,278
806
13,805
15,443
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 1 / 10
10,468
748
14,528
7,701
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B0n3zm
Cthulhu
11
0 / 8 / 3
8,416
601
6,825
16,646
6,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
10
2 / 5 / 0
8,358
597
7,753
12,375
3,273
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
xchalox17
Thoth
13
1 / 2 / 1
8,574
612
5,850
10,134
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
3
3
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B0n3zm
Cthulhu
0
8
3
0.19
L
Mercury
2
5
0
0.4
W
Cthulhu
Khón
Cthulhu
4
0
8
8
W
Danzaburou
NRCAMAJ
Danzaburou
7
2
5
4.75
W
4
1
10
9
L
Thoth
xchalox17
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
20,428
31,469
Taken
39,155
15,091
Mitigated
12,141
10,960
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B0n3zm
Cthulhu
6,825
62
0
113
16,646
6,546
0
7,018
9,246
28,067
0
L
Mercury
7,753
4,064
0
708
12,375
3,273
0
6,499
5,602
0
16,727
W
Cthulhu
Khón
Cthulhu
5,078
167
165
1,083
8,325
6,292
190
3,744
4,277
14,736
0
W
Danzaburou
NRCAMAJ
Danzaburou
13,805
6,356
0
7,456
15,443
6,125
1,862
5,652
9,601
0
67,225
W
14,528
4,040
0
2,256
7,701
2,674
513
2,979
4,534
51,842
0
L
Thoth
xchalox17
Thoth
5,850
123
393
4,075
10,134
2,322
0
5,241
4,653
39,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
25,348
181
Minions Killed
138
0
Camps Cleared
0
783,481
Distance Traveled
834,405
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,416
601
43
3
0
255,409
0
L
Mercury
8,358
597
27
2
0
330,397
3
W
Cthulhu
9,769
698
20
1
0
275,313
0
W
Danzaburou
11,278
806
68
5
0
257,201
2
W
Nu Wa
10,468
748
93
7
0
250,967
2
L
Thoth
8,574
612
68
5
0
248,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role