Player Matchup

Hou Yi
Hou Yi
Belo_H2o
Hou Yi
Level 11
God Stats
6W - 7L
1,512 SR
Queue Stats
12W - 15L
1,448 Elo+
Party 3
Ra
Ra
VieuxRoutier
Ra
Level 3
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 3
Kali
Kali
erlangSCHMUTZ
Kali
Level 25
God Stats
2W - 3L
1,251 SR
Queue Stats
172W - 131L
1,589 Elo+
Party 2
He Bo
He Bo
toxic-treats-
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,691 Elo+
Party 2
Jormungandr
Jormungandr
tpoye40rxitmaili
Jormungandr
Level 7
God Stats
0W - 1L
1,377 SR
Queue Stats
119W - 160L
1,513 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,585 Elo+

VS

Team Averages
Level 22
1,537 SR
1,437 Elo+
Ymir
Ymir
FeazL
Ymir
Level 29
God Stats
40W - 39L
1,498 SR
Queue Stats
58W - 57L
1,424 Elo+
Party 1
Hercules
Hercules
Gankmegently
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
SnakPsYcoZ
Ao Kuang
Level 25
God Stats
4W - 1L
1,628 SR
Queue Stats
44W - 42L
1,419 Elo+
Party 1
Scylla
Scylla
Tipo_incognito91
Scylla
Level 27
God Stats
4W - 3L
1,452 SR
Queue Stats
34W - 39L
1,483 Elo+
Solo
Neith
Neith
x Ghost Il
Neith
Level 22
God Stats
4W - 1L
1,606 SR
Queue Stats
29W - 30L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Belo_H2o
Hou Yi
10
0 / 12 / 2
7,279
347
4,198
15,925
5,151
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 13 / 5
7,946
378
4,709
11,226
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
5 / 4 / 4
10,005
476
7,099
14,320
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 5 / 3
10,662
508
18,277
16,619
6,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
tpoye40rxitmaili
Jormungandr
13
1 / 7 / 4
8,183
390
5,863
16,157
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FeazL
Ymir
14
5 / 3 / 11
10,081
480
6,446
15,524
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Gankmegently
Hercules
18
10 / 1 / 8
11,470
546
13,735
20,336
20,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
SnakPsYcoZ
Ao Kuang
17
10 / 2 / 4
11,398
543
10,765
15,612
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 3 / 4
10,424
496
12,630
8,525
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
7 / 3 / 12
10,813
515
12,609
11,609
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
12
Kills
41
41
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Belo_H2o
Hou Yi
0
12
2
0.08
W
Ymir
FeazL
Ymir
5
3
11
3.5
W
Hercules
Gankmegently
Hercules
10
1
8
14
W
Ao Kuang
SnakPsYcoZ
Ao Kuang
10
2
4
6
W
9
3
4
3.67
L
0
13
5
0.19
L
5
4
4
1.75
L
6
5
3
1.5
L
Jormungandr
tpoye40rxitmaili
Jormungandr
1
7
4
0.43
W
Neith
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,146
Damage
56,185
74,247
Taken
71,606
33,388
Mitigated
53,425
12,582
Healing
29,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Belo_H2o
Hou Yi
4,198
2,661
123
1,929
15,925
5,151
612
7,621
8,229
0
26,805
W
Ymir
FeazL
Ymir
6,446
246
462
2,834
15,524
17,507
444
5,846
9,678
24,110
0
W
Hercules
Gankmegently
Hercules
13,735
2,762
0
9,829
20,336
20,957
811
8,500
11,836
0
63,760
W
Ao Kuang
SnakPsYcoZ
Ao Kuang
10,765
3,200
0
8,919
15,612
6,604
2,790
4,898
10,714
63,369
0
W
12,630
1,635
0
1,082
8,525
3,476
207
3,836
4,689
57,360
0
L
4,709
1,488
35
96
11,226
3,679
292
3,156
7,970
32,057
0
L
7,099
4,680
0
4,000
14,320
5,095
0
6,654
7,591
0
49,462
L
18,277
850
0
5,873
16,619
6,723
0
6,586
9,850
58,609
0
L
Jormungandr
tpoye40rxitmaili
Jormungandr
5,863
2,029
0
526
16,157
12,740
28
5,824
10,283
25,682
0
W
Neith
12,609
5,485
474
5,431
11,609
4,881
1,217
5,769
5,840
0
51,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
54,186
286
Minions Killed
428
0
Camps Cleared
0
1,736,385
Distance Traveled
1,974,955
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,279
347
42
2
0
335,956
1
W
Ymir
10,081
480
27
1
0
401,363
2
W
Hercules
11,470
546
117
6
0
445,229
3
W
Ao Kuang
11,398
543
104
5
0
409,074
0
W
Scylla
10,424
496
91
4
0
387,647
0
L
Ra
7,946
378
45
2
0
289,980
1
L
Kali
10,005
476
78
4
0
391,295
0
L
He Bo
10,662
508
89
4
0
371,876
3
L
Jormungandr
8,183
390
32
2
0
347,278
0
W
Neith
10,813
515
89
4
0
331,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role