Player Matchup

Cerberus
Cerberus
CucumberJoe-
Cerberus
Level 15
God Stats
41W - 37L
1,543 SR
Queue Stats
85W - 89L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
ProxyShooter
Amaterasu
Level 9
God Stats
26W - 24L
1,279 SR
Queue Stats
30W - 33L
1,275 Elo+
Solo
Ratatoskr
Ratatoskr
Simp4PrettyRocks
Ratatoskr
Level 15
God Stats
45W - 33L
1,489 SR
Queue Stats
105W - 113L
1,365 Elo+
Party 1
Anubis
Anubis
cammycarr
Anubis
Level 26
God Stats
16W - 4L
1,929 SR
Queue Stats
182W - 185L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
darthblazzerrr
Cthulhu
Level 16
God Stats
20W - 12L
1,428 SR
Queue Stats
38W - 41L
1,317 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,354 Elo+

VS

Team Averages
Level 13
1,393 SR
1,366 Elo+
Jormungandr
Jormungandr
Meechaai
Jormungandr
Level 12
God Stats
0W - 1L
1,306 SR
Queue Stats
14W - 11L
1,465 Elo+
Party 2
Neith
Neith
MikasaUuU
Neith
Level 8
God Stats
60W - 49L
1,502 SR
Queue Stats
297W - 314L
1,315 Elo+
Solo
Cupid
Cupid
Potterworld4eva
Cupid
Level 7
God Stats
3W - 5L
1,521 SR
Queue Stats
7W - 13L
1,281 Elo+
Solo
Freya
Freya
ejamestown
Freya
Level 23
God Stats
4W - 4L
1,298 SR
Queue Stats
5W - 6L
1,339 Elo+
Solo
Loki
Loki
rokkolim
Loki
Level 16
God Stats
0W - 4L
1,337 SR
Queue Stats
33W - 29L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CucumberJoe-
Cerberus
17
4 / 4 / 19
10,895
1,090
13,195
13,187
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ProxyShooter
Amaterasu
18
6 / 1 / 18
11,143
1,114
14,023
15,555
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
18
11 / 3 / 18
12,067
1,207
14,527
11,457
5,076
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
cammycarr
Anubis
19
14 / 2 / 20
13,246
1,325
31,089
20,957
11,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 18
10,847
1,085
9,138
10,288
9,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Meechaai
Jormungandr
16
4 / 12 / 5
10,431
1,043
15,565
24,989
17,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MikasaUuU
Neith
15
0 / 6 / 6
8,962
896
5,006
13,856
3,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 2
8,805
881
8,492
12,479
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
16
2 / 2 / 7
9,918
992
10,559
14,248
8,917
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
4 / 12 / 6
10,213
1,021
20,622
21,920
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
37
38
Kills
11
11
Deaths
38
93
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CucumberJoe-
Cerberus
4
4
19
3.38
L
Jormungandr
Meechaai
Jormungandr
4
12
5
0.54
L
Neith
MikasaUuU
Neith
0
6
6
0.5
L
1
6
2
0.33
W
Amaterasu
ProxyShooter
Amaterasu
6
1
18
15
W
Ratatoskr
11
3
18
6.67
W
Anubis
cammycarr
Anubis
14
2
20
12
W
3
1
18
12
L
Freya
2
2
7
2.75
L
Loki
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,972
Damage
60,244
71,444
Taken
87,492
44,344
Mitigated
40,155
28,573
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CucumberJoe-
Cerberus
13,195
1,312
0
3,592
13,187
5,742
0
5,098
8,009
22,711
0
L
Jormungandr
Meechaai
Jormungandr
15,565
5,491
0
400
24,989
17,863
0
12,992
11,396
27,878
0
L
Neith
MikasaUuU
Neith
5,006
2,544
0
176
13,856
3,890
0
9,852
3,931
0
16,313
L
8,492
4,383
344
933
12,479
3,735
0
7,763
4,666
0
20,513
W
Amaterasu
ProxyShooter
Amaterasu
14,023
9,042
0
4,219
15,555
12,453
0
5,557
9,924
455
34,819
W
Ratatoskr
14,527
7,085
0
1,264
11,457
5,076
0
4,664
6,693
0
21,360
W
Anubis
cammycarr
Anubis
31,089
4,084
1,920
17,098
20,957
11,773
0
5,130
15,677
55,282
0
W
9,138
339
0
480
10,288
9,300
0
5,101
4,468
31,878
0
L
Freya
10,559
3,746
0
1,565
14,248
8,917
0
8,698
5,369
19,988
0
L
Loki
20,622
7,280
0
1,267
21,920
5,750
0
14,111
7,685
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,198
Gold Earned
48,329
199
Minions Killed
121
7
Camps Cleared
4
923,941
Distance Traveled
745,472
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,895
1,090
36
4
0
148,251
1
L
Jormungandr
10,431
1,043
15
2
1
155,902
0
L
Neith
8,962
896
25
3
1
130,105
1
L
Cupid
8,805
881
25
3
1
122,701
0
W
Amaterasu
11,143
1,114
29
3
0
216,279
1
W
Ratatoskr
12,067
1,207
10
1
3
204,396
1
W
Anubis
13,246
1,325
78
8
3
131,019
1
W
Cthulhu
10,847
1,085
46
5
1
223,996
0
L
Freya
9,918
992
27
3
0
144,796
0
L
Loki
10,213
1,021
29
3
1
191,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role