Player Matchup

Olorun
Olorun
CopenHatin
Olorun
Level 22
God Stats
40W - 30L
1,437 SR
Queue Stats
170W - 189L
1,382 Elo+
Party 2
Ares
Ares
IceWyte
Ares
Level 6
God Stats
39W - 49L
1,366 SR
Queue Stats
646W - 659L
1,369 Elo+
Party 2
Fenrir
Fenrir
TangoDoesIt
Fenrir
Level 15
God Stats
28W - 40L
1,334 SR
Queue Stats
57W - 74L
1,295 Elo+
Party 1
Izanami
Izanami
f1nal0ption
Izanami
Level 29
God Stats
2W - 1L
1,612 SR
Queue Stats
13W - 16L
1,443 Elo+
Solo
Cu Chulainn
Cu Chulainn
hoodscanor
Cu Chulainn
Level 18
God Stats
13W - 16L
1,368 SR
Queue Stats
94W - 119L
1,308 Elo+
Party 1
Team Averages
Level 18
1,423 SR
1,359 Elo+

VS

Team Averages
Level 21
1,421 SR
1,314 Elo+
Olorun
Olorun
SLICKYNWL
Olorun
Level 17
God Stats
5W - 14L
1,289 SR
Queue Stats
26W - 43L
1,248 Elo+
Party 3
Anhur
Anhur
SmiteW4rr10r
Anhur
Level 20
God Stats
6W - 14L
1,160 SR
Queue Stats
84W - 108L
1,377 Elo+
Party 3
Ao Kuang
Ao Kuang
XCornDawgX
Ao Kuang
Level 14
God Stats
4W - 2L
1,769 SR
Queue Stats
9W - 19L
1,289 Elo+
Solo
Sol
Sol
bisny
Sol
Level 28
God Stats
23W - 16L
1,536 SR
Queue Stats
93W - 80L
1,355 Elo+
Solo
Cthulhu
Cthulhu
spiffycondor
Cthulhu
Level 26
God Stats
18W - 28L
1,352 SR
Queue Stats
34W - 40L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CopenHatin
Olorun
20
11 / 4 / 6
14,753
615
21,853
19,037
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
IceWyte
Ares
16
2 / 11 / 5
11,157
465
7,549
21,796
20,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
3 / 2 / 1
10,879
453
3,470
11,402
5,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
f1nal0ption
Izanami
16
3 / 8 / 3
10,898
454
9,718
20,183
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
hoodscanor
Cu Chulainn
16
1 / 5 / 0
10,704
446
3,811
20,876
13,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SLICKYNWL
Olorun
17
2 / 11 / 8
11,259
469
8,988
23,588
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 3 / 10
12,050
502
12,660
16,018
5,796
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
XCornDawgX
Ao Kuang
20
15 / 3 / 4
13,953
581
17,773
21,009
8,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
bisny
Sol
3
0 / 0 / 0
6,777
282
0
0
0
Cthulhu
spiffycondor
Cthulhu
18
5 / 4 / 9
11,963
498
17,916
17,967
15,931
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
20
Kills
28
30
Deaths
21
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
CopenHatin
Olorun
11
4
6
3.5
W
Ares
IceWyte
Ares
2
11
5
0.41
L
Olorun
SLICKYNWL
Olorun
2
11
8
0.55
L
6
3
10
3.67
W
Fenrir
3
2
1
1.75
L
Ao Kuang
XCornDawgX
Ao Kuang
15
3
4
5.67
L
Sol
bisny
Sol
0
0
0
0
W
Izanami
f1nal0ption
Izanami
3
8
3
0.56
W
Cu Chulainn
hoodscanor
Cu Chulainn
1
5
0
0.2
L
Cthulhu
spiffycondor
Cthulhu
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
57,337
93,294
Taken
78,582
53,395
Mitigated
40,534
29,956
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CopenHatin
Olorun
21,853
10,478
257
11,002
19,037
7,644
5,684
11,575
7,462
96,780
0
W
Ares
IceWyte
Ares
7,549
672
0
4,454
21,796
20,741
572
9,945
11,851
28,425
0
L
Olorun
SLICKYNWL
Olorun
8,988
4,680
649
8,317
23,588
9,819
2,265
12,861
10,727
57,417
0
L
12,660
5,913
0
4,880
16,018
5,796
1,297
5,795
10,223
0
69,901
W
Fenrir
3,470
399
0
2,524
11,402
5,174
4,879
2,807
8,595
0
61,903
L
Ao Kuang
XCornDawgX
Ao Kuang
17,773
7,343
0
6,443
21,009
8,988
1,626
4,417
16,592
118,759
0
L
Sol
bisny
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
f1nal0ption
Izanami
9,718
5,787
0
4,754
20,183
6,601
722
11,458
8,725
0
53,287
W
Cu Chulainn
hoodscanor
Cu Chulainn
3,811
310
0
6,965
20,876
13,235
3,956
8,892
11,984
419
51,895
L
Cthulhu
spiffycondor
Cthulhu
17,916
1,996
1,288
4,790
17,967
15,931
1,868
6,748
11,219
66,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,391
Gold Earned
56,002
447
Minions Killed
414
0
Camps Cleared
0
2,036,537
Distance Traveled
1,731,875
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,753
615
147
6
0
419,195
4
W
Ares
11,157
465
15
1
0
405,031
0
L
Olorun
11,259
469
83
3
0
427,837
2
L
Anhur
12,050
502
116
5
0
399,422
0
W
Fenrir
10,879
453
103
4
0
488,905
3
L
Ao Kuang
13,953
581
127
5
0
484,957
1
L
Sol
6,777
282
0
0
0
0
0
W
Izanami
10,898
454
100
4
0
358,930
3
W
Cu Chulainn
10,704
446
82
3
0
364,476
0
L
Cthulhu
11,963
498
88
4
0
419,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role