Player Matchup

Cthulhu
Cthulhu
AFloppyMelon
Cthulhu
Level 8
God Stats
1W - 3L
1,163 SR
Queue Stats
12W - 19L
983 Elo+
Party 1
Sun Wukong
Sun Wukong
BURGERMAN721
Sun Wukong
Level 31
God Stats
27W - 45L
1,377 SR
Queue Stats
203W - 228L
1,317 Elo+
Solo
Heimdallr
Heimdallr
C0ldCuts44
Heimdallr
Level 6
God Stats
4W - 3L
1,218 SR
Queue Stats
14W - 21L
1,192 Elo+
Party 1
Olorun
Olorun
FieldTP
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
fendrick72
Tsukuyomi
Level 16
God Stats
4W - 6L
1,218 SR
Queue Stats
29W - 29L
1,138 Elo+
Party 1
Team Averages
Level 13
1,295 SR
1,226 Elo+

VS

Team Averages
Level 7
1,500 SR
1,500 Elo+
Neith
Neith
Pfaall
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
SkinLessFace
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Yaboiterrell
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Amaterasu
Amaterasu
f4kill1
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
weatherboi
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFloppyMelon
Cthulhu
12
1 / 1 / 2
7,034
502
2,405
6,586
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
BURGERMAN721
Sun Wukong
13
5 / 0 / 1
8,025
573
5,003
6,409
2,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
C0ldCuts44
Heimdallr
11
2 / 1 / 1
6,572
469
2,439
3,238
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
FieldTP
Olorun
13
2 / 1 / 2
8,423
602
4,730
9,822
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
fendrick72
Tsukuyomi
12
4 / 1 / 0
7,483
535
4,229
8,854
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pfaall
Neith
10
1 / 5 / 1
6,296
450
3,364
8,171
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
2
0 / 2 / 0
4,372
312
408
1,678
537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
Yaboiterrell
Hun Batz
4
0 / 4 / 1
4,501
322
1,550
4,786
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
f4kill1
Amaterasu
11
1 / 3 / 0
6,256
447
3,310
10,284
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 1
6,582
470
5,863
4,637
1,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
14
Kills
4
4
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AFloppyMelon
Cthulhu
1
1
2
2
W
Sun Wukong
BURGERMAN721
Sun Wukong
5
0
1
5.5
W
Heimdallr
C0ldCuts44
Heimdallr
2
1
1
2.5
W
Olorun
FieldTP
Olorun
2
1
2
3
L
Neith
Pfaall
Neith
1
5
1
0.3
L
Yemoja
0
2
0
0
L
Hun Batz
Yaboiterrell
Hun Batz
0
4
1
0.13
L
Amaterasu
f4kill1
Amaterasu
1
3
0
0.33
W
Tsukuyomi
fendrick72
Tsukuyomi
4
1
0
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
14,495
34,909
Taken
29,556
15,409
Mitigated
12,345
14,555
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AFloppyMelon
Cthulhu
2,405
150
0
1,353
6,586
5,241
350
97
6,485
32,473
0
W
Sun Wukong
BURGERMAN721
Sun Wukong
5,003
958
0
1,717
6,409
2,725
636
232
5,948
0
36,400
W
Heimdallr
C0ldCuts44
Heimdallr
2,439
366
0
827
3,238
1,554
775
462
2,698
0
17,340
W
Olorun
FieldTP
Olorun
4,730
2,326
0
5,196
9,822
3,248
3,845
3,804
5,463
43,765
0
L
Neith
Pfaall
Neith
3,364
956
0
2,172
8,171
2,627
401
2,417
5,626
0
26,916
L
Yemoja
408
364
109
156
1,678
537
22
365
1,313
1,883
0
L
Hun Batz
Yaboiterrell
Hun Batz
1,550
664
0
93
4,786
1,170
189
1,668
3,068
0
4,097
L
Amaterasu
f4kill1
Amaterasu
3,310
1,241
0
1,656
10,284
6,511
115
315
9,969
0
24,622
W
Tsukuyomi
fendrick72
Tsukuyomi
4,229
1,510
0
5,462
8,854
2,641
743
968
7,744
0
38,748
L
5,863
322
43
668
4,637
1,500
446
2,192
2,445
35,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
28,007
319
Minions Killed
160
0
Camps Cleared
0
1,239,230
Distance Traveled
1,001,885
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,034
502
54
4
0
255,334
2
W
Sun Wukong
8,025
573
72
5
0
236,263
3
W
Heimdallr
6,572
469
29
2
0
230,850
3
W
Olorun
8,423
602
88
6
0
240,726
2
L
Neith
6,296
450
40
3
0
184,047
0
L
Yemoja
4,372
312
1
0
0
72,391
0
L
Hun Batz
4,501
322
11
1
0
203,622
3
L
Amaterasu
6,256
447
44
3
0
294,728
3
W
Tsukuyomi
7,483
535
76
5
0
276,057
0
L
Ra
6,582
470
64
5
0
247,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role