Player Matchup

Ymir
Ymir
CptMefry
Ymir
Level 25
God Stats
4W - 2L
1,802 SR
Queue Stats
13W - 8L
1,539 Elo+
Party 1
Anhur
Anhur
Dwight23
Anhur
Level 17
God Stats
1W - 1L
1,451 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
Magmolacha
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
PepeElErótico
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,675 Elo+
Party 1
Janus
Janus
joaco3113
Janus
Level 21
God Stats
5W - 2L
1,573 SR
Queue Stats
11W - 3L
1,687 Elo+
Party 1
Team Averages
Level 22
1,565 SR
1,541 Elo+

VS

Team Averages
Level 18
1,443 SR
1,476 Elo+
Guan Yu
Guan Yu
DGoheen
Guan Yu
Level 27
God Stats
12W - 7L
1,797 SR
Queue Stats
87W - 74L
1,616 Elo+
Solo
Khepri
Khepri
Falco261
Khepri
Level 28
God Stats
6W - 7L
1,237 SR
Queue Stats
64W - 57L
1,414 Elo+
Party 2
Anubis
Anubis
PeninoBelloBello
Anubis
Level 4
God Stats
2W - 8L
1,251 SR
Queue Stats
31W - 21L
1,554 Elo+
Party 2
Fenrir
Fenrir
Slapstick5
Fenrir
Level 5
God Stats
10W - 25L
1,362 SR
Queue Stats
15W - 31L
1,375 Elo+
Solo
Apollo
Apollo
justgiara
Apollo
Level 25
God Stats
8W - 8L
1,570 SR
Queue Stats
28W - 24L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 3
5,775
481
1,234
4,140
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Dwight23
Anhur
9
0 / 0 / 3
5,335
445
2,130
3,018
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Magmolacha
Jormungandr
12
2 / 0 / 1
6,640
553
4,131
4,923
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
12
8 / 0 / 0
7,383
615
7,377
7,868
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
joaco3113
Janus
9
0 / 1 / 0
5,643
470
210
3,017
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DGoheen
Guan Yu
10
0 / 2 / 0
6,067
506
2,154
6,887
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Falco261
Khepri
8
0 / 2 / 0
5,527
461
1,714
5,485
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,762
480
2,071
3,338
1,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Slapstick5
Fenrir
7
0 / 5 / 0
4,968
414
593
6,660
1,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
justgiara
Apollo
8
0 / 1 / 0
4,945
412
2,077
3,759
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
3
2.5
L
Guan Yu
DGoheen
Guan Yu
0
2
0
0
W
Anhur
Dwight23
Anhur
0
0
3
1.5
L
Khepri
Falco261
Khepri
0
2
0
0
W
Jormungandr
Magmolacha
Jormungandr
2
0
1
2.5
L
1
1
0
1
W
Bakasura
8
0
0
8
L
Fenrir
Slapstick5
Fenrir
0
5
0
0
W
Janus
joaco3113
Janus
0
1
0
0
L
Apollo
justgiara
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
8,609
22,966
Taken
26,129
9,677
Mitigated
10,514
8,051
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,234
228
0
1,047
4,140
1,697
352
523
3,617
18,196
0
L
Guan Yu
DGoheen
Guan Yu
2,154
104
0
3,645
6,887
3,757
385
3,345
3,142
0
29,482
W
Anhur
Dwight23
Anhur
2,130
466
252
1,951
3,018
697
746
683
2,335
0
19,042
L
Khepri
Falco261
Khepri
1,714
0
0
990
5,485
2,305
0
488
4,442
10,888
0
W
Jormungandr
Magmolacha
Jormungandr
4,131
969
0
2,050
4,923
3,988
0
0
4,673
36,041
0
L
2,071
92
0
1,310
3,338
1,527
0
174
2,777
26,285
0
W
Bakasura
7,377
5,599
0
2,751
7,868
2,648
164
630
7,238
0
40,216
L
Fenrir
Slapstick5
Fenrir
593
469
0
258
6,660
1,877
0
729
5,886
0
25,557
W
Janus
joaco3113
Janus
210
0
0
0
3,017
647
838
1,949
1,068
21,326
0
L
Apollo
justgiara
Apollo
2,077
914
0
903
3,759
1,048
0
453
3,096
0
23,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
27,269
278
Minions Killed
240
0
Camps Cleared
0
1,096,358
Distance Traveled
1,005,606
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,775
481
28
2
0
231,330
3
L
Guan Yu
6,067
506
69
6
0
220,316
3
W
Anhur
5,335
445
42
4
0
189,287
1
L
Khepri
5,527
461
17
1
0
219,123
2
W
Jormungandr
6,640
553
79
7
0
211,295
0
L
Anubis
5,762
480
53
4
0
183,011
2
W
Bakasura
7,383
615
83
7
0
245,696
3
L
Fenrir
4,968
414
48
4
0
184,250
0
W
Janus
5,643
470
46
4
0
218,750
1
L
Apollo
4,945
412
53
4
0
198,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role