Player Matchup

Ymir
Ymir
Ilυмιиαтч
Ymir
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Izanami
Izanami
MrBlack_2020
Izanami
Level 10
God Stats
6W - 17L
1,131 SR
Queue Stats
15W - 42L
1,125 Elo+
Party 1
Fenrir
Fenrir
MrGhost_2020
Fenrir
Level 18
God Stats
8W - 20L
1,116 SR
Queue Stats
107W - 132L
1,287 Elo+
Party 1
Bellona
Bellona
TIFGamer
Bellona
Level 12
God Stats
11W - 16L
1,416 SR
Queue Stats
30W - 40L
1,208 Elo+
Party 1
Anubis
Anubis
ghzaiden
Anubis
Level 28
God Stats
19W - 23L
1,469 SR
Queue Stats
170W - 196L
1,319 Elo+
Solo
Team Averages
Level 14
1,326 SR
1,288 Elo+

VS

Team Averages
Level 27
1,435 SR
1,327 Elo+
Pele
Pele
Elian_nvs
Pele
Level 15
God Stats
12W - 16L
1,500 SR
Queue Stats
54W - 75L
1,254 Elo+
Party 3
Anubis
Anubis
Lucaspump200
Anubis
Level 29
God Stats
48W - 47L
1,419 SR
Queue Stats
393W - 519L
1,354 Elo+
Solo
Mercury
Mercury
XxpatroyetxX
Mercury
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 26L
1,475 Elo+
Party 2
Hera
Hera
naruto_tyront
Hera
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 193L
1,269 Elo+
Party 2
Cerberus
Cerberus
zorogamer4
Cerberus
Level 45
God Stats
11W - 20L
1,256 SR
Queue Stats
271W - 412L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 2
6,891
689
3,996
5,883
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MrBlack_2020
Izanami
9
7 / 2 / 6
6,376
638
4,020
6,453
1,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
9
3 / 0 / 5
5,862
586
2,669
4,561
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TIFGamer
Bellona
10
1 / 1 / 2
5,681
568
2,413
5,431
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
ghzaiden
Anubis
10
3 / 2 / 2
5,944
594
3,627
4,404
1,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
1 / 5 / 0
4,330
433
2,500
8,254
2,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
2 / 4 / 0
5,256
526
5,463
6,567
2,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
XxpatroyetxX
Mercury
8
2 / 6 / 0
5,387
539
2,595
7,846
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 7 / 2
4,392
439
2,355
4,632
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
zorogamer4
Cerberus
1
0 / 0 / 0
3,426
343
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
5
5
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
1
5
0
0.2
W
8
0
2
9
L
Anubis
2
4
0
0.5
W
Izanami
MrBlack_2020
Izanami
7
2
6
5
W
Fenrir
3
0
5
5.5
W
Bellona
TIFGamer
Bellona
1
1
2
2
L
Mercury
XxpatroyetxX
Mercury
2
6
0
0.33
W
Anubis
ghzaiden
Anubis
3
2
2
2
L
0
7
2
0.14
L
Cerberus
zorogamer4
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
12,913
26,732
Taken
27,299
12,066
Mitigated
7,427
7,471
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,500
264
0
756
8,254
2,046
0
2,936
5,143
0
10,554
W
3,996
2,052
0
1,663
5,883
2,850
0
963
4,877
29,201
0
L
Anubis
5,463
232
0
2,107
6,567
2,517
56
3,204
3,363
28,447
0
W
Izanami
MrBlack_2020
Izanami
4,020
2,830
0
1,627
6,453
1,783
850
1,602
4,593
0
23,468
W
Fenrir
2,669
1,084
0
1,372
4,561
2,528
17
729
3,765
0
21,171
W
Bellona
TIFGamer
Bellona
2,413
300
0
1,176
5,431
3,489
767
952
4,479
0
24,175
L
Mercury
XxpatroyetxX
Mercury
2,595
1,304
0
1,800
7,846
1,968
411
1,092
6,754
0
20,854
W
Anubis
ghzaiden
Anubis
3,627
315
0
1,633
4,404
1,416
911
3,228
1,176
28,783
0
L
2,355
390
0
0
4,632
896
339
391
4,241
11,974
0
L
Cerberus
zorogamer4
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
22,791
243
Minions Killed
131
0
Camps Cleared
0
906,231
Distance Traveled
666,916
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,330
433
21
2
0
180,924
0
W
Ymir
6,891
689
60
6
0
207,699
0
L
Anubis
5,256
526
49
5
0
150,299
2
W
Izanami
6,376
638
37
4
0
151,655
1
W
Fenrir
5,862
586
42
4
0
183,504
1
W
Bellona
5,681
568
49
5
0
186,421
1
L
Mercury
5,387
539
55
6
0
162,537
0
W
Anubis
5,944
594
55
6
0
176,952
3
L
Hera
4,392
439
6
1
0
173,151
0
L
Cerberus
3,426
343
0
0
0
5
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role