Player Matchup

Ravana
Ravana
Colosssos333
Ravana
Level 109
God Stats
3W - 2L
1,845 SR
Queue Stats
85W - 70L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
Cycle
Jormungandr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
ImNamelesss
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,609 Elo+
Party 1
Ra
Ra
XxTSMimamaXx
Ra
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 83L
1,424 Elo+
Solo
Neith
Neith
reichstag54
Neith
Level 8
God Stats
13W - 5L
1,737 SR
Queue Stats
16W - 8L
1,645 Elo+
Party 1
Team Averages
Level 51
1,617 SR
1,580 Elo+

VS

Team Averages
Level 26
1,616 SR
1,614 Elo+
Ullr
Ullr
Belphethur
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,543 Elo+
Solo
Tiamat
Tiamat
Duneyr300
Tiamat
Level 27
God Stats
2W - 1L
1,812 SR
Queue Stats
16W - 9L
1,932 Elo+
Solo
Bellona
Bellona
Frostnickbr
Bellona
Level 25
God Stats
14W - 20L
1,490 SR
Queue Stats
59W - 53L
1,575 Elo+
Party 2
Olorun
Olorun
TipoZw
Olorun
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
270W - 269L
1,476 Elo+
Solo
Hachiman
Hachiman
zzDLzzz
Hachiman
Level 27
God Stats
3W - 2L
1,778 SR
Queue Stats
64W - 61L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
4 / 1 / 1
5,243
749
2,241
4,281
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Cycle
Jormungandr
7
0 / 0 / 4
4,375
625
1,287
3,091
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
ImNamelesss
Heimdallr
8
2 / 1 / 0
4,805
686
3,544
4,995
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,118
731
1,619
1,763
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 0 / 1
4,589
656
3,308
3,836
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,106
444
0
836
140
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Duneyr300
Tiamat
8
2 / 0 / 0
4,736
677
2,580
4,445
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Frostnickbr
Bellona
7
0 / 3 / 1
4,216
602
2,897
5,333
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
TipoZw
Olorun
5
0 / 2 / 0
3,775
539
1,871
3,521
1,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
zzDLzzz
Hachiman
5
0 / 4 / 0
3,476
497
975
3,369
620
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ravana
4
1
1
4.5
W
Jormungandr
Cycle
Jormungandr
0
0
4
2
L
Tiamat
Duneyr300
Tiamat
2
0
0
2
L
Bellona
Frostnickbr
Bellona
0
3
1
0.17
W
Heimdallr
ImNamelesss
Heimdallr
2
1
0
2
L
Olorun
TipoZw
Olorun
0
2
0
0
W
1
0
2
2
W
3
0
1
3.5
L
Hachiman
zzDLzzz
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
8,323
17,966
Taken
17,504
6,666
Mitigated
8,508
6,101
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
140
836
140
0
0
836
0
2,460
W
Ravana
2,241
750
0
1,214
4,281
1,470
0
1,521
2,760
0
20,544
W
Jormungandr
Cycle
Jormungandr
1,287
248
0
563
3,091
1,368
192
834
2,257
10,516
0
L
Tiamat
Duneyr300
Tiamat
2,580
493
0
2,430
4,445
2,395
0
540
3,863
17,557
0
L
Bellona
Frostnickbr
Bellona
2,897
1,133
0
278
5,333
4,196
0
363
4,966
0
14,889
W
Heimdallr
ImNamelesss
Heimdallr
3,544
1,510
0
1,054
4,995
2,192
688
677
4,318
0
20,599
L
Olorun
TipoZw
Olorun
1,871
591
195
863
3,521
1,157
0
1,691
1,814
11,480
0
W
1,619
116
201
726
1,763
591
342
0
1,763
30,285
0
W
3,308
1,748
0
2,343
3,836
1,045
47
1,419
2,417
0
16,925
L
Hachiman
zzDLzzz
Hachiman
975
573
0
9
3,369
620
0
253
3,116
0
8,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
19,309
196
Minions Killed
117
0
Camps Cleared
0
758,619
Distance Traveled
636,745
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,106
444
5
1
0
31,207
0
W
Ravana
5,243
749
50
7
0
173,312
1
W
Jormungandr
4,375
625
13
2
0
153,210
2
L
Tiamat
4,736
677
39
6
0
141,322
2
L
Bellona
4,216
602
38
5
0
214,872
0
W
Heimdallr
4,805
686
36
5
0
141,608
1
L
Olorun
3,775
539
19
3
0
139,825
3
W
Ra
5,118
731
65
9
0
155,217
5
W
Neith
4,589
656
32
5
0
135,272
0
L
Hachiman
3,476
497
16
2
0
109,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role