Player Matchup

Tiamat
Tiamat
Arzien
Tiamat
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
HDNSQDZ
Merlin
Level 27
God Stats
26W - 30L
1,461 SR
Queue Stats
174W - 166L
1,547 Elo+
Solo
Jormungandr
Jormungandr
Holenderrka
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,162 Elo+
Party 1
Chiron
Chiron
NoB3ansPlease
Chiron
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,634 Elo+
Solo
Ares
Ares
SpecDatName
Ares
Level 25
God Stats
16W - 15L
1,774 SR
Queue Stats
371W - 381L
1,624 Elo+
Solo
Team Averages
Level 29
1,547 SR
1,493 Elo+

VS

Team Averages
Level 20
1,569 SR
1,628 Elo+
Chiron
Chiron
INoltimI
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,856 Elo+
Solo
Neith
Neith
UneikGaming
Neith
Level 16
God Stats
4W - 1L
1,550 SR
Queue Stats
33W - 29L
1,503 Elo+
Solo
Geb
Geb
Voidlad
Geb
Level 28
God Stats
6W - 1L
1,794 SR
Queue Stats
113W - 110L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
kritton
Sun Wukong
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,566 Elo+
Solo
Nox
Nox
xxKryptid
Nox
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 56L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arzien
Tiamat
15
0 / 4 / 2
9,036
821
6,702
9,728
5,800
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
HDNSQDZ
Merlin
15
1 / 3 / 2
9,746
886
14,559
12,555
4,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Holenderrka
Jormungandr
15
1 / 6 / 1
9,205
837
7,659
17,459
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 1
8,952
814
7,951
11,308
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 2
10,011
910
8,363
19,408
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

129

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
INoltimI
Chiron
18
8 / 0 / 11
11,708
1,064
16,283
8,430
3,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 12
10,722
975
10,486
7,715
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
17
0 / 3 / 20
11,054
1,005
10,096
18,828
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
kritton
Sun Wukong
16
8 / 0 / 11
11,195
1,018
14,768
11,902
8,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 0 / 16
10,753
978
14,877
4,140
1,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
3
Kills
24
24
Deaths
3
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arzien
Tiamat
0
4
2
0.25
L
Merlin
HDNSQDZ
Merlin
1
3
2
0.67
L
Jormungandr
Holenderrka
Jormungandr
1
6
1
0.25
W
Chiron
INoltimI
Chiron
8
0
11
13.5
L
1
6
1
0.25
L
0
5
2
0.2
W
4
0
12
10
W
Geb
0
3
20
3.33
W
Sun Wukong
kritton
Sun Wukong
8
0
11
13.5
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,234
Damage
66,510
70,458
Taken
51,015
51,757
Mitigated
30,911
5,360
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arzien
Tiamat
6,702
896
0
732
9,728
5,800
0
4,006
5,722
17,174
0
L
Merlin
HDNSQDZ
Merlin
14,559
1,500
0
0
12,555
4,953
0
2,343
10,212
61,396
0
L
Jormungandr
Holenderrka
Jormungandr
7,659
2,968
0
400
17,459
15,922
0
6,595
10,864
20,630
0
W
Chiron
INoltimI
Chiron
16,283
6,567
893
4,656
8,430
3,522
0
6,599
1,806
0
48,731
L
7,951
3,688
1,150
1,762
11,308
4,402
0
3,977
7,328
0
21,380
L
8,363
653
0
1,316
19,408
20,680
0
8,052
11,356
16,112
0
W
10,486
4,708
0
2,818
7,715
2,961
0
5,855
1,785
0
32,829
W
Geb
10,096
652
0
5,173
18,828
14,158
0
12,427
6,247
15,774
0
W
Sun Wukong
kritton
Sun Wukong
14,768
3,738
0
2,544
11,902
8,617
0
9,384
2,418
0
19,016
W
14,877
1,073
0
1,035
4,140
1,653
0
2,589
1,476
37,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,950
Gold Earned
55,432
198
Minions Killed
224
5
Camps Cleared
8
893,646
Distance Traveled
1,024,684
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,036
821
21
2
1
183,823
1
L
Merlin
9,746
886
113
10
2
203,579
2
L
Jormungandr
9,205
837
20
2
0
180,737
0
W
Chiron
11,708
1,064
86
8
3
208,445
0
L
Chiron
8,952
814
31
3
0
143,387
0
L
Ares
10,011
910
13
1
2
182,120
0
W
Neith
10,722
975
54
5
1
181,783
0
W
Geb
11,054
1,005
4
0
1
206,066
0
W
Sun Wukong
11,195
1,018
4
0
3
217,228
0
W
Nox
10,753
978
76
7
0
211,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role