Player Matchup

Ne Zha
Ne Zha
Loqient
Ne Zha
Level 44
God Stats
3W - 9L
1,391 SR
Queue Stats
115W - 103L
1,402 Elo+
Party 2
Nu Wa
Nu Wa
Rovernic
Nu Wa
Level 48
God Stats
32W - 24L
1,584 SR
Queue Stats
225W - 231L
1,484 Elo+
Solo
Cerberus
Cerberus
Vigilante03
Cerberus
Level 64
God Stats
1W - 1L
1,382 SR
Queue Stats
316W - 276L
1,404 Elo+
Party 2
Cupid
Cupid
decieving
Cupid
Level 45
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 5L
1,055 Elo+
Solo
Guan Yu
Guan Yu
littlestgoob
Guan Yu
Level 26
God Stats
34W - 36L
1,425 SR
Queue Stats
46W - 61L
1,439 Elo+
Party 2
Team Averages
Level 45
1,410 SR
1,357 Elo+

VS

Team Averages
Level 56
1,450 SR
1,430 Elo+
Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Derp53
Ah Muzen Cab
Level 27
God Stats
14W - 14L
1,501 SR
Queue Stats
60W - 63L
1,381 Elo+
Party 1
Fenrir
Fenrir
DrGraves88
Fenrir
Level 17
God Stats
3W - 10L
1,313 SR
Queue Stats
39W - 66L
1,351 Elo+
Party 3
Cerberus
Cerberus
Jaguar-Falcon
Cerberus
Level 87
God Stats
15W - 14L
1,433 SR
Queue Stats
160W - 156L
1,423 Elo+
Party 1
Bellona
Bellona
losric0
Bellona
Level 45
God Stats
11W - 7L
1,505 SR
Queue Stats
21W - 26L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Loqient
Ne Zha
18
12 / 2 / 9
10,703
595
14,301
12,385
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Rovernic
Nu Wa
15
8 / 3 / 10
9,945
553
16,769
8,643
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Vigilante03
Cerberus
13
1 / 3 / 12
8,631
480
6,804
16,097
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
decieving
Cupid
15
4 / 5 / 7
8,830
491
5,565
9,612
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
littlestgoob
Guan Yu
15
2 / 1 / 1
8,424
468
5,937
9,643
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 7 / 2
8,478
471
7,191
12,819
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Derp53
Ah Muzen Cab
14
6 / 6 / 0
8,969
498
9,892
14,424
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
DrGraves88
Fenrir
11
0 / 4 / 2
7,222
401
1,764
11,375
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Jaguar-Falcon
Cerberus
14
6 / 5 / 7
9,045
503
9,732
16,620
6,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
losric0
Bellona
14
1 / 5 / 0
8,587
477
5,400
15,050
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
27
Kills
14
14
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
2
0.29
L
Ah Muzen Cab
Derp53
Ah Muzen Cab
6
6
0
1
L
Fenrir
DrGraves88
Fenrir
0
4
2
0.25
L
Cerberus
Jaguar-Falcon
Cerberus
6
5
7
1.9
W
Ne Zha
Loqient
Ne Zha
12
2
9
8.25
W
Nu Wa
Rovernic
Nu Wa
8
3
10
4.33
W
Cerberus
Vigilante03
Cerberus
1
3
12
2.33
W
Cupid
decieving
Cupid
4
5
7
1.5
W
Guan Yu
littlestgoob
Guan Yu
2
1
1
2.5
L
Bellona
losric0
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,376
Damage
33,979
56,380
Taken
70,288
26,446
Mitigated
30,688
17,158
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,191
944
0
2,629
12,819
6,839
664
5,690
6,818
45,599
0
L
Ah Muzen Cab
Derp53
Ah Muzen Cab
9,892
5,301
0
5,629
14,424
3,882
3,501
4,030
10,246
0
48,410
L
Fenrir
DrGraves88
Fenrir
1,764
618
0
3,673
11,375
3,182
0
3,151
8,040
0
34,945
L
Cerberus
Jaguar-Falcon
Cerberus
9,732
683
0
4,300
16,620
6,898
1,876
6,782
9,520
46,817
0
W
Ne Zha
Loqient
Ne Zha
14,301
7,480
0
4,918
12,385
4,923
0
2,324
9,939
0
65,535
W
Nu Wa
Rovernic
Nu Wa
16,769
4,021
0
250
8,643
2,608
1,810
4,311
4,046
47,779
0
W
Cerberus
Vigilante03
Cerberus
6,804
627
0
5,564
16,097
8,089
12
6,085
9,790
42,361
0
W
Cupid
decieving
Cupid
5,565
2,924
550
2,980
9,612
2,688
1,130
2,483
7,119
0
44,865
W
Guan Yu
littlestgoob
Guan Yu
5,937
519
85
2,811
9,643
8,138
968
1,080
8,563
0
36,733
L
Bellona
losric0
Bellona
5,400
1,330
0
3,110
15,050
9,887
49
2,861
11,667
0
47,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
42,301
475
Minions Killed
435
0
Camps Cleared
0
1,685,298
Distance Traveled
1,454,146
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,478
471
83
5
0
289,552
0
L
Ah Muzen Cab
8,969
498
84
5
0
307,840
0
L
Fenrir
7,222
401
58
3
0
240,760
0
L
Cerberus
9,045
503
98
5
0
304,683
1
W
Ne Zha
10,703
595
117
7
0
394,158
4
W
Nu Wa
9,945
553
84
5
0
308,786
3
W
Cerberus
8,631
480
113
6
0
366,631
4
W
Cupid
8,830
491
96
5
0
296,213
0
W
Guan Yu
8,424
468
65
4
0
319,510
6
L
Bellona
8,587
477
112
6
0
311,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role