Player Matchup

Ah Puch
Ah Puch
Bronze III
Kero
Ah Puch
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
LanceWolf
Nemesis
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
TheWaterBoi
Guan Yu
Bronze III
Level 157
God Stats
2W - 0L
1,321 SR
Queue Stats
19W - 3L
1,636 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,440 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,768 SR
1,585 MMR
Bacchus
Bacchus
Gold V
BadVLADIMIR
Bacchus
Gold V
Level 160
God Stats
7W - 3L
1,810 SR
Queue Stats
61W - 54L
1,458 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
GodsOfDarkness
Tsukuyomi
Gold III
Level 128
God Stats
4W - 3L
1,686 SR
Queue Stats
4W - 6L
1,575 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
Sanrises
Baba Yaga
Gold I
Level 155
God Stats
7W - 4L
1,807 SR
Queue Stats
75W - 64L
1,724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kero
Ah Puch
14
4 / 1 / 9
10,185
728
13,883
8,143
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
LanceWolf
Nemesis
14
6 / 1 / 6
10,347
739
10,000
12,420
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
TheWaterBoi
Guan Yu
14
5 / 1 / 8
11,062
790
7,531
12,014
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PersephoneAphroditeDiscordiaThothChang'e

VS

Bans
SobekYmirDanzaburouCthulhuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadVLADIMIR
Bacchus
11
0 / 4 / 2
7,768
555
5,747
13,325
13,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
GodsOfDarkness
Tsukuyomi
12
1 / 6 / 2
8,575
613
8,004
12,079
4,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Sanrises
Baba Yaga
11
2 / 5 / 1
8,563
612
8,676
10,117
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BadVLADIMIR
Bacchus
0
4
2
0.25
L
Tsukuyomi
GodsOfDarkness
Tsukuyomi
1
6
2
0.33
W
Ah Puch
Kero
Ah Puch
4
1
9
8.5
W
Nemesis
LanceWolf
Nemesis
6
1
6
9
L
Baba Yaga
Sanrises
Baba Yaga
2
5
1
0.5
W
Guan Yu
TheWaterBoi
Guan Yu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
22,427
32,577
Taken
35,521
22,677
Mitigated
21,576
16,071
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BadVLADIMIR
Bacchus
5,747
463
0
1,824
13,325
13,347
0
4,950
8,375
9,534
0
L
Tsukuyomi
GodsOfDarkness
Tsukuyomi
8,004
1,484
0
1,030
12,079
4,914
0
5,073
7,006
0
44,939
W
Ah Puch
Kero
Ah Puch
13,883
795
0
596
8,143
3,232
778
5,199
2,944
66,356
0
W
Nemesis
LanceWolf
Nemesis
10,000
5,063
860
4,532
12,420
7,157
1,388
4,506
7,914
0
49,464
L
Baba Yaga
Sanrises
Baba Yaga
8,676
35
0
757
10,117
3,315
0
3,879
6,238
36,136
0
W
Guan Yu
TheWaterBoi
Guan Yu
7,531
1,138
4,248
5,835
12,014
12,288
551
4,879
7,135
0
21,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
24,906
197
Minions Killed
142
0
Camps Cleared
0
856,433
Distance Traveled
750,480
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,768
555
10
1
0
251,030
2
L
Tsukuyomi
8,575
613
70
5
0
268,084
0
W
Ah Puch
10,185
728
112
8
0
258,884
4
W
Nemesis
10,347
739
62
4
0
295,302
3
L
Baba Yaga
8,563
612
62
4
0
231,366
6
W
Guan Yu
11,062
790
23
2
0
302,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role