Player Matchup

Tsukuyomi
Tsukuyomi
DreamtInception
Tsukuyomi
Level 11
God Stats
25W - 10L
1,653 SR
Queue Stats
31W - 11L
1,550 Elo+
Solo
Apollo
Apollo
KILLERBEEX1
Apollo
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
115W - 101L
1,593 Elo+
Solo
Scylla
Scylla
MegaMatchu
Scylla
Level 28
God Stats
7W - 2L
1,724 SR
Queue Stats
58W - 46L
1,539 Elo+
Solo
Ymir
Ymir
NoneaGod
Ymir
Level 22
God Stats
25W - 23L
1,619 SR
Queue Stats
147W - 169L
1,496 Elo+
Solo
Xbalanque
Xbalanque
QuetzalORO
Xbalanque
Level 28
God Stats
7W - 11L
1,498 SR
Queue Stats
46W - 49L
1,525 Elo+
Solo
Team Averages
Level 24
1,599 SR
1,541 Elo+

VS

Team Averages
Level 13
1,580 SR
1,489 Elo+
Aphrodite
Aphrodite
BadReligion98
Aphrodite
Level 27
God Stats
39W - 36L
1,659 SR
Queue Stats
276W - 282L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
ClutchDoodle
Jormungandr
Level 8
God Stats
6W - 5L
1,692 SR
Queue Stats
15W - 15L
1,532 Elo+
Party 2
Ymir
Ymir
Thanetoast
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,502 Elo+
Party 2
Izanami
Izanami
emosupersensible
Izanami
Level 18
God Stats
57W - 44L
1,547 SR
Queue Stats
308W - 342L
1,460 Elo+
Party 1
Bakasura
Bakasura
josue900
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DreamtInception
Tsukuyomi
19
11 / 4 / 8
12,829
641
15,659
15,639
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
19
11 / 2 / 7
12,822
641
20,039
15,929
6,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
MegaMatchu
Scylla
18
12 / 2 / 9
12,907
645
17,607
11,690
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
3 / 4 / 15
10,329
516
4,280
18,343
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
QuetzalORO
Xbalanque
16
7 / 3 / 10
10,851
543
15,315
14,059
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadReligion98
Aphrodite
16
6 / 10 / 2
10,897
545
13,553
20,948
8,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ClutchDoodle
Jormungandr
13
5 / 7 / 4
8,588
429
16,670
18,476
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 7 / 6
9,244
462
4,921
16,235
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 7 / 6
7,571
379
4,225
14,866
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
josue900
Bakasura
11
0 / 14 / 8
7,617
381
5,705
18,614
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
44
Kills
15
15
Deaths
45
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BadReligion98
Aphrodite
6
10
2
0.7
L
Jormungandr
ClutchDoodle
Jormungandr
5
7
4
1
W
Tsukuyomi
DreamtInception
Tsukuyomi
11
4
8
3.75
W
Apollo
11
2
7
7.25
W
Scylla
MegaMatchu
Scylla
12
2
9
8.25
W
Ymir
3
4
15
2.63
W
Xbalanque
QuetzalORO
Xbalanque
7
3
10
4
L
3
7
6
0.86
L
1
7
6
0.57
L
Bakasura
josue900
Bakasura
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,900
Damage
45,074
75,660
Taken
89,139
36,313
Mitigated
41,839
30,164
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BadReligion98
Aphrodite
13,553
573
986
8,607
20,948
8,729
0
5,370
15,304
47,947
0
L
Jormungandr
ClutchDoodle
Jormungandr
16,670
2,368
0
1,109
18,476
12,644
425
2,820
15,538
39,698
0
W
Tsukuyomi
DreamtInception
Tsukuyomi
15,659
4,384
0
6,416
15,639
6,792
2,479
4,803
10,385
0
105,312
W
Apollo
20,039
12,829
0
9,571
15,929
6,536
2,341
6,551
8,919
0
86,017
W
Scylla
MegaMatchu
Scylla
17,607
1,511
235
4,039
11,690
4,411
3,376
7,674
3,554
66,876
0
W
Ymir
4,280
539
0
3,168
18,343
13,784
545
6,623
11,394
29,337
0
W
Xbalanque
QuetzalORO
Xbalanque
15,315
11,927
0
6,735
14,059
4,790
3,343
8,044
5,786
0
59,230
L
4,921
684
0
754
16,235
11,283
570
3,205
12,956
28,166
0
L
4,225
2,726
0
1,713
14,866
3,936
198
5,375
9,299
0
27,497
L
Bakasura
josue900
Bakasura
5,705
3,662
0
1,939
18,614
5,247
0
4,380
14,155
0
23,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,738
Gold Earned
43,917
554
Minions Killed
274
0
Camps Cleared
0
1,789,559
Distance Traveled
1,694,865
37
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,897
545
82
4
0
330,417
2
L
Jormungandr
8,588
429
38
2
0
372,009
0
W
Tsukuyomi
12,829
641
159
8
0
419,817
5
W
Apollo
12,822
641
151
8
0
330,482
14
W
Scylla
12,907
645
137
7
0
352,842
4
W
Ymir
10,329
516
33
2
0
346,682
13
W
Xbalanque
10,851
543
74
4
0
339,736
1
L
Ymir
9,244
462
50
3
0
352,884
3
L
Izanami
7,571
379
55
3
0
331,536
0
L
Bakasura
7,617
381
49
2
0
308,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role