Player Matchup

Zeus
Zeus
Silver III
AwesomestFluffy
Zeus
Silver III
Level 80
God Stats
16W - 10L
1,479 SR
Queue Stats
199W - 183L
955 MMR
Solo
Yemoja
Yemoja
Silver V
logynmama2010
Yemoja
Silver V
Level 87
God Stats
12W - 15L
1,372 SR
Queue Stats
66W - 94L
623 MMR
Solo
Bakasura
Bakasura
Silver V
sebaszegarra
Bakasura
Silver V
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 69L
784 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,450 SR
787 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,368 SR
801 MMR
Discordia
Discordia
Silver V
FOREVERWOLF771
Discordia
Silver V
Level 42
God Stats
5W - 13L
1,417 SR
Queue Stats
28W - 55L
878 MMR
Solo
Cernunnos
Cernunnos
Silver III
Hugable_Panda12
Cernunnos
Silver III
Level 105
God Stats
0W - 2L
1,374 SR
Queue Stats
16W - 28L
1,004 MMR
Solo
Fafnir
Fafnir
Bronze I
paganjesus2
Fafnir
Bronze I
Level 65
God Stats
10W - 28L
1,314 SR
Queue Stats
157W - 223L
519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 4
16,923
769
37,851
16,754
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 13
14,233
647
11,476
16,959
12,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
sebaszegarra
Bakasura
17
3 / 9 / 9
14,050
639
6,688
27,462
10,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Cu ChulainnAphroditeCthulhuBellonaDanzaburou

VS

Bans
CerberusKumbhakarnaSkadiCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FOREVERWOLF771
Discordia
18
4 / 4 / 12
14,809
673
12,743
15,598
5,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Hugable_Panda12
Cernunnos
20
12 / 7 / 7
16,147
734
29,309
31,471
18,418
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
16
3 / 8 / 10
14,667
667
7,131
24,797
27,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
18
Kills
19
19
Deaths
19
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
6
4
2.5
L
Discordia
FOREVERWOLF771
Discordia
4
4
12
2.5
L
Cernunnos
Hugable_Panda12
Cernunnos
12
7
7
2.21
W
2
4
13
2.13
L
Fafnir
3
8
10
1
W
Bakasura
sebaszegarra
Bakasura
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,015
Damage
49,183
61,175
Taken
71,866
29,744
Mitigated
50,754
6,746
Healing
25,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,851
2,319
0
2,054
16,754
5,835
1,715
5,067
11,687
108,513
0
L
Discordia
FOREVERWOLF771
Discordia
12,743
87
436
4,987
15,598
5,224
432
14,407
1,191
68,973
0
L
Cernunnos
Hugable_Panda12
Cernunnos
29,309
17,329
0
13,631
31,471
18,418
3,008
19,631
11,625
0
118,336
W
11,476
439
1,295
1,972
16,959
12,949
330
7,604
9,355
59,814
0
L
Fafnir
7,131
2,412
0
6,637
24,797
27,112
480
15,310
9,113
35,427
0
W
Bakasura
sebaszegarra
Bakasura
6,688
4,003
0
1,425
27,462
10,960
1,416
7,457
20,005
0
45,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
45,623
230
Minions Killed
254
0
Camps Cleared
0
1,084,255
Distance Traveled
1,065,987
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,923
769
115
5
0
352,480
3
L
Discordia
14,809
673
102
5
0
369,845
9
L
Cernunnos
16,147
734
115
5
0
348,764
4
W
Yemoja
14,233
647
62
3
0
357,793
1
L
Fafnir
14,667
667
37
2
0
347,378
1
W
Bakasura
14,050
639
53
2
0
373,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role