Player Matchup

Xbalanque
Xbalanque
AreSetth
Xbalanque
Level 8
God Stats
10W - 2L
1,701 SR
Queue Stats
35W - 34L
1,541 Elo+
Party 1
Tiamat
Tiamat
Unknown-SCP
Tiamat
Level 12
God Stats
6W - 20L
1,678 SR
Queue Stats
39W - 58L
1,445 Elo+
Party 3
Ares
Ares
UnsealedMeliodas
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,436 Elo+
Party 3
Nu Wa
Nu Wa
lLuisDte21
Nu Wa
Level 18
God Stats
19W - 14L
1,813 SR
Queue Stats
105W - 108L
1,459 Elo+
Party 1
Nemesis
Nemesis
thankful-truth6
Nemesis
Level 24
God Stats
39W - 43L
1,589 SR
Queue Stats
900W - 930L
1,403 Elo+
Solo
Team Averages
Level 14
1,656 SR
1,457 Elo+

VS

Team Averages
Level 18
1,404 SR
1,383 Elo+
Ymir
Ymir
DevnH
Ymir
Level 17
God Stats
30W - 19L
1,529 SR
Queue Stats
285W - 281L
1,399 Elo+
Party 2
Tiamat
Tiamat
Ohly
Tiamat
Level 8
God Stats
12W - 15L
1,215 SR
Queue Stats
22W - 25L
1,437 Elo+
Party 2
Loki
Loki
SockenMauL
Loki
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
631W - 668L
1,351 Elo+
Solo
Thanatos
Thanatos
vSyil
Thanatos
Level 24
God Stats
15W - 26L
1,274 SR
Queue Stats
396W - 423L
1,456 Elo+
Party 2
Nike
Nike
xTA11B0Yx
Nike
Level 24
God Stats
27W - 15L
1,500 SR
Queue Stats
36W - 30L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AreSetth
Xbalanque
18
2 / 9 / 6
11,429
952
16,305
22,335
9,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
16
1 / 8 / 4
10,175
848
7,702
15,285
9,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 14 / 4
10,886
907
6,388
33,856
25,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
17
3 / 5 / 5
10,874
906
16,463
12,034
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 8 / 7
10,417
868
10,946
20,490
8,734
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DevnH
Ymir
19
6 / 1 / 24
13,674
1,140
21,515
16,165
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Ohly
Tiamat
20
5 / 2 / 27
12,520
1,043
18,094
13,759
11,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 7 / 15
10,833
903
11,450
12,998
4,222
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
vSyil
Thanatos
20
17 / 0 / 15
14,617
1,218
17,040
12,074
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
20
13 / 1 / 25
14,059
1,172
25,507
13,319
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
150
11
Kills
44
44
Deaths
11
26
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AreSetth
Xbalanque
2
9
6
0.56
W
Ymir
DevnH
Ymir
6
1
24
18
W
Tiamat
Ohly
Tiamat
5
2
27
9.25
W
3
7
15
1.5
L
Tiamat
1
8
4
0.38
L
3
14
4
0.36
L
Nu Wa
3
5
5
1.1
L
2
8
7
0.69
W
Thanatos
vSyil
Thanatos
17
0
15
24.5
W
Nike
13
1
25
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,804
Damage
93,606
104,000
Taken
68,315
58,054
Mitigated
52,767
7,782
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AreSetth
Xbalanque
16,305
8,081
0
4,171
22,335
9,834
0
9,110
13,025
0
50,284
W
Ymir
DevnH
Ymir
21,515
3,135
0
1,198
16,165
19,825
0
6,562
9,603
54,528
0
W
Tiamat
Ohly
Tiamat
18,094
3,922
0
4,342
13,759
11,203
0
5,584
6,448
32,903
0
W
11,450
6,048
0
1,415
12,998
4,222
0
6,698
6,300
0
21,183
L
Tiamat
7,702
744
0
1,689
15,285
9,852
0
4,700
10,485
17,393
0
L
6,388
1,636
0
179
33,856
25,862
0
15,264
18,267
11,213
0
L
Nu Wa
16,463
5,339
0
0
12,034
3,772
0
2,974
8,935
38,342
0
L
10,946
5,051
0
1,743
20,490
8,734
0
7,600
12,712
105
17,651
W
Thanatos
vSyil
Thanatos
17,040
6,448
0
8,645
12,074
4,483
0
5,715
6,359
0
34,703
W
Nike
25,507
6,730
0
767
13,319
13,034
0
6,072
7,247
46
45,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
65,703
139
Minions Killed
212
5
Camps Cleared
5
984,666
Distance Traveled
1,123,055
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,429
952
62
5
1
209,093
2
W
Ymir
13,674
1,140
77
6
0
219,624
0
W
Tiamat
12,520
1,043
30
3
3
208,598
0
W
Loki
10,833
903
17
1
2
177,231
0
L
Tiamat
10,175
848
33
3
1
190,058
0
L
Ares
10,886
907
6
1
0
197,607
0
L
Nu Wa
10,874
906
29
2
2
203,531
0
L
Nemesis
10,417
868
9
1
1
184,377
0
W
Thanatos
14,617
1,218
50
4
0
276,640
0
W
Nike
14,059
1,172
38
3
0
240,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role