Player Matchup

Ymir
Ymir
Direpig
Ymir
Level 29
God Stats
43W - 45L
1,530 SR
Queue Stats
364W - 434L
1,435 Elo+
Party 2
Sol
Sol
Fifty99
Sol
Level 67
God Stats
20W - 15L
1,425 SR
Queue Stats
259W - 273L
1,353 Elo+
Party 2
Osiris
Osiris
TonyRoc9
Osiris
Level 65
God Stats
58W - 76L
1,461 SR
Queue Stats
92W - 122L
1,439 Elo+
Solo
Loki
Loki
Total_Eclipse5
Loki
Level 25
God Stats
14W - 8L
1,764 SR
Queue Stats
253W - 264L
1,446 Elo+
Party 1
Tiamat
Tiamat
braykid2000
Tiamat
Level 80
God Stats
24W - 21L
1,542 SR
Queue Stats
329W - 320L
1,455 Elo+
Party 1
Team Averages
Level 53
1,545 SR
1,426 Elo+

VS

Team Averages
Level 62
1,462 SR
1,424 Elo+
Sun Wukong
Sun Wukong
ATribeOfJews
Sun Wukong
Level 69
God Stats
1W - 3L
1,317 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo
Athena
Athena
Crocodile132
Athena
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Solo
Achilles
Achilles
Jimmy23330
Achilles
Level 69
God Stats
47W - 35L
1,618 SR
Queue Stats
819W - 788L
1,420 Elo+
Solo
Neith
Neith
NItaroFordF100
Neith
Level 45
God Stats
4W - 8L
1,260 SR
Queue Stats
6W - 20L
1,119 Elo+
Solo
Tiamat
Tiamat
stoneypower
Tiamat
Level 36
God Stats
8W - 7L
1,616 SR
Queue Stats
142W - 126L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Direpig
Ymir
11
2 / 3 / 8
7,384
527
3,449
8,816
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
11
8 / 4 / 2
7,391
528
10,302
11,593
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
TonyRoc9
Osiris
13
3 / 2 / 3
7,716
551
8,850
9,942
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 0 / 2
8,026
573
5,555
8,598
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
0 / 2 / 6
7,470
534
5,901
8,186
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATribeOfJews
Sun Wukong
12
2 / 3 / 0
6,987
499
7,224
13,793
6,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
10
1 / 5 / 6
6,478
463
5,799
10,842
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Jimmy23330
Achilles
10
2 / 3 / 2
6,321
452
5,290
12,309
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 2
6,876
491
3,479
7,263
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
4 / 4 / 0
7,299
521
8,303
7,991
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
11
11
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ATribeOfJews
Sun Wukong
2
3
0
0.67
L
Athena
1
5
6
0.8
W
Ymir
Direpig
Ymir
2
3
8
2
W
Sol
8
4
2
2.25
L
Achilles
Jimmy23330
Achilles
2
3
2
1
L
2
5
2
0.6
W
Osiris
TonyRoc9
Osiris
3
2
3
2.25
W
6
0
2
7
W
Tiamat
0
2
6
1.5
L
Tiamat
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,057
Damage
30,095
47,135
Taken
52,198
25,106
Mitigated
26,986
16,914
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ATribeOfJews
Sun Wukong
7,224
2,047
0
5,285
13,793
6,884
0
445
13,348
0
42,887
L
Athena
5,799
1,828
675
1,470
10,842
6,571
221
6,986
3,784
20,566
0
W
Ymir
Direpig
Ymir
3,449
362
0
1,193
8,816
4,619
242
3,645
5,098
27,453
0
W
Sol
10,302
3,161
0
5,217
11,593
3,471
680
2,289
9,268
39,485
0
L
Achilles
Jimmy23330
Achilles
5,290
2,092
0
4,817
12,309
7,298
0
4,222
7,983
0
32,109
L
3,479
898
0
1,033
7,263
2,091
1,072
4,717
2,546
0
31,305
W
Osiris
TonyRoc9
Osiris
8,850
3,300
0
2,409
9,942
9,041
308
1,199
8,734
0
44,212
W
5,555
1,625
0
4,370
8,598
2,913
0
1,807
6,674
0
49,105
W
Tiamat
5,901
381
0
3,725
8,186
5,062
800
4,622
3,259
41,673
0
L
Tiamat
8,303
1,197
0
2,226
7,991
4,142
220
2,792
4,885
39,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
33,961
374
Minions Killed
313
0
Camps Cleared
0
1,253,198
Distance Traveled
1,270,880
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,987
499
84
6
0
252,210
2
L
Athena
6,478
463
33
2
0
293,701
7
W
Ymir
7,384
527
47
3
0
260,483
0
W
Sol
7,391
528
57
4
0
215,813
0
L
Achilles
6,321
452
52
4
0
237,957
3
L
Neith
6,876
491
58
4
0
237,738
0
W
Osiris
7,716
551
80
6
0
232,210
7
W
Loki
8,026
573
98
7
0
291,252
1
W
Tiamat
7,470
534
92
7
0
253,440
1
L
Tiamat
7,299
521
86
6
0
249,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role