Player Matchup

Danzaburou
Danzaburou
BKTAZ94
Danzaburou
Level 18
God Stats
24W - 17L
1,613 SR
Queue Stats
63W - 71L
1,607 Elo+
Solo
Chang'e
Chang'e
CABRIOLET-PR954
Chang'e
Level 18
God Stats
0W - 1L
1,303 SR
Queue Stats
25W - 27L
1,520 Elo+
Solo
Tiamat
Tiamat
Duwang_Daddy
Tiamat
Level 14
God Stats
1W - 5L
1,564 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JSwain97
Erlang Shen
Level 15
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 3L
1,669 Elo+
Solo
King Arthur
King Arthur
TopTYR_Solo
King Arthur
Level 29
God Stats
14W - 22L
1,487 SR
Queue Stats
104W - 107L
1,663 Elo+
Solo
Team Averages
Level 19
1,548 SR
1,592 Elo+

VS

Team Averages
Level 22
1,596 SR
1,636 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AbstractHippo56
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,671 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eli Wes7
Kumbhakarna
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 136L
1,620 Elo+
Solo
Skadi
Skadi
GuiltyAura73894
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,696 Elo+
Solo
Arachne
Arachne
Noradershlet
Arachne
Level 24
God Stats
3W - 1L
1,981 SR
Queue Stats
208W - 188L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BKTAZ94
Danzaburou
18
4 / 10 / 6
11,784
471
6,737
18,050
6,234
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 4 / 2
7,603
304
3,765
6,903
1,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
18
7 / 5 / 5
11,691
468
11,910
16,527
10,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
JSwain97
Erlang Shen
18
3 / 10 / 3
11,169
447
11,064
24,181
16,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TopTYR_Solo
King Arthur
20
8 / 10 / 5
13,486
539
25,500
38,576
32,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 3 / 8
13,544
542
20,807
15,675
14,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AbstractHippo56
King Arthur
17
2 / 11 / 13
11,192
448
5,006
18,662
12,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Eli Wes7
Kumbhakarna
20
13 / 0 / 11
15,480
619
22,513
19,849
16,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
11 / 4 / 6
15,469
619
18,413
16,696
12,430
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Noradershlet
Arachne
20
4 / 5 / 11
13,585
543
13,524
19,619
9,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
23
Kills
39
39
Deaths
23
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
3
8
4.33
W
King Arthur
AbstractHippo56
King Arthur
2
11
13
0.77
L
Danzaburou
BKTAZ94
Danzaburou
4
10
6
0.7
L
1
4
2
0.5
L
Tiamat
7
5
5
1.9
W
Kumbhakarna
Eli Wes7
Kumbhakarna
13
0
11
18.5
W
11
4
6
3.5
L
Erlang Shen
JSwain97
Erlang Shen
3
10
3
0.45
W
Arachne
Noradershlet
Arachne
4
5
11
1.9
L
King Arthur
TopTYR_Solo
King Arthur
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,976
Damage
80,263
104,237
Taken
90,501
67,105
Mitigated
65,630
22,019
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,807
1,907
1,497
7,992
15,675
14,889
1,389
4,694
10,981
93,946
0
W
King Arthur
AbstractHippo56
King Arthur
5,006
1,365
0
0
18,662
12,881
480
4,450
14,212
0
26,885
L
Danzaburou
BKTAZ94
Danzaburou
6,737
4,422
99
1,073
18,050
6,234
620
11,499
6,551
0
68,525
L
3,765
826
402
2,353
6,903
1,632
0
2,415
4,488
17,388
0
L
Tiamat
11,910
1,679
0
4,330
16,527
10,487
0
9,542
6,985
41,652
0
W
Kumbhakarna
Eli Wes7
Kumbhakarna
22,513
1,701
161
4,339
19,849
16,085
2,864
2,434
17,415
104,474
0
W
18,413
10,336
0
1,490
16,696
12,430
6,034
1,334
15,362
0
108,280
L
Erlang Shen
JSwain97
Erlang Shen
11,064
4,342
0
2,840
24,181
16,111
206
7,014
17,167
0
91,426
W
Arachne
Noradershlet
Arachne
13,524
10,100
0
4,704
19,619
9,345
824
2,763
16,856
0
115,523
L
King Arthur
TopTYR_Solo
King Arthur
25,500
3,613
0
10,922
38,576
32,641
0
12,850
25,726
0
100,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,733
Gold Earned
69,270
513
Minions Killed
666
0
Camps Cleared
0
1,719,763
Distance Traveled
2,288,334
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,544
542
146
6
0
450,863
0
W
King Arthur
11,192
448
34
1
0
376,275
3
L
Danzaburou
11,784
471
122
5
0
381,348
0
L
Chang'e
7,603
304
31
1
0
113,509
0
L
Tiamat
11,691
468
64
3
0
437,803
0
W
Kumbhakarna
15,480
619
145
6
0
497,769
1
W
Skadi
15,469
619
171
7
0
445,573
1
L
Erlang Shen
11,169
447
144
6
0
370,195
9
W
Arachne
13,585
543
170
7
0
517,854
2
L
King Arthur
13,486
539
152
6
0
416,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role