Player Matchup

Danzaburou
Danzaburou
ACY-Fayght
Danzaburou
Level 38
God Stats
13W - 8L
1,548 SR
Queue Stats
286W - 304L
1,322 Elo+
Party 1
Anhur
Anhur
HyPeLegendz5907
Anhur
Level 29
God Stats
5W - 6L
1,404 SR
Queue Stats
11W - 19L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RutinBugger
Tsukuyomi
Level 39
God Stats
3W - 4L
1,328 SR
Queue Stats
78W - 108L
1,288 Elo+
Party 2
Poseidon
Poseidon
caluc11
Poseidon
Level 36
God Stats
2W - 2L
1,236 SR
Queue Stats
255W - 299L
1,297 Elo+
Party 1
Cerberus
Cerberus
i1iRiDeSCeNT1i
Cerberus
Level 34
God Stats
3W - 3L
1,586 SR
Queue Stats
99W - 90L
1,427 Elo+
Solo
Team Averages
Level 35
1,420 SR
1,321 Elo+

VS

Team Averages
Level 43
1,635 SR
1,431 Elo+
Fenrir
Fenrir
Bufalo_03
Fenrir
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 21L
1,428 Elo+
Solo
Achilles
Achilles
EmperorOfSloths
Achilles
Level 48
God Stats
3W - 2L
1,605 SR
Queue Stats
23W - 22L
1,398 Elo+
Party 3
Kukulkan
Kukulkan
MadPabloz
Kukulkan
Level 17
God Stats
2W - 1L
1,294 SR
Queue Stats
36W - 24L
1,468 Elo+
Party 3
Ganesha
Ganesha
STIGANDER
Ganesha
Level 26
God Stats
5W - 1L
1,878 SR
Queue Stats
19W - 17L
1,367 Elo+
Party 3
Neith
Neith
Snorkut
Neith
Level 85
God Stats
6W - 1L
1,895 SR
Queue Stats
34W - 23L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACY-Fayght
Danzaburou
13
4 / 9 / 4
9,800
392
10,067
21,280
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 10 / 6
9,856
394
6,217
18,050
5,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RutinBugger
Tsukuyomi
16
7 / 6 / 2
10,827
433
12,247
19,162
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
caluc11
Poseidon
16
5 / 11 / 6
11,520
461
12,525
16,859
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
0 / 5 / 3
8,973
359
4,704
21,700
18,757
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bufalo_03
Fenrir
18
7 / 2 / 6
13,013
521
11,315
19,694
14,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
18
8 / 5 / 9
12,977
519
14,152
19,142
10,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MadPabloz
Kukulkan
17
6 / 5 / 9
12,683
507
11,549
13,910
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
STIGANDER
Ganesha
19
1 / 2 / 31
14,291
572
15,421
21,563
23,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Snorkut
Neith
20
18 / 3 / 8
15,081
603
25,465
16,920
7,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
17
Kills
40
41
Deaths
17
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACY-Fayght
Danzaburou
4
9
4
0.67
W
Fenrir
Bufalo_03
Fenrir
7
2
6
5
W
Achilles
8
5
9
2.5
L
1
10
6
0.4
W
Kukulkan
MadPabloz
Kukulkan
6
5
9
2.1
L
Tsukuyomi
RutinBugger
Tsukuyomi
7
6
2
1.33
W
Ganesha
STIGANDER
Ganesha
1
2
31
8.25
W
Neith
Snorkut
Neith
18
3
8
7.33
L
Poseidon
caluc11
Poseidon
5
11
6
0.73
L
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
77,902
97,051
Taken
91,229
43,447
Mitigated
62,291
14,290
Healing
32,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACY-Fayght
Danzaburou
10,067
5,745
463
5,396
21,280
5,511
100
5,128
16,152
0
47,258
W
Fenrir
Bufalo_03
Fenrir
11,315
3,801
0
7,790
19,694
14,707
0
4,550
14,950
0
84,724
W
Achilles
14,152
3,514
0
4,953
19,142
10,732
5,327
4,123
14,647
0
67,462
L
6,217
1,526
34
723
18,050
5,307
0
5,910
12,140
0
43,436
W
Kukulkan
MadPabloz
Kukulkan
11,549
479
0
1,797
13,910
5,929
995
3,699
9,913
66,318
0
L
Tsukuyomi
RutinBugger
Tsukuyomi
12,247
2,863
0
3,867
19,162
8,145
0
3,054
16,108
0
59,356
W
Ganesha
STIGANDER
Ganesha
15,421
633
1,238
7,479
21,563
23,151
528
5,367
15,912
48,998
0
W
Neith
Snorkut
Neith
25,465
12,467
0
8,963
16,920
7,772
4,737
5,430
11,320
0
127,651
L
Poseidon
caluc11
Poseidon
12,525
923
111
495
16,859
5,727
82
5,743
11,116
41,738
0
L
Cerberus
4,704
225
601
2,600
21,700
18,757
0
7,135
14,565
42,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,976
Gold Earned
68,045
391
Minions Killed
516
0
Camps Cleared
0
2,176,358
Distance Traveled
2,290,720
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,800
392
81
3
0
330,990
0
W
Fenrir
13,013
521
104
4
0
514,332
1
W
Achilles
12,977
519
109
4
0
385,946
0
L
Anhur
9,856
394
75
3
0
410,944
0
W
Kukulkan
12,683
507
106
4
0
456,008
1
L
Tsukuyomi
10,827
433
79
3
0
553,258
1
W
Ganesha
14,291
572
17
1
0
527,521
3
W
Neith
15,081
603
180
7
0
406,913
3
L
Poseidon
11,520
461
70
3
0
395,331
0
L
Cerberus
8,973
359
86
3
0
485,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role