Player Matchup

Artemis
Artemis
GeriNinja98
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Hellerius
Sol
Level 8
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
King Arthur
King Arthur
STARLORDO
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 3
Merlin
Merlin
Wolf1120
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
andahconfrio
Hachiman
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 28
1,458 SR
1,443 Elo+

VS

Team Averages
Level 10
1,472 SR
1,480 Elo+
Ares
Ares
AstroCrow8921
Ares
Level 8
God Stats
2W - 0L
1,254 SR
Queue Stats
12W - 7L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Cosmonaut93
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,440 Elo+
Solo
Izanami
Izanami
KiLLEURdu67
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,502 Elo+
Solo
Chernobog
Chernobog
LeGundeer
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
SkilllessBob
Cthulhu
Level 15
God Stats
28W - 12L
1,604 SR
Queue Stats
34W - 26L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GeriNinja98
Artemis
16
1 / 10 / 7
9,997
909
12,108
17,460
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 9 / 3
10,782
980
15,897
18,998
6,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
STARLORDO
King Arthur
15
0 / 9 / 4
9,131
830
8,849
28,502
15,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Wolf1120
Merlin
16
2 / 7 / 6
10,723
975
16,991
18,276
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
andahconfrio
Hachiman
15
1 / 7 / 5
9,530
866
12,613
19,891
7,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 18
11,415
1,038
8,586
13,847
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Cosmonaut93
Amaterasu
18
6 / 3 / 22
11,602
1,055
18,242
22,630
20,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KiLLEURdu67
Izanami
20
25 / 2 / 11
15,232
1,385
33,689
12,705
6,466
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
LeGundeer
Chernobog
18
6 / 1 / 21
11,731
1,066
21,834
8,892
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SkilllessBob
Cthulhu
18
2 / 2 / 24
11,142
1,013
15,737
17,239
22,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
138
8
Kills
42
42
Deaths
8
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
0
18
12
W
Amaterasu
Cosmonaut93
Amaterasu
6
3
22
5.67
L
Artemis
GeriNinja98
Artemis
1
10
7
0.45
L
4
9
3
0.61
W
Izanami
KiLLEURdu67
Izanami
25
2
11
15.25
W
Chernobog
LeGundeer
Chernobog
6
1
21
16.5
L
King Arthur
STARLORDO
King Arthur
0
9
4
0.22
W
Cthulhu
SkilllessBob
Cthulhu
2
2
24
7
L
Merlin
Wolf1120
Merlin
2
7
6
0.71
L
Hachiman
andahconfrio
Hachiman
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,458
Damage
98,088
103,127
Taken
75,313
44,682
Mitigated
67,894
12,439
Healing
21,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,586
571
0
5,841
13,847
13,156
0
5,164
8,683
16,137
0
W
Amaterasu
Cosmonaut93
Amaterasu
18,242
8,385
0
7,319
22,630
20,605
0
10,949
11,681
170
21,112
L
Artemis
GeriNinja98
Artemis
12,108
7,386
732
2,770
17,460
7,187
0
4,336
12,924
0
22,991
L
15,897
3,372
0
3,089
18,998
6,828
0
3,965
14,883
30,433
0
W
Izanami
KiLLEURdu67
Izanami
33,689
28,201
0
4,386
12,705
6,466
0
5,495
7,210
0
65,190
W
Chernobog
LeGundeer
Chernobog
21,834
11,434
0
3,010
8,892
5,425
0
3,785
5,107
0
40,447
L
King Arthur
STARLORDO
King Arthur
8,849
1,851
0
2,336
28,502
15,266
0
6,802
21,038
0
16,374
W
Cthulhu
SkilllessBob
Cthulhu
15,737
361
164
650
17,239
22,242
0
7,495
9,744
33,322
0
L
Merlin
Wolf1120
Merlin
16,991
1,993
558
1,494
18,276
7,573
0
3,794
14,307
56,002
0
L
Hachiman
andahconfrio
Hachiman
12,613
10,236
0
1,460
19,891
7,828
0
4,852
14,814
0
18,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
61,122
162
Minions Killed
213
4
Camps Cleared
9
854,255
Distance Traveled
974,246
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,415
1,038
24
2
0
193,973
3
W
Amaterasu
11,602
1,055
8
1
1
223,479
0
L
Artemis
9,997
909
11
1
0
147,760
0
L
Sol
10,782
980
28
3
1
174,425
0
W
Izanami
15,232
1,385
93
8
5
179,793
0
W
Chernobog
11,731
1,066
47
4
0
168,153
2
L
King Arthur
9,131
830
10
1
2
191,256
2
W
Cthulhu
11,142
1,013
41
4
3
208,848
3
L
Merlin
10,723
975
99
9
1
170,858
0
L
Hachiman
9,530
866
14
1
0
169,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role