Player Matchup

Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AmplifiedXV
Fenrir
Level 39
God Stats
0W - 2L
1,343 SR
Queue Stats
15W - 14L
1,529 Elo+
Party 1
Tiamat
Tiamat
Sandman0503
Tiamat
Level 40
God Stats
95W - 107L
1,332 SR
Queue Stats
394W - 377L
1,495 Elo+
Solo
Skadi
Skadi
StraightSweaty
Skadi
Level 99
God Stats
32W - 25L
1,786 SR
Queue Stats
733W - 485L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
WateryKetchup-
Nu Wa
Level 84
God Stats
7W - 8L
1,426 SR
Queue Stats
293W - 230L
1,566 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,537 Elo+

VS

Team Averages
Level 96
1,668 SR
1,546 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Nitroxygen_
Fenrir
Level 45
God Stats
98W - 84L
1,631 SR
Queue Stats
806W - 793L
1,585 Elo+
Party 2
Chronos
Chronos
Overlydrxmatic_
Chronos
Level 92
God Stats
10W - 4L
1,864 SR
Queue Stats
475W - 492L
1,593 Elo+
Party 2
Set
Set
ThatAfricanSeun
Set
Level 107
God Stats
44W - 29L
1,581 SR
Queue Stats
446W - 456L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ysk_carnage
Cu Chulainn
Level 96
God Stats
14W - 11L
1,765 SR
Queue Stats
473W - 475L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 3 / 0
4,656
466
2,225
7,132
1,849
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
0 / 3 / 1
4,995
500
1,959
6,519
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
0 / 1 / 0
4,822
482
1,265
6,658
3,743
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 1
4,994
499
3,720
4,803
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
4,971
497
4,689
4,113
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 2
5,726
573
3,519
3,892
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
3 / 1 / 3
5,291
529
2,410
5,862
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 6
5,612
561
2,937
5,820
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 1 / 4
6,217
622
5,285
5,511
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
ysk_carnage
Cu Chulainn
11
2 / 0 / 0
6,169
617
5,558
5,725
2,604
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
0
0.67
W
Janus
 
Janus
1
1
2
2
L
Fenrir
0
3
1
0.17
W
Fenrir
3
1
3
4.5
W
1
1
6
4
L
Tiamat
0
1
0
0
L
2
3
1
0.83
W
5
1
4
7
L
0
2
1
0.25
W
Cu Chulainn
ysk_carnage
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,858
Damage
19,709
29,225
Taken
26,810
10,014
Mitigated
9,458
7,514
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,225
885
132
933
7,132
1,849
0
2,631
4,315
12,817
0
W
Janus
 
Janus
3,519
140
0
1,285
3,892
1,051
923
1,074
2,672
34,256
0
L
Fenrir
1,959
274
0
1,552
6,519
1,977
0
1,484
4,900
0
25,734
W
Fenrir
2,410
841
1,152
1,999
5,862
2,579
0
1,767
3,975
0
7,995
W
2,937
1,205
0
1,650
5,820
1,441
1,062
1,271
4,471
27,914
0
L
Tiamat
1,265
343
0
3,817
6,658
3,743
0
0
6,658
23,519
0
L
3,720
1,820
0
580
4,803
1,324
0
1,113
3,665
0
19,803
W
5,285
2,386
0
788
5,511
1,783
0
1,984
3,367
0
29,462
L
4,689
731
0
500
4,113
1,121
0
932
3,047
27,557
0
W
Cu Chulainn
ysk_carnage
Cu Chulainn
5,558
570
0
1,644
5,725
2,604
18
1,523
4,146
0
33,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,438
Gold Earned
29,015
208
Minions Killed
278
0
Camps Cleared
0
902,786
Distance Traveled
967,929
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,656
466
18
2
0
184,068
0
W
Janus
5,726
573
65
7
0
198,803
0
L
Fenrir
4,995
500
57
6
0
199,251
3
W
Fenrir
5,291
529
16
2
0
179,066
2
W
Chronos
5,612
561
62
6
0
184,891
2
L
Tiamat
4,822
482
42
4
0
171,316
2
L
Skadi
4,994
499
39
4
0
177,661
0
W
Set
6,217
622
54
5
0
219,546
4
L
Nu Wa
4,971
497
52
5
0
170,490
3
W
Cu Chulainn
6,169
617
81
8
0
185,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role