Player Matchup

Thanatos
Thanatos
AcapulkoAloXa
Thanatos
Level 23
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 14L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
Dusepum
Amaterasu
Level 25
God Stats
5W - 3L
1,630 SR
Queue Stats
11W - 8L
1,469 Elo+
Solo
Anubis
Anubis
Mrisvis
Anubis
Level 8
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Pheryk
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Cthulhu
Cthulhu
sergibodipalmer
Cthulhu
Level 11
God Stats
1W - 1L
1,792 SR
Queue Stats
8W - 14L
1,352 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,398 Elo+

VS

Team Averages
Level 23
1,574 SR
1,401 Elo+
Chang'e
Chang'e
Kirrigakure
Chang'e
Level 23
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Kizu12
Amaterasu
Level 26
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 2
Anhur
Anhur
QuazarPL
Anhur
Level 30
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 2
Bellona
Bellona
Wiitosław
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
xErinnyen
Nu Wa
Level 26
God Stats
154W - 158L
1,450 SR
Queue Stats
428W - 474L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcapulkoAloXa
Thanatos
19
7 / 1 / 5
11,644
613
10,613
16,401
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Dusepum
Amaterasu
15
1 / 5 / 6
9,842
518
9,573
19,441
12,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Mrisvis
Anubis
13
5 / 5 / 4
8,917
469
7,468
10,143
6,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Pheryk
Ares
15
8 / 3 / 3
10,180
536
11,484
14,643
16,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 9
8,901
468
9,412
14,139
9,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kirrigakure
Chang'e
12
2 / 4 / 7
7,834
412
6,845
10,581
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Kizu12
Amaterasu
14
6 / 7 / 9
9,291
489
11,150
21,316
7,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
QuazarPL
Anhur
15
9 / 9 / 10
10,007
527
18,160
18,883
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Wiitosław
Bellona
1
0 / 0 / 0
5,166
272
0
0
0
Nu Wa
xErinnyen
Nu Wa
13
3 / 4 / 10
8,333
439
13,668
10,840
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
23
Kills
20
20
Deaths
24
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AcapulkoAloXa
Thanatos
7
1
5
9.5
W
Amaterasu
Dusepum
Amaterasu
1
5
6
0.8
L
Chang'e
Kirrigakure
Chang'e
2
4
7
1.38
L
Amaterasu
Kizu12
Amaterasu
6
7
9
1.5
W
Anubis
Mrisvis
Anubis
5
5
4
1.4
W
Ares
Pheryk
Ares
8
3
3
3.17
L
Anhur
QuazarPL
Anhur
9
9
10
1.56
L
Bellona
Wiitosław
Bellona
0
0
0
0
W
2
6
9
1.08
L
Nu Wa
xErinnyen
Nu Wa
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,550
Damage
49,823
74,767
Taken
61,620
52,002
Mitigated
18,052
22,413
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AcapulkoAloXa
Thanatos
10,613
4,134
0
13,339
16,401
6,949
1,216
3,116
12,995
0
89,922
W
Amaterasu
Dusepum
Amaterasu
9,573
4,528
0
6,110
19,441
12,363
3,374
4,131
15,042
0
49,592
L
Chang'e
Kirrigakure
Chang'e
6,845
1,050
2,115
3,099
10,581
2,706
107
3,302
7,149
26,018
0
L
Amaterasu
Kizu12
Amaterasu
11,150
6,871
0
8,698
21,316
7,395
0
8,131
12,946
0
44,779
W
Anubis
Mrisvis
Anubis
7,468
822
0
1,333
10,143
6,070
1,029
3,486
6,323
31,133
0
W
Ares
Pheryk
Ares
11,484
1,370
0
618
14,643
16,993
1,448
4,705
9,542
41,448
0
L
Anhur
QuazarPL
Anhur
18,160
8,307
0
2,502
18,883
4,910
366
8,613
10,011
0
45,179
L
Bellona
Wiitosław
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
9,412
914
0
1,013
14,139
9,627
271
3,426
10,352
41,515
0
L
Nu Wa
xErinnyen
Nu Wa
13,668
1,806
104
886
10,840
3,041
420
7,380
3,150
40,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,484
Gold Earned
40,631
429
Minions Killed
228
0
Camps Cleared
0
1,748,124
Distance Traveled
1,325,434
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,644
613
157
8
0
398,787
0
W
Amaterasu
9,842
518
96
5
0
361,275
1
L
Chang'e
7,834
412
45
2
0
348,538
1
L
Amaterasu
9,291
489
69
4
0
325,514
4
W
Anubis
8,917
469
73
4
0
289,579
0
W
Ares
10,180
536
47
2
0
325,511
0
L
Anhur
10,007
527
59
3
0
319,020
1
L
Bellona
5,166
272
0
0
0
28
0
W
Cthulhu
8,901
468
56
3
0
372,972
0
L
Nu Wa
8,333
439
55
3
0
332,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role