Player Matchup

Guan Yu
Guan Yu
ElFree_0
Guan Yu
Level 95
God Stats
7W - 12L
1,588 SR
Queue Stats
660W - 726L
1,392 Elo+
Party 3
Nu Wa
Nu Wa
YAKUZA_Magonu123
Nu Wa
Level 43
God Stats
63W - 52L
1,637 SR
Queue Stats
584W - 614L
1,441 Elo+
Party 3
Arachne
Arachne
YAKUZA_manuelteo
Arachne
Level 38
God Stats
8W - 2L
1,927 SR
Queue Stats
88W - 102L
1,422 Elo+
Party 3
Cerberus
Cerberus
broken102
Cerberus
Level 58
God Stats
8W - 6L
1,500 SR
Queue Stats
265W - 310L
1,403 Elo+
Party 2
Apollo
Apollo
zXLxveKillz420
Apollo
Level 83
God Stats
15W - 14L
1,476 SR
Queue Stats
214W - 235L
1,415 Elo+
Party 2
Team Averages
Level 63
1,625 SR
1,415 Elo+

VS

Team Averages
Level 64
1,509 SR
1,444 Elo+
Guan Yu
Guan Yu
Alefer_14
Guan Yu
Level 28
God Stats
13W - 10L
1,490 SR
Queue Stats
48W - 44L
1,491 Elo+
Party 1
Hera
Hera
Dynero
Hera
Level 77
God Stats
5W - 1L
1,500 SR
Queue Stats
614W - 667L
1,405 Elo+
Solo
Ymir
Ymir
Pescaitoraul_
Ymir
Level 84
God Stats
6W - 5L
1,554 SR
Queue Stats
26W - 30L
1,462 Elo+
Party 1
Sol
Sol
al_os-67
Sol
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,429 Elo+
Party 1
Thanatos
Thanatos
pichita2511
Thanatos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 39L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElFree_0
Guan Yu
14
3 / 3 / 2
8,850
492
8,167
16,087
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 2 / 10
10,404
578
19,823
12,145
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 5 / 3
9,830
546
9,197
15,322
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
broken102
Cerberus
11
0 / 12 / 1
7,408
412
4,699
16,308
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 8 / 1
7,473
415
5,727
14,018
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alefer_14
Guan Yu
15
1 / 2 / 5
9,417
523
5,690
18,091
12,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
Dynero
Hera
14
1 / 8 / 7
9,213
512
8,713
12,144
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 14
10,949
608
8,591
15,686
12,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
16 / 1 / 9
12,343
686
27,050
17,294
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
pichita2511
Thanatos
14
1 / 7 / 0
8,656
481
7,019
17,717
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
20
Kills
30
30
Deaths
20
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alefer_14
Guan Yu
1
2
5
1.75
W
Hera
Dynero
Hera
1
8
7
0.56
L
Guan Yu
ElFree_0
Guan Yu
3
3
2
1.33
W
11
2
14
9
L
6
2
10
5.5
L
11
5
3
2.5
W
16
1
9
20.5
L
Cerberus
broken102
Cerberus
0
12
1
0.04
W
Thanatos
pichita2511
Thanatos
1
7
0
0.14
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,613
Damage
57,063
73,880
Taken
80,932
34,974
Mitigated
39,488
16,634
Healing
37,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alefer_14
Guan Yu
5,690
862
553
6,559
18,091
12,661
733
5,048
12,158
0
55,932
W
Hera
Dynero
Hera
8,713
2,631
96
2,652
12,144
3,485
1,112
4,596
7,328
53,946
0
L
Guan Yu
ElFree_0
Guan Yu
8,167
1,342
970
6,847
16,087
10,427
0
5,101
10,932
0
38,988
W
8,591
1,591
515
2,182
15,686
12,107
602
3,073
12,504
45,658
0
L
19,823
6,932
243
2,537
12,145
4,089
0
4,838
6,953
57,500
0
L
9,197
6,206
0
2,019
15,322
6,975
961
8,970
6,241
0
38,564
W
27,050
10,246
0
13,172
17,294
5,905
1,872
5,374
11,824
96,878
0
L
Cerberus
broken102
Cerberus
4,699
195
0
2,599
16,308
9,576
824
13,110
3,154
25,668
0
W
Thanatos
pichita2511
Thanatos
7,019
2,630
0
11,462
17,717
5,330
543
5,412
11,896
0
55,577
L
5,727
3,533
0
1,419
14,018
3,907
2,120
11,728
2,246
0
46,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
50,578
383
Minions Killed
502
0
Camps Cleared
0
1,687,081
Distance Traveled
1,589,125
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,417
523
105
6
0
336,155
0
W
Hera
9,213
512
93
5
0
300,163
3
L
Guan Yu
8,850
492
71
4
0
352,116
0
W
Ymir
10,949
608
70
4
0
333,107
6
L
Nu Wa
10,404
578
90
5
0
324,036
0
L
Arachne
9,830
546
72
4
0
365,290
0
W
Sol
12,343
686
134
7
0
326,181
0
L
Cerberus
7,408
412
71
4
0
326,141
0
W
Thanatos
8,656
481
100
6
0
293,519
1
L
Apollo
7,473
415
79
4
0
319,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role