Player Matchup

Achilles
Achilles
Assassin_jfn8
Achilles
Level 25
God Stats
12W - 23L
1,232 SR
Queue Stats
432W - 520L
1,183 Elo+
Solo
Tiamat
Tiamat
Jesus00001
Tiamat
Level 28
God Stats
17W - 14L
1,324 SR
Queue Stats
527W - 577L
1,265 Elo+
Solo
Bakasura
Bakasura
KYDD_Rewind
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,191 Elo+
Solo
Neith
Neith
lil_geo97
Neith
Level 23
God Stats
57W - 37L
1,408 SR
Queue Stats
146W - 143L
1,291 Elo+
Solo
Anubis
Anubis
pouccino
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo
Team Averages
Level 23
1,393 SR
1,315 Elo+

VS

Team Averages
Level 19
1,476 SR
1,306 Elo+
Ra
Ra
AdaptivePuppy4
Ra
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
Persephone
Persephone
Purpl3herb
Persephone
Level 24
God Stats
24W - 35L
1,422 SR
Queue Stats
135W - 137L
1,343 Elo+
Solo
Ullr
Ullr
SGTST1GL1TZ3785
Ullr
Level 29
God Stats
14W - 16L
1,459 SR
Queue Stats
109W - 139L
1,324 Elo+
Solo
Fenrir
Fenrir
Sid the sloth40
Fenrir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 52L
1,010 Elo+
Party 1
Loki
Loki
XxSpiderxX1986
Loki
Level 18
God Stats
16W - 19L
1,499 SR
Queue Stats
940W - 1,008L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Assassin_jfn8
Achilles
12
3 / 5 / 4
9,301
423
4,834
13,627
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Jesus00001
Tiamat
17
13 / 3 / 6
11,926
542
17,353
8,816
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
KYDD_Rewind
Bakasura
20
13 / 2 / 6
13,607
619
16,607
20,522
12,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
lil_geo97
Neith
18
14 / 1 / 4
12,381
563
13,051
22,863
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
pouccino
Anubis
14
0 / 7 / 7
9,756
443
5,307
10,764
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 5
8,127
369
5,288
15,912
9,600
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Purpl3herb
Persephone
13
1 / 9 / 5
8,622
392
9,812
12,813
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 9 / 3
10,374
472
11,076
18,392
5,294
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 8 / 3
9,055
412
9,039
17,972
5,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 5 / 2
8,322
378
4,788
12,313
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
43
Kills
16
18
Deaths
45
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
14
5
0.18
W
Achilles
Assassin_jfn8
Achilles
3
5
4
1
W
Tiamat
Jesus00001
Tiamat
13
3
6
5.33
W
Bakasura
KYDD_Rewind
Bakasura
13
2
6
8
L
Persephone
Purpl3herb
Persephone
1
9
5
0.39
L
8
9
3
1.06
L
5
8
3
0.81
L
2
5
2
0.6
W
Neith
lil_geo97
Neith
14
1
4
16
W
Anubis
pouccino
Anubis
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,152
Damage
40,003
76,592
Taken
77,402
46,939
Mitigated
28,867
32,919
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,288
1,520
1,059
2,103
15,912
9,600
533
6,407
8,734
44,473
0
W
Achilles
Assassin_jfn8
Achilles
4,834
1,860
0
255
13,627
12,988
303
2,879
10,342
0
23,577
W
Tiamat
Jesus00001
Tiamat
17,353
476
0
1,940
8,816
6,758
620
3,273
5,098
56,724
0
W
Bakasura
KYDD_Rewind
Bakasura
16,607
11,312
0
13,742
20,522
12,855
1,547
2,662
17,656
0
81,113
L
Persephone
Purpl3herb
Persephone
9,812
753
0
249
12,813
3,206
0
3,336
8,939
37,577
0
L
11,076
9,050
194
3,226
18,392
5,294
952
5,298
12,964
0
43,036
L
9,039
2,615
0
3,657
17,972
5,597
0
3,915
13,656
0
32,797
L
4,788
1,569
549
1,793
12,313
5,170
85
2,433
9,769
0
29,891
W
Neith
lil_geo97
Neith
13,051
8,215
0
16,356
22,863
9,162
1,047
3,207
19,408
0
110,117
W
Anubis
pouccino
Anubis
5,307
431
0
626
10,764
5,176
592
2,137
8,493
44,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
44,500
490
Minions Killed
314
0
Camps Cleared
0
1,773,837
Distance Traveled
1,710,016
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,127
369
83
4
0
330,720
0
W
Achilles
9,301
423
32
1
0
325,583
2
W
Tiamat
11,926
542
96
4
0
423,386
1
W
Bakasura
13,607
619
176
8
0
392,413
2
L
Persephone
8,622
392
80
4
0
352,327
0
L
Ullr
10,374
472
51
2
0
316,487
0
L
Fenrir
9,055
412
37
2
0
358,748
2
L
Loki
8,322
378
63
3
0
351,734
0
W
Neith
12,381
563
117
5
0
363,413
1
W
Anubis
9,756
443
69
3
0
269,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role