Player Matchup

Danzaburou
Danzaburou
Anztonyy
Danzaburou
Level 105
God Stats
27W - 15L
1,533 SR
Queue Stats
54W - 48L
1,459 Elo+
Party 2
Fafnir
Fafnir
Austin Paine
Fafnir
Level 122
God Stats
9W - 11L
1,447 SR
Queue Stats
51W - 40L
1,495 Elo+
Party 2
Bellona
Bellona
PhilGryder
Bellona
Level 87
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 2
Erlang Shen
Erlang Shen
XBorkx
Erlang Shen
Level 108
God Stats
1W - 3L
1,475 SR
Queue Stats
33W - 21L
1,547 Elo+
Party 2
Tiamat
Tiamat
oCLightning
Tiamat
Level 68
God Stats
1W - 1L
1,613 SR
Queue Stats
17W - 12L
1,578 Elo+
Party 2
Team Averages
Level 98
1,554 SR
1,544 Elo+

VS

Team Averages
Level 97
1,655 SR
1,474 Elo+
Cupid
Cupid
ATOMIC_BLOND
Cupid
Level 102
God Stats
11W - 7L
1,764 SR
Queue Stats
290W - 292L
1,420 Elo+
Solo
Arachne
Arachne
Dornkirk
Arachne
Level 121
God Stats
136W - 50L
1,704 SR
Queue Stats
492W - 462L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragovala
Baron Samedi
Level 104
God Stats
43W - 22L
1,604 SR
Queue Stats
911W - 833L
1,501 Elo+
Party 1
Tiamat
Tiamat
Jamie The Blend
Tiamat
Level 89
God Stats
21W - 21L
1,681 SR
Queue Stats
663W - 630L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Sam-ET57
Cthulhu
Level 67
God Stats
13W - 15L
1,521 SR
Queue Stats
215W - 198L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anztonyy
Danzaburou
9
3 / 2 / 2
5,935
594
4,859
5,778
1,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
9
2 / 1 / 3
5,651
565
3,134
5,750
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
PhilGryder
Bellona
8
0 / 5 / 0
4,989
499
2,525
8,375
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
XBorkx
Erlang Shen
8
0 / 4 / 0
4,759
476
2,588
7,018
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
9
0 / 2 / 0
4,980
498
2,327
4,760
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,843
584
2,884
5,684
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Dornkirk
Arachne
10
5 / 1 / 2
6,274
627
3,768
7,773
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Dragovala
Baron Samedi
11
3 / 0 / 8
6,675
668
8,945
5,446
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 1
6,983
698
3,597
4,293
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Sam-ET57
Cthulhu
10
0 / 3 / 0
5,642
564
2,431
6,274
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Danzaburou
Anztonyy
Danzaburou
3
2
2
2
L
Fafnir
2
1
3
3.5
W
Arachne
Dornkirk
Arachne
5
1
2
6
W
Baron Samedi
Dragovala
Baron Samedi
3
0
8
7
W
4
0
1
4.5
L
Bellona
PhilGryder
Bellona
0
5
0
0
W
Cthulhu
Sam-ET57
Cthulhu
0
3
0
0
L
Erlang Shen
XBorkx
Erlang Shen
0
4
0
0
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
21,625
31,681
Taken
29,470
17,737
Mitigated
13,850
7,956
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,884
1,355
117
1,413
5,684
1,355
0
524
5,160
0
30,597
L
Danzaburou
Anztonyy
Danzaburou
4,859
2,318
0
1,854
5,778
1,886
672
2,533
3,128
0
29,864
L
Fafnir
3,134
593
149
3,013
5,750
3,699
232
1,108
4,642
17,316
0
W
Arachne
Dornkirk
Arachne
3,768
2,517
0
4,352
7,773
2,254
0
711
7,062
0
29,471
W
Baron Samedi
Dragovala
Baron Samedi
8,945
1,489
143
3,089
5,446
3,695
638
593
4,853
31,905
0
W
3,597
497
0
2,772
4,293
2,579
75
1,373
2,920
37,656
0
L
Bellona
PhilGryder
Bellona
2,525
843
0
1,857
8,375
5,898
0
5,295
2,718
0
20,994
W
Cthulhu
Sam-ET57
Cthulhu
2,431
61
436
1,875
6,274
3,967
0
2,260
4,014
23,098
0
L
Erlang Shen
XBorkx
Erlang Shen
2,588
1,098
0
327
7,018
3,989
0
3,254
3,580
0
21,725
L
Tiamat
2,327
446
0
756
4,760
2,265
0
1,965
2,640
25,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
31,417
236
Minions Killed
341
0
Camps Cleared
0
944,476
Distance Traveled
1,000,831
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,843
584
54
5
0
197,379
0
L
Danzaburou
5,935
594
54
5
0
190,016
0
L
Fafnir
5,651
565
23
2
0
212,493
1
W
Arachne
6,274
627
66
7
0
222,339
4
W
Baron Samedi
6,675
668
61
6
0
193,966
2
W
Tiamat
6,983
698
104
10
0
189,640
1
L
Bellona
4,989
499
55
6
0
173,789
0
W
Cthulhu
5,642
564
56
6
0
197,507
3
L
Erlang Shen
4,759
476
45
5
0
195,319
2
L
Tiamat
4,980
498
59
6
0
172,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role