Player Matchup

Osiris
Osiris
Arklesss
Osiris
Level 27
God Stats
14W - 6L
1,962 SR
Queue Stats
353W - 289L
1,680 Elo+
Party 2
Anhur
Anhur
CamiLink
Anhur
Level 27
God Stats
29W - 25L
1,624 SR
Queue Stats
327W - 286L
1,587 Elo+
Solo
Bakasura
Bakasura
Pharophs
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 134L
1,498 Elo+
Solo
Poseidon
Poseidon
Shaozine
Poseidon
Level 22
God Stats
0W - 3L
1,526 SR
Queue Stats
363W - 286L
1,680 Elo+
Party 2
Ymir
Ymir
VoxLeBanni
Ymir
Level 18
God Stats
14W - 9L
1,709 SR
Queue Stats
71W - 46L
1,576 Elo+
Party 2
Team Averages
Level 21
1,664 SR
1,604 Elo+

VS

Team Averages
Level 26
1,652 SR
1,615 Elo+
Ares
Ares
Hìnata
Ares
Level 28
God Stats
3W - 0L
1,752 SR
Queue Stats
130W - 79L
1,703 Elo+
Party 3
Merlin
Merlin
Smeerz
Merlin
Level 16
God Stats
13W - 4L
1,761 SR
Queue Stats
35W - 22L
1,718 Elo+
Party 3
Danzaburou
Danzaburou
TehRaiDen
Danzaburou
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
82W - 98L
1,535 Elo+
Party 1
Nemesis
Nemesis
enasaslisoume3
Nemesis
Level 24
God Stats
11W - 11L
1,449 SR
Queue Stats
98W - 98L
1,588 Elo+
Party 1
Osiris
Osiris
forsakenzor
Osiris
Level 45
God Stats
2W - 2L
1,797 SR
Queue Stats
199W - 220L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arklesss
Osiris
15
1 / 5 / 5
9,383
469
6,208
18,658
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
CamiLink
Anhur
14
5 / 3 / 1
9,966
498
7,197
11,968
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Pharophs
Bakasura
18
7 / 10 / 2
11,691
585
14,311
20,849
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Shaozine
Poseidon
17
4 / 6 / 2
9,967
498
15,900
13,518
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 7 / 14
11,092
555
12,738
19,204
17,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hìnata
Ares
15
4 / 5 / 9
10,607
530
10,518
18,638
18,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Smeerz
Merlin
16
5 / 6 / 7
10,288
514
12,104
12,583
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TehRaiDen
Danzaburou
14
0 / 5 / 6
8,830
442
6,970
10,535
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
16 / 3 / 8
11,642
582
19,849
17,155
7,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
6 / 2 / 7
10,910
546
10,795
15,611
10,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
21
Kills
31
31
Deaths
21
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Osiris
Arklesss
Osiris
1
5
5
0.7
L
Anhur
CamiLink
Anhur
5
3
1
1.83
W
Ares
Hìnata
Ares
4
5
9
1.7
L
Bakasura
Pharophs
Bakasura
7
10
2
0.8
L
Poseidon
Shaozine
Poseidon
4
6
2
0.83
W
Merlin
Smeerz
Merlin
5
6
7
1.42
W
Danzaburou
TehRaiDen
Danzaburou
0
5
6
0.6
L
4
7
14
1.57
W
16
3
8
6.67
W
Osiris
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,354
Damage
60,236
84,197
Taken
74,522
48,190
Mitigated
44,636
19,570
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Arklesss
Osiris
6,208
2,332
0
4,695
18,658
12,550
31
1,782
16,876
0
52,215
L
Anhur
CamiLink
Anhur
7,197
4,512
0
3,359
11,968
3,604
368
3,758
8,210
0
62,400
W
Ares
Hìnata
Ares
10,518
811
0
1,971
18,638
18,359
155
7,573
9,788
30,198
0
L
Bakasura
Pharophs
Bakasura
14,311
10,828
0
6,096
20,849
9,898
61
5,417
15,432
0
58,973
L
Poseidon
Shaozine
Poseidon
15,900
1,866
0
1,440
13,518
4,698
0
5,445
8,073
76,134
0
W
Merlin
Smeerz
Merlin
12,104
1,078
0
1,008
12,583
4,530
444
6,028
5,672
64,410
0
W
Danzaburou
TehRaiDen
Danzaburou
6,970
2,196
0
3,281
10,535
3,543
748
3,018
7,219
0
49,811
L
12,738
2,838
1,146
2,834
19,204
17,440
252
6,220
12,984
27,619
0
W
19,849
12,240
0
6,094
17,155
7,413
0
6,372
10,213
0
67,024
W
Osiris
10,795
4,825
0
3,010
15,611
10,791
287
4,759
9,326
0
57,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
52,277
502
Minions Killed
447
0
Camps Cleared
0
1,715,819
Distance Traveled
1,853,473
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,383
469
102
5
0
384,115
3
L
Anhur
9,966
498
121
6
0
278,744
2
W
Ares
10,607
530
34
2
0
390,403
9
L
Bakasura
11,691
585
126
6
0
363,673
2
L
Poseidon
9,967
498
121
6
0
345,019
0
W
Merlin
10,288
514
125
6
0
344,245
2
W
Danzaburou
8,830
442
82
4
0
336,249
0
L
Ymir
11,092
555
32
2
0
344,268
6
W
Nemesis
11,642
582
92
5
0
412,451
0
W
Osiris
10,910
546
114
6
0
370,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role