Player Matchup

Guan Yu
Guan Yu
Bocka77
Guan Yu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dranimite
Ymir
Level 11
God Stats
6W - 9L
1,286 SR
Queue Stats
12W - 15L
1,298 Elo+
Party 1
Discordia
Discordia
Raiko39
Discordia
Level 15
God Stats
14W - 12L
1,482 SR
Queue Stats
195W - 182L
1,307 Elo+
Solo
Thanatos
Thanatos
Vasko0303
Thanatos
Level 7
God Stats
19W - 14L
1,501 SR
Queue Stats
26W - 24L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
WauTang
Danzaburou
Level 14
God Stats
4W - 3L
1,410 SR
Queue Stats
13W - 16L
1,361 Elo+
Party 1
Team Averages
Level 12
1,436 SR
1,357 Elo+

VS

Team Averages
Level 16
1,376 SR
1,294 Elo+
Chernobog
Chernobog
Brancardier
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Merlin
Merlin
Fenral
Merlin
Level 26
God Stats
15W - 15L
1,444 SR
Queue Stats
147W - 194L
1,236 Elo+
Solo
Baba Yaga
Baba Yaga
Lisenok90
Baba Yaga
Level 18
God Stats
0W - 4L
1,215 SR
Queue Stats
12W - 19L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
WeeSkerreX
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,650 Elo+
Solo
Nemesis
Nemesis
XoMu
Nemesis
Level 8
God Stats
0W - 2L
1,223 SR
Queue Stats
26W - 28L
1,006 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bocka77
Guan Yu
18
5 / 1 / 32
11,691
1,169
14,666
13,459
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
19
8 / 3 / 30
12,212
1,221
12,550
12,980
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Raiko39
Discordia
18
3 / 0 / 29
10,899
1,090
20,016
8,887
3,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Vasko0303
Thanatos
17
7 / 4 / 22
10,757
1,076
11,506
13,990
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
WauTang
Danzaburou
20
22 / 1 / 21
13,662
1,366
33,234
8,770
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Brancardier
Chernobog
15
1 / 14 / 5
9,168
917
5,429
21,395
9,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Fenral
Merlin
15
3 / 4 / 2
9,718
972
12,991
13,326
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Lisenok90
Baba Yaga
16
1 / 11 / 8
9,966
997
12,734
21,781
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
WeeSkerreX
Guan Yu
15
3 / 7 / 6
9,789
979
7,131
21,704
24,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
XoMu
Nemesis
14
1 / 10 / 5
8,883
888
8,850
21,565
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
35
45
Kills
9
9
Deaths
46
134
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bocka77
Guan Yu
5
1
32
21
L
Chernobog
Brancardier
Chernobog
1
14
5
0.25
W
Ymir
8
3
30
7.67
L
Merlin
Fenral
Merlin
3
4
2
1
L
Baba Yaga
Lisenok90
Baba Yaga
1
11
8
0.45
W
Discordia
Raiko39
Discordia
3
0
29
17.5
W
Thanatos
Vasko0303
Thanatos
7
4
22
4.5
W
Danzaburou
WauTang
Danzaburou
22
1
21
32.5
L
Guan Yu
WeeSkerreX
Guan Yu
3
7
6
0.86
L
Nemesis
XoMu
Nemesis
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,972
Damage
47,135
58,086
Taken
99,771
43,728
Mitigated
55,481
20,431
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bocka77
Guan Yu
14,666
3,317
3,824
3,698
13,459
15,382
0
4,992
8,392
0
25,512
L
Chernobog
Brancardier
Chernobog
5,429
3,347
0
817
21,395
9,710
0
8,442
12,803
0
17,556
W
Ymir
12,550
3,081
0
898
12,980
15,350
0
6,576
6,258
18,451
0
L
Merlin
Fenral
Merlin
12,991
817
812
846
13,326
5,186
0
4,499
8,777
41,197
0
L
Baba Yaga
Lisenok90
Baba Yaga
12,734
2,142
0
1,004
21,781
8,416
0
6,626
15,011
33,145
0
W
Discordia
Raiko39
Discordia
20,016
1,471
1,648
3,281
8,887
3,188
0
4,790
4,072
43,844
0
W
Thanatos
Vasko0303
Thanatos
11,506
3,365
0
5,484
13,990
6,078
0
4,879
8,777
0
22,010
W
Danzaburou
WauTang
Danzaburou
33,234
25,260
0
1,598
8,770
3,730
0
4,488
4,182
0
55,463
L
Guan Yu
WeeSkerreX
Guan Yu
7,131
1,360
3,758
3,107
21,704
24,677
0
5,728
15,826
0
13,217
L
Nemesis
XoMu
Nemesis
8,850
1,546
0
1,873
21,565
7,492
0
7,271
14,094
0
15,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,221
Gold Earned
47,524
168
Minions Killed
162
5
Camps Cleared
2
910,478
Distance Traveled
766,865
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,691
1,169
28
3
3
224,288
0
L
Chernobog
9,168
917
16
2
0
126,699
0
W
Ymir
12,212
1,221
9
1
1
137,659
0
L
Merlin
9,718
972
75
8
1
173,254
0
L
Baba Yaga
9,966
997
50
5
1
157,635
1
W
Discordia
10,899
1,090
67
7
1
187,067
3
W
Thanatos
10,757
1,076
19
2
0
183,389
0
W
Danzaburou
13,662
1,366
45
5
0
178,075
3
L
Guan Yu
9,789
979
10
1
0
157,385
2
L
Nemesis
8,883
888
11
1
0
151,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role