Player Matchup

Sol
Sol
Narko642169
Sol
Level 3
God Stats
7W - 7L
1,500 SR
Queue Stats
60W - 78L
1,115 Elo+
Solo
Odin
Odin
Pain_sma
Odin
Level 28
God Stats
2W - 6L
1,398 SR
Queue Stats
237W - 291L
1,421 Elo+
Solo
Tiamat
Tiamat
W5R_39
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 1
Ganesha
Ganesha
lilChunter
Ganesha
Level 25
God Stats
8W - 8L
1,550 SR
Queue Stats
15W - 16L
1,504 Elo+
Solo
Scylla
Scylla
turkiturki33
Scylla
Level 20
God Stats
5W - 11L
1,353 SR
Queue Stats
81W - 114L
1,330 Elo+
Party 1
Team Averages
Level 18
1,460 SR
1,360 Elo+

VS

Team Averages
Level 21
1,527 SR
1,430 Elo+
Chaac
Chaac
Banji114
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
BigMoe7819
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo
Pele
Pele
Eggyolkyum
Pele
Level 68
God Stats
16W - 14L
1,633 SR
Queue Stats
318W - 300L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
GoToTheKingsman
Cthulhu
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 95L
1,386 Elo+
Solo
Tiamat
Tiamat
SmolGible
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,748
337
4,941
12,759
2,592
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
16
8 / 4 / 2
10,443
454
11,388
18,313
15,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
W5R_39
Tiamat
10
3 / 13 / 2
7,536
328
2,798
16,357
5,518
Ganesha
lilChunter
Ganesha
8
1 / 3 / 5
7,052
307
2,934
8,162
3,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
14
4 / 12 / 2
9,489
413
12,189
15,859
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Banji114
Chaac
14
0 / 8 / 6
9,692
421
2,331
15,612
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
BigMoe7819
Bacchus
16
1 / 5 / 13
10,820
470
10,146
18,550
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
28 / 1 / 3
14,192
617
24,421
15,208
7,352
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 3 / 7
11,667
507
12,986
15,653
10,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
SmolGible
Tiamat
15
2 / 2 / 10
10,280
447
6,448
11,424
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
17
Kills
39
40
Deaths
19
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
Banji114
Chaac
0
8
6
0.38
W
Bacchus
BigMoe7819
Bacchus
1
5
13
1.5
W
28
1
3
29.5
W
8
3
7
3.83
L
1
8
1
0.19
L
Odin
8
4
2
2.25
W
Tiamat
SmolGible
Tiamat
2
2
10
3.5
L
Tiamat
W5R_39
Tiamat
3
13
2
0.31
L
Ganesha
lilChunter
Ganesha
1
3
5
1.17
L
Scylla
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
56,332
71,450
Taken
76,447
30,760
Mitigated
55,068
7,134
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Banji114
Chaac
2,331
777
195
4,389
15,612
12,174
156
2,475
13,137
0
27,514
W
Bacchus
BigMoe7819
Bacchus
10,146
1,151
0
754
18,550
19,648
657
6,280
11,937
47,867
0
W
24,421
6,683
0
1,329
15,208
7,352
3,406
3,595
11,458
0
127,342
W
12,986
1,491
828
2,625
15,653
10,682
1,771
4,384
11,151
56,582
0
L
4,941
577
0
1,310
12,759
2,592
437
1,046
11,580
30,997
0
L
Odin
11,388
4,373
0
3,915
18,313
15,266
241
8,054
9,882
0
43,691
W
Tiamat
SmolGible
Tiamat
6,448
578
0
3,460
11,424
5,212
1,457
5,295
5,788
48,851
0
L
Tiamat
W5R_39
Tiamat
2,798
477
0
1,186
16,357
5,518
115
8,570
7,701
12,992
0
L
Ganesha
lilChunter
Ganesha
2,934
571
0
238
8,162
3,366
99
5,565
2,597
10,891
0
L
Scylla
12,189
140
0
485
15,859
4,018
150
5,679
9,785
35,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
56,651
235
Minions Killed
448
0
Camps Cleared
0
1,574,284
Distance Traveled
2,138,000
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,692
421
40
2
0
410,289
2
W
Bacchus
10,820
470
71
3
0
440,459
0
W
Pele
14,192
617
175
8
0
482,544
0
W
Cthulhu
11,667
507
91
4
0
418,491
0
L
Sol
7,748
337
60
3
0
320,212
0
L
Odin
10,443
454
86
4
0
378,435
0
W
Tiamat
10,280
447
71
3
0
386,217
0
L
Tiamat
7,536
328
23
1
0
324,512
0
L
Ganesha
7,052
307
5
0
0
205,768
0
L
Scylla
9,489
413
61
3
0
345,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role