Player Matchup

Mercury
Mercury
Glyco
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
I Need Wards967
Ganesha
Level 18
God Stats
2W - 1L
1,624 SR
Queue Stats
15W - 15L
1,508 Elo+
Party 1
Janus
Janus
MournfulWitch
Janus
Level 98
God Stats
4W - 4L
1,670 SR
Queue Stats
86W - 97L
1,569 Elo+
Party 1
Chaac
Chaac
Shahvee
Chaac
Level 4
God Stats
3W - 2L
1,710 SR
Queue Stats
8W - 12L
1,603 Elo+
Party 1
Chernobog
Chernobog
Tyrfanged
Chernobog
Level 18
God Stats
3W - 2L
1,815 SR
Queue Stats
22W - 24L
1,607 Elo+
Party 1
Team Averages
Level 39
1,664 SR
1,557 Elo+

VS

Team Averages
Level 19
1,525 SR
1,543 Elo+
Nike
Nike
DioXiTy
Nike
Level 17
God Stats
3W - 4L
1,667 SR
Queue Stats
298W - 384L
1,544 Elo+
Party 2
Ravana
Ravana
Maui0009
Ravana
Level 11
God Stats
0W - 2L
1,344 SR
Queue Stats
10W - 10L
1,514 Elo+
Solo
Cerberus
Cerberus
WIx RED DOG x17
Cerberus
Level 29
God Stats
2W - 2L
1,506 SR
Queue Stats
265W - 331L
1,457 Elo+
Party 2
Janus
Janus
hi im ST0KES
Janus
Level 34
God Stats
32W - 30L
1,606 SR
Queue Stats
650W - 744L
1,516 Elo+
Party 2
Neith
Neith
promar27
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Glyco
Mercury
13
10 / 1 / 1
7,766
597
5,407
5,971
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 11
6,460
497
5,871
4,501
3,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 0
6,244
480
1,262
3,057
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Shahvee
Chaac
12
3 / 1 / 2
6,445
496
4,775
9,013
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Tyrfanged
Chernobog
5
0 / 0 / 2
4,632
356
291
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DioXiTy
Nike
10
1 / 3 / 1
6,213
478
4,623
8,787
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Maui0009
Ravana
12
1 / 3 / 1
6,611
509
2,547
6,029
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
8
0 / 4 / 0
5,513
424
824
8,084
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
1 / 0 / 0
7,196
554
1,585
3,428
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
promar27
Neith
8
0 / 4 / 0
5,120
394
1,071
4,504
1,498
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
DioXiTy
Nike
1
3
1
0.5
W
Mercury
Glyco
Mercury
10
1
1
10.5
W
0
0
11
5.5
L
Ravana
Maui0009
Ravana
1
3
1
0.5
W
1
1
0
1
W
Chaac
Shahvee
Chaac
3
1
2
4
W
Chernobog
Tyrfanged
Chernobog
0
0
2
1
L
Cerberus
0
4
0
0
L
1
0
0
1
L
Neith
promar27
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
10,650
22,542
Taken
30,832
10,868
Mitigated
14,240
9,444
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
DioXiTy
Nike
4,623
1,066
0
981
8,787
5,575
0
320
8,142
0
24,548
W
Mercury
Glyco
Mercury
5,407
2,382
0
1,490
5,971
1,885
502
0
5,946
0
43,903
W
5,871
190
0
1,868
4,501
3,059
0
824
3,677
34,701
0
L
Ravana
Maui0009
Ravana
2,547
678
0
1,463
6,029
2,169
986
1,242
4,641
0
28,830
W
1,262
11
0
637
3,057
841
286
1,419
1,472
34,407
0
W
Chaac
Shahvee
Chaac
4,775
781
0
5,449
9,013
5,083
157
0
8,588
0
22,760
W
Chernobog
Tyrfanged
Chernobog
291
197
0
0
0
0
0
0
0
0
5,780
L
Cerberus
824
32
153
2,016
8,084
3,885
308
3,202
4,882
12,527
0
L
1,585
0
0
1,089
3,428
1,113
0
542
2,886
45,844
0
L
Neith
promar27
Neith
1,071
686
234
449
4,504
1,498
376
1,827
2,677
0
16,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
30,653
221
Minions Killed
262
0
Camps Cleared
0
1,007,819
Distance Traveled
1,133,220
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,213
478
35
3
0
243,855
1
W
Mercury
7,766
597
87
7
0
291,991
3
W
Ganesha
6,460
497
18
1
0
253,575
4
L
Ravana
6,611
509
66
5
0
242,530
0
W
Janus
6,244
480
64
5
0
225,886
2
W
Chaac
6,445
496
35
3
0
195,907
0
W
Chernobog
4,632
356
17
1
0
40,460
0
L
Cerberus
5,513
424
33
3
0
200,679
2
L
Janus
7,196
554
89
7
0
267,752
3
L
Neith
5,120
394
39
3
0
178,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role