Player Matchup

Khepri
Khepri
CMantle99
Khepri
Level 127
God Stats
1W - 2L
1,585 SR
Queue Stats
66W - 69L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
FleecyTottos
Nu Wa
Level 120
God Stats
5W - 2L
1,989 SR
Queue Stats
93W - 87L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
FoxWearingSocks
Sun Wukong
Level 89
God Stats
10W - 19L
1,425 SR
Queue Stats
37W - 40L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
TsarUwU
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 98L
1,571 Elo+
Party 1
Apollo
Apollo
Umbasanator
Apollo
Level 124
God Stats
12W - 12L
1,601 SR
Queue Stats
77W - 69L
1,621 Elo+
Party 1
Team Averages
Level 121
1,620 SR
1,585 Elo+

VS

Team Averages
Level 132
1,730 SR
1,569 Elo+
Chronos
Chronos
HobNobs95
Chronos
Level 98
God Stats
13W - 6L
1,626 SR
Queue Stats
274W - 266L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Lahooloo
Danzaburou
Level 147
God Stats
4W - 1L
1,745 SR
Queue Stats
48W - 37L
1,586 Elo+
Party 2
Awilix
Awilix
M8AH
Awilix
Level 139
God Stats
3W - 0L
1,849 SR
Queue Stats
43W - 24L
1,575 Elo+
Party 2
Bacchus
Bacchus
MSA_VeNoM
Bacchus
Level 117
God Stats
7W - 8L
1,497 SR
Queue Stats
469W - 461L
1,531 Elo+
Solo
Vamana
Vamana
QW1K
Vamana
Level 159
God Stats
1W - 0L
1,932 SR
Queue Stats
75W - 62L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CMantle99
Khepri
9
0 / 1 / 3
5,746
522
2,029
6,404
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,489
499
4,400
3,908
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
FoxWearingSocks
Sun Wukong
11
0 / 1 / 1
6,354
578
3,843
8,720
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
TsarUwU
Ne Zha
11
4 / 1 / 0
6,541
595
5,787
6,575
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
9
0 / 4 / 0
5,356
487
393
9,907
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HobNobs95
Chronos
11
1 / 0 / 0
5,943
540
3,194
5,516
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Lahooloo
Danzaburou
12
4 / 1 / 1
6,858
623
9,192
7,536
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
M8AH
Awilix
11
1 / 1 / 2
6,147
559
4,313
6,069
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MSA_VeNoM
Bacchus
10
1 / 1 / 1
5,882
535
4,094
6,510
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
QW1K
Vamana
12
1 / 1 / 0
6,655
605
4,456
7,553
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
8
9
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
CMantle99
Khepri
0
1
3
1.5
L
0
2
1
0.25
L
Sun Wukong
FoxWearingSocks
Sun Wukong
0
1
1
0.5
W
Chronos
HobNobs95
Chronos
1
0
0
1
W
Danzaburou
Lahooloo
Danzaburou
4
1
1
4.5
W
Awilix
M8AH
Awilix
1
1
2
2
W
Bacchus
MSA_VeNoM
Bacchus
1
1
1
1.5
W
Vamana
QW1K
Vamana
1
1
0
1
L
Ne Zha
TsarUwU
Ne Zha
4
1
0
4
L
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
25,249
35,514
Taken
33,184
13,951
Mitigated
14,272
10,963
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CMantle99
Khepri
2,029
375
0
2,412
6,404
2,904
0
2,817
3,505
17,650
0
L
4,400
786
0
420
3,908
1,089
0
1,244
2,576
33,495
0
L
Sun Wukong
FoxWearingSocks
Sun Wukong
3,843
747
0
2,960
8,720
3,577
0
753
7,933
0
39,252
W
Chronos
HobNobs95
Chronos
3,194
938
0
1,687
5,516
1,516
0
1,549
3,821
40,378
0
W
Danzaburou
Lahooloo
Danzaburou
9,192
3,800
0
4,084
7,536
2,154
0
570
6,932
0
47,170
W
Awilix
M8AH
Awilix
4,313
1,573
0
2,700
6,069
1,740
716
1,204
4,743
0
32,001
W
Bacchus
MSA_VeNoM
Bacchus
4,094
460
0
3,061
6,510
3,350
0
2,205
4,198
18,042
0
W
Vamana
QW1K
Vamana
4,456
1,397
0
3,317
7,553
5,512
86
438
7,061
0
47,060
L
Ne Zha
TsarUwU
Ne Zha
5,787
1,315
0
1,049
6,575
3,808
0
1,608
4,961
0
36,213
L
Apollo
393
393
0
4,122
9,907
2,573
0
656
9,251
0
24,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
31,485
331
Minions Killed
359
0
Camps Cleared
0
1,081,481
Distance Traveled
1,122,670
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,746
522
22
2
0
232,245
4
L
Nu Wa
5,489
499
78
7
0
189,880
3
L
Sun Wukong
6,354
578
96
9
0
215,764
0
W
Chronos
5,943
540
88
8
0
224,140
5
W
Danzaburou
6,858
623
82
7
0
201,154
3
W
Awilix
6,147
559
74
7
0
233,965
1
W
Bacchus
5,882
535
13
1
0
235,266
6
W
Vamana
6,655
605
102
9
0
228,145
1
L
Ne Zha
6,541
595
73
7
0
239,022
1
L
Apollo
5,356
487
62
6
0
204,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role