Player Matchup

Ares
Ares
Alestium
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,429 Elo+
Party 3
Tiamat
Tiamat
Gahriar
Tiamat
Level 17
God Stats
10W - 8L
1,546 SR
Queue Stats
19W - 21L
1,385 Elo+
Party 3
Bellona
Bellona
LegendNoir7895
Bellona
Level 5
God Stats
0W - 3L
1,191 SR
Queue Stats
3W - 7L
1,139 Elo+
Solo
Poseidon
Poseidon
RidiSeiGiàMorto
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 3
Ao Kuang
Ao Kuang
cuberoyisus
Ao Kuang
Level 28
God Stats
4W - 11L
1,332 SR
Queue Stats
105W - 154L
1,364 Elo+
Solo
Team Averages
Level 13
1,414 SR
1,344 Elo+

VS

Team Averages
Level 25
1,484 SR
1,505 Elo+
Discordia
Discordia
Jere1017
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,558 Elo+
Solo
Fenrir
Fenrir
Paibringer1488
Fenrir
Level 18
God Stats
2W - 1L
1,366 SR
Queue Stats
6W - 7L
1,378 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaftigesKorn
Tsukuyomi
Level 56
God Stats
11W - 9L
1,465 SR
Queue Stats
244W - 242L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
Son1234goku
Heimdallr
Level 6
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 0L
1,743 Elo+
Party 1
Aphrodite
Aphrodite
kobshka
Aphrodite
Level 17
God Stats
3W - 3L
1,370 SR
Queue Stats
6W - 6L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 10 / 10
12,366
442
10,006
30,393
31,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Gahriar
Tiamat
20
12 / 6 / 3
14,985
535
21,592
20,804
11,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 6
12,046
430
10,643
22,641
20,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 11 / 6
12,760
456
12,390
18,958
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
cuberoyisus
Ao Kuang
19
8 / 7 / 5
13,246
473
16,106
29,532
11,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jere1017
Discordia
20
8 / 6 / 8
14,705
525
22,214
18,031
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 7 / 9
13,899
496
11,225
24,335
10,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
SaftigesKorn
Tsukuyomi
20
22 / 6 / 3
18,458
659
43,300
23,921
10,150
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Son1234goku
Heimdallr
6
1 / 4 / 3
8,748
312
1,665
5,595
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
kobshka
Aphrodite
17
2 / 7 / 9
11,670
417
6,909
25,589
13,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
30
Kills
39
40
Deaths
30
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
3
10
10
0.8
L
Tiamat
Gahriar
Tiamat
12
6
3
2.25
W
Discordia
Jere1017
Discordia
8
6
8
2
L
2
6
6
0.83
W
6
7
9
1.5
L
5
11
6
0.73
W
Tsukuyomi
SaftigesKorn
Tsukuyomi
22
6
3
3.92
W
Heimdallr
Son1234goku
Heimdallr
1
4
3
0.63
L
Ao Kuang
cuberoyisus
Ao Kuang
8
7
5
1.5
W
Aphrodite
kobshka
Aphrodite
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,737
Damage
85,313
122,328
Taken
97,471
82,258
Mitigated
42,456
24,659
Healing
34,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,006
1,063
0
1,080
30,393
31,857
1,250
7,396
21,973
30,838
0
L
Tiamat
Gahriar
Tiamat
21,592
1,187
271
4,947
20,804
11,419
820
7,663
12,497
84,777
0
W
Discordia
Jere1017
Discordia
22,214
1,990
0
591
18,031
5,912
782
13,868
3,638
92,909
0
L
10,643
2,861
0
2,278
22,641
20,811
1,199
5,091
17,164
5,557
61,493
W
11,225
3,157
0
5,478
24,335
10,881
791
10,568
13,456
0
85,149
L
12,390
1,693
0
3,891
18,958
6,197
786
3,599
15,187
97,596
0
W
Tsukuyomi
SaftigesKorn
Tsukuyomi
43,300
12,671
0
7,564
23,921
10,150
11,085
12,487
11,197
0
147,460
W
Heimdallr
Son1234goku
Heimdallr
1,665
722
0
880
5,595
1,799
0
4,458
1,137
0
7,400
L
Ao Kuang
cuberoyisus
Ao Kuang
16,106
4,020
0
12,192
29,532
11,974
0
3,817
25,383
89,881
0
W
Aphrodite
kobshka
Aphrodite
6,909
1,126
6,859
13,100
25,589
13,714
1,640
18,798
6,544
32,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,403
Gold Earned
67,480
568
Minions Killed
530
0
Camps Cleared
0
2,384,561
Distance Traveled
2,028,300
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,366
442
31
1
0
501,507
0
L
Tiamat
14,985
535
145
5
0
481,555
0
W
Discordia
14,705
525
149
5
0
475,832
1
L
Bellona
12,046
430
108
4
0
512,521
3
W
Fenrir
13,899
496
95
3
0
497,718
0
L
Poseidon
12,760
456
153
5
0
412,781
0
W
Tsukuyomi
18,458
659
220
8
0
507,663
0
W
Heimdallr
8,748
312
14
1
0
102,581
0
L
Ao Kuang
13,246
473
131
5
0
476,197
0
W
Aphrodite
11,670
417
52
2
0
444,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role