Player Matchup

Da Ji
Da Ji
CI Steele
Da Ji
Level 29
God Stats
29W - 29L
1,503 SR
Queue Stats
139W - 132L
1,493 Elo+
Party 1
Ymir
Ymir
ChosenArkanjel
Ymir
Level 145
God Stats
5W - 8L
1,325 SR
Queue Stats
259W - 259L
1,587 Elo+
Party 1
Janus
Janus
RagedZombie420
Janus
Level 105
God Stats
8W - 8L
1,645 SR
Queue Stats
153W - 139L
1,670 Elo+
Party 1
Team Averages
Level 93
1,491 SR
1,583 Elo+

VS

Team Averages
Level 52
1,574 SR
1,407 Elo+
Hachiman
Hachiman
Flamez1357
Hachiman
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 79L
1,505 Elo+
Party 2
Olorun
Olorun
gorumhit123
Olorun
Level 14
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 6L
1,410 Elo+
Solo
Amaterasu
Amaterasu
viny_san
Amaterasu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CI Steele
Da Ji
15
11 / 1 / 7
11,287
806
9,634
10,371
4,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 2 / 10
9,904
707
6,898
10,566
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
6 / 4 / 9
10,556
754
13,825
6,780
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flamez1357
Hachiman
14
5 / 5 / 1
10,114
722
9,166
12,884
4,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
9
0 / 7 / 2
7,876
563
1,834
9,349
2,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
viny_san
Amaterasu
11
1 / 9 / 5
9,277
663
4,323
16,146
12,464
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
6
7
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CI Steele
Da Ji
11
1
7
14.5
W
4
2
10
4.5
L
Hachiman
Flamez1357
Hachiman
5
5
1
1.1
W
6
4
9
2.63
L
Olorun
0
7
2
0.14
L
Amaterasu
viny_san
Amaterasu
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
15,323
27,717
Taken
38,379
16,652
Mitigated
19,513
5,297
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CI Steele
Da Ji
9,634
3,203
0
4,426
10,371
4,322
1,021
657
9,714
0
27,003
W
6,898
912
0
500
10,566
9,930
397
1,125
9,441
31,802
1,036
L
Hachiman
Flamez1357
Hachiman
9,166
4,931
0
854
12,884
4,146
366
9,046
3,460
0
35,379
W
13,825
970
0
371
6,780
2,400
950
180
6,600
51,994
0
L
Olorun
1,834
610
132
1,000
9,349
2,903
202
4,754
4,367
12,868
0
L
Amaterasu
viny_san
Amaterasu
4,323
1,661
0
2,931
16,146
12,464
67
5,907
9,874
0
11,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
27,267
143
Minions Killed
83
0
Camps Cleared
0
768,791
Distance Traveled
586,257
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,287
806
39
3
0
281,571
3
W
Ymir
9,904
707
45
3
0
255,780
4
L
Hachiman
10,114
722
43
3
0
242,610
0
W
Janus
10,556
754
59
4
0
231,440
4
L
Olorun
7,876
563
24
2
0
143,342
0
L
Amaterasu
9,277
663
16
1
0
200,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role