Player Matchup

Set
Set
Faurskov
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,446 Elo+
Party 1
Thor
Thor
FranneFar
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,446 Elo+
Party 1
Medusa
Medusa
ImACNBru
Medusa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
JohnBronson
Cthulhu
Level 14
God Stats
2W - 0L
1,739 SR
Queue Stats
6W - 2L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
Ternvig2
Ao Kuang
Level 8
God Stats
2W - 1L
1,650 SR
Queue Stats
6W - 3L
1,446 Elo+
Party 1
Team Averages
Level 14
1,578 SR
1,446 Elo+

VS

Team Averages
Level 14
1,441 SR
1,388 Elo+
Nemesis
Nemesis
FrechesMörchen
Nemesis
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 11L
1,140 Elo+
Solo
Izanami
Izanami
Kuramaxx
Izanami
Level 23
God Stats
65W - 49L
1,686 SR
Queue Stats
249W - 280L
1,522 Elo+
Party 2
Anubis
Anubis
Mamzz
Anubis
Level 20
God Stats
2W - 3L
1,254 SR
Queue Stats
388W - 358L
1,533 Elo+
Solo
Guan Yu
Guan Yu
OrochimaruSensei
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 127L
1,537 Elo+
Party 2
Bellona
Bellona
fr4sko1234
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
7,733
552
5,789
8,300
2,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
0 / 4 / 4
6,846
489
2,349
8,503
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
ImACNBru
Medusa
11
4 / 4 / 1
7,689
549
4,040
7,649
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
JohnBronson
Cthulhu
11
3 / 3 / 7
7,793
557
5,888
8,249
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Ternvig2
Ao Kuang
13
5 / 0 / 4
8,231
588
8,845
11,766
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,886
420
1,673
8,246
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Kuramaxx
Izanami
14
6 / 2 / 2
8,679
620
5,563
6,742
2,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Mamzz
Anubis
12
6 / 5 / 2
7,531
538
9,690
9,077
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 5 / 9
7,906
565
9,105
11,316
7,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
fr4sko1234
Bellona
1
0 / 0 / 0
4,454
318
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
17
Kills
17
17
Deaths
17
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
6
1
0.92
W
Thor
0
4
4
0.5
L
0
5
1
0.1
W
Medusa
ImACNBru
Medusa
4
4
1
1.13
W
Cthulhu
JohnBronson
Cthulhu
3
3
7
2.17
L
Izanami
Kuramaxx
Izanami
6
2
2
3.5
L
Anubis
Mamzz
Anubis
6
5
2
1.4
L
5
5
9
1.9
W
Ao Kuang
Ternvig2
Ao Kuang
5
0
4
7
L
Bellona
fr4sko1234
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,911
Damage
26,031
44,467
Taken
35,381
15,609
Mitigated
18,049
8,888
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,789
2,253
0
1,320
8,300
2,974
960
776
7,524
0
29,815
W
Thor
2,349
619
0
444
8,503
2,547
249
679
7,824
0
29,496
L
1,673
389
0
817
8,246
2,891
0
3,552
4,694
0
17,614
W
Medusa
ImACNBru
Medusa
4,040
2,211
0
1,404
7,649
1,667
1,198
2,081
5,568
0
36,641
W
Cthulhu
JohnBronson
Cthulhu
5,888
610
183
1,156
8,249
5,019
466
3,663
4,586
14,661
0
L
Izanami
Kuramaxx
Izanami
5,563
3,960
0
2,085
6,742
2,254
2,208
2,051
4,691
0
51,592
L
Anubis
Mamzz
Anubis
9,690
1,048
0
2,784
9,077
4,964
29
5,676
3,401
34,579
0
L
9,105
3,018
851
2,587
11,316
7,940
26
3,454
7,862
0
18,571
W
Ao Kuang
Ternvig2
Ao Kuang
8,845
2,586
0
4,381
11,766
3,402
792
2,491
9,275
48,753
0
L
Bellona
fr4sko1234
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
34,456
264
Minions Killed
235
0
Camps Cleared
0
1,348,769
Distance Traveled
1,063,350
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,733
552
56
4
0
263,180
1
W
Thor
6,846
489
47
3
0
275,966
6
L
Nemesis
5,886
420
36
3
0
257,390
0
W
Medusa
7,689
549
66
5
0
240,143
1
W
Cthulhu
7,793
557
21
2
0
278,441
1
L
Izanami
8,679
620
107
8
0
271,350
2
L
Anubis
7,531
538
67
5
0
242,809
5
L
Guan Yu
7,906
565
25
2
0
291,801
1
W
Ao Kuang
8,231
588
74
5
0
291,039
0
L
Bellona
4,454
318
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role