Player Matchup

Kuzenbo
Kuzenbo
Bronze III
DualGhost4557
Kuzenbo
Bronze III
Level 65
God Stats
1W - 0L
1,888 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
NeonKnightro
Guan Yu
Bronze III
Level 87
God Stats
5W - 2L
1,619 SR
Queue Stats
16W - 14L
1,512 MMR
Party 2
Cupid
Cupid
Bronze III
ReignCharge
Cupid
Bronze III
Level 88
God Stats
3W - 0L
1,844 SR
Queue Stats
13W - 17L
1,493 MMR
Solo
Thor
Thor
Gold III
Your Big Mama
Thor
Gold III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 159L
1,497 MMR
Solo
The Morrigan
The Morrigan
Silver II
keni_vaneer
The Morrigan
Silver II
Level 109
God Stats
2W - 4L
1,643 SR
Queue Stats
28W - 21L
1,479 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,699 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,397 SR
1,496 MMR
Set
Set
Gold III
EternalATK
Set
Gold III
Level 111
God Stats
7W - 4L
1,593 SR
Queue Stats
126W - 125L
1,497 MMR
Solo
Kukulkan
Kukulkan
Bronze III
LuisDXL
Kukulkan
Bronze III
Level 106
God Stats
0W - 3L
1,293 SR
Queue Stats
53W - 44L
1,500 MMR
Party 1
Neith
Neith
Bronze III
Meg Mug
Neith
Bronze III
Level 103
God Stats
5W - 6L
1,500 SR
Queue Stats
28W - 30L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
PL MxJapones
Cu Chulainn
Gold III
Level 65
God Stats
0W - 6L
1,098 SR
Queue Stats
30W - 37L
1,491 MMR
Solo
Cthulhu
Cthulhu
Gold II
mix_123_2
Cthulhu
Gold II
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
377W - 387L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
3 / 2 / 10
10,377
451
7,274
15,959
19,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
NeonKnightro
Guan Yu
20
3 / 0 / 5
13,404
583
14,015
17,205
19,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 2 / 7
12,728
553
12,679
18,241
8,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 11
12,473
542
12,482
17,205
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
keni_vaneer
The Morrigan
20
11 / 3 / 6
13,169
573
21,603
12,442
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OsirisAphroditeYemojaCabrakanScylla

VS

Bans
ApolloIzanamiThanatosAwilixNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
11,435
497
11,081
22,250
8,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
LuisDXL
Kukulkan
16
1 / 7 / 0
10,179
443
3,692
14,199
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Meg Mug
Neith
17
1 / 5 / 3
11,242
489
12,261
15,467
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PL MxJapones
Cu Chulainn
18
0 / 5 / 0
10,745
467
9,786
18,716
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
mix_123_2
Cthulhu
16
5 / 5 / 0
11,472
499
10,720
19,559
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
28
Kills
9
9
Deaths
28
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
2
10
4
L
2
6
3
0.58
L
Kukulkan
LuisDXL
Kukulkan
1
7
0
0.14
L
Neith
Meg Mug
Neith
1
5
3
0.5
W
Guan Yu
NeonKnightro
Guan Yu
3
0
5
5.5
L
Cu Chulainn
PL MxJapones
Cu Chulainn
0
5
0
0
W
5
2
7
4.25
W
6
2
11
5.75
W
The Morrigan
keni_vaneer
The Morrigan
11
3
6
4.67
L
Cthulhu
mix_123_2
Cthulhu
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,053
Damage
47,540
81,052
Taken
90,191
60,452
Mitigated
51,258
31,683
Healing
21,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,274
3,022
621
1,559
15,959
19,087
328
3,949
11,987
32,138
0
L
11,081
4,031
0
7,511
22,250
8,483
674
7,905
14,033
0
93,713
L
Kukulkan
LuisDXL
Kukulkan
3,692
196
0
872
14,199
4,781
0
7,534
6,273
59,535
0
L
Neith
Meg Mug
Neith
12,261
5,826
0
5,572
15,467
5,556
780
1,102
14,327
0
77,278
W
Guan Yu
NeonKnightro
Guan Yu
14,015
2,993
527
6,896
17,205
19,534
3,438
136
16,394
377
107,357
L
Cu Chulainn
PL MxJapones
Cu Chulainn
9,786
1,047
0
4,879
18,716
14,534
360
3,334
15,324
190
76,586
W
12,679
9,518
212
11,818
18,241
8,835
798
4,259
13,932
0
106,695
W
12,482
2,790
0
7,863
17,205
7,592
90
2,554
14,626
0
83,031
W
The Morrigan
keni_vaneer
The Morrigan
21,603
3,751
300
1,887
12,442
5,404
163
3,704
8,713
75,369
3,502
L
Cthulhu
mix_123_2
Cthulhu
10,720
395
142
2,358
19,559
17,904
0
5,794
13,535
42,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,151
Gold Earned
55,073
678
Minions Killed
634
0
Camps Cleared
0
2,207,793
Distance Traveled
2,020,618
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,377
451
50
2
0
443,132
2
L
Set
11,435
497
153
7
0
417,775
1
L
Kukulkan
10,179
443
134
6
0
391,759
2
L
Neith
11,242
489
140
6
0
375,849
7
W
Guan Yu
13,404
583
212
9
0
474,109
3
L
Cu Chulainn
10,745
467
150
7
0
392,933
5
W
Cupid
12,728
553
166
7
0
413,707
1
W
Thor
12,473
542
111
5
0
458,874
8
W
The Morrigan
13,169
573
139
6
0
417,971
4
L
Cthulhu
11,472
499
57
2
0
442,302
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role