Player Matchup

Heimdallr
Heimdallr
JysusECM45
Heimdallr
Level 27
God Stats
17W - 24L
1,511 SR
Queue Stats
21W - 34L
1,587 Elo+
Solo
Bakasura
Bakasura
Servu00
Bakasura
Level 27
God Stats
2W - 1L
1,454 SR
Queue Stats
29W - 24L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
Sîìíľ
Sun Wukong
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
YoungLordEisen
Neith
Level 18
God Stats
15W - 9L
1,881 SR
Queue Stats
16W - 9L
1,781 Elo+
Solo
Chang'e
Chang'e
neowurld
Chang'e
Level 29
God Stats
84W - 56L
1,670 SR
Queue Stats
406W - 402L
1,600 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,608 Elo+

VS

Team Averages
Level 16
1,590 SR
1,492 Elo+
Ganesha
Ganesha
Aeroteaka
Ganesha
Level 21
God Stats
45W - 40L
1,717 SR
Queue Stats
296W - 273L
1,696 Elo+
Solo
Artemis
Artemis
JanJanMattel
Artemis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,125 Elo+
Solo
Cupid
Cupid
Manny0917
Cupid
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,463 Elo+
Solo
Heimdallr
Heimdallr
golihat17
Heimdallr
Level 18
God Stats
6W - 3L
1,856 SR
Queue Stats
20W - 14L
1,631 Elo+
Solo
Tiamat
Tiamat
remzergod1
Tiamat
Level 30
God Stats
4W - 5L
1,377 SR
Queue Stats
50W - 42L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JysusECM45
Heimdallr
20
10 / 9 / 13
15,158
1,011
26,134
26,215
11,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Servu00
Bakasura
20
3 / 7 / 18
13,870
925
14,796
25,310
11,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Sîìíľ
Sun Wukong
20
3 / 7 / 17
14,282
952
16,991
26,598
24,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 1 / 16
15,516
1,034
29,619
12,700
5,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
neowurld
Chang'e
20
8 / 1 / 16
15,397
1,026
21,836
20,468
10,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aeroteaka
Ganesha
20
1 / 5 / 23
15,399
1,027
27,352
34,053
45,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
JanJanMattel
Artemis
20
2 / 11 / 12
14,290
953
5,388
22,935
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cupid
Manny0917
Cupid
20
4 / 2 / 11
13,730
915
8,537
12,809
5,547
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
golihat17
Heimdallr
20
8 / 7 / 10
14,978
999
23,387
24,356
12,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
remzergod1
Tiamat
20
10 / 7 / 13
16,670
1,111
40,798
24,481
20,214
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
94
32
Kills
25
25
Deaths
32
80
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aeroteaka
Ganesha
1
5
23
2.5
L
Artemis
JanJanMattel
Artemis
2
11
12
0.73
W
Heimdallr
JysusECM45
Heimdallr
10
9
13
1.83
L
Cupid
Manny0917
Cupid
4
2
11
4.75
W
Bakasura
Servu00
Bakasura
3
7
18
1.71
W
Sun Wukong
Sîìíľ
Sun Wukong
3
7
17
1.64
W
8
1
16
16
L
Heimdallr
golihat17
Heimdallr
8
7
10
1.86
W
Chang'e
neowurld
Chang'e
8
1
16
16
L
Tiamat
remzergod1
Tiamat
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,376
Damage
105,462
111,291
Taken
118,634
62,999
Mitigated
96,980
33,284
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aeroteaka
Ganesha
27,352
3,278
1,401
2,848
34,053
45,656
0
7,311
26,209
44,679
0
L
Artemis
JanJanMattel
Artemis
5,388
2,764
0
1,348
22,935
12,865
0
2,758
19,808
0
15,998
W
Heimdallr
JysusECM45
Heimdallr
26,134
18,814
0
7,554
26,215
11,267
0
16,179
9,806
0
58,776
L
Cupid
Manny0917
Cupid
8,537
3,788
819
3,461
12,809
5,547
0
4,238
8,154
168
23,408
W
Bakasura
Servu00
Bakasura
14,796
9,915
0
3,166
25,310
11,300
0
14,853
10,226
0
20,413
W
Sun Wukong
Sîìíľ
Sun Wukong
16,991
3,832
0
5,560
26,598
24,795
0
15,467
10,754
0
31,562
W
29,619
14,717
0
2,692
12,700
5,205
0
6,503
6,053
0
72,593
L
Heimdallr
golihat17
Heimdallr
23,387
10,766
0
3,350
24,356
12,698
0
1,907
21,655
0
64,523
W
Chang'e
neowurld
Chang'e
21,836
831
5,437
8,875
20,468
10,432
0
14,127
6,134
54,447
0
L
Tiamat
remzergod1
Tiamat
40,798
3,679
0
5,198
24,481
20,214
0
5,622
18,329
94,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,223
Gold Earned
75,067
333
Minions Killed
311
7
Camps Cleared
5
1,251,003
Distance Traveled
1,307,664
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
15,399
1,027
1
0
0
328,463
0
L
Artemis
14,290
953
28
2
0
153,496
3
W
Heimdallr
15,158
1,011
80
5
1
185,366
0
L
Cupid
13,730
915
40
3
0
214,639
2
W
Bakasura
13,870
925
28
2
0
262,876
2
W
Sun Wukong
14,282
952
46
3
1
270,213
0
W
Neith
15,516
1,034
110
7
4
237,554
0
L
Heimdallr
14,978
999
90
6
1
322,179
0
W
Chang'e
15,397
1,026
69
5
1
294,994
1
L
Tiamat
16,670
1,111
152
10
4
288,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role