Player Matchup

Bellona
Bellona
Draveus
Bellona
Level 127
God Stats
4W - 5L
1,771 SR
Queue Stats
122W - 128L
1,585 Elo+
Party 3
Ullr
Ullr
KRUSTYSACK
Ullr
Level 102
God Stats
11W - 5L
1,759 SR
Queue Stats
74W - 51L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
Mystrierik
Baron Samedi
Level 37
God Stats
1W - 3L
1,615 SR
Queue Stats
26W - 19L
1,605 Elo+
Party 2
Achilles
Achilles
RoonEDH
Achilles
Level 29
God Stats
3W - 3L
1,160 SR
Queue Stats
29W - 29L
1,645 Elo+
Party 3
Scylla
Scylla
Spasarthai
Scylla
Level 15
God Stats
3W - 4L
1,657 SR
Queue Stats
26W - 16L
1,621 Elo+
Party 2
Team Averages
Level 62
1,592 SR
1,619 Elo+

VS

Team Averages
Level 77
1,567 SR
1,627 Elo+
Thanatos
Thanatos
Archy14
Thanatos
Level 103
God Stats
9W - 4L
1,653 SR
Queue Stats
107W - 92L
1,728 Elo+
Party 1
Tiamat
Tiamat
Azurle13
Tiamat
Level 108
God Stats
25W - 23L
1,568 SR
Queue Stats
127W - 126L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ezbreezyy
Cu Chulainn
Level 43
God Stats
57W - 51L
1,568 SR
Queue Stats
1,199W - 1,153L
1,520 Elo+
Solo
Tyr
Tyr
no more tags60
Tyr
Level 24
God Stats
14W - 15L
1,544 SR
Queue Stats
67W - 53L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
splitmuffin28
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Draveus
Bellona
19
4 / 9 / 7
12,808
512
14,073
21,898
16,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 4 / 6
12,974
519
21,064
19,020
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Mystrierik
Baron Samedi
16
3 / 6 / 9
10,850
434
12,796
16,205
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RoonEDH
Achilles
17
6 / 5 / 2
11,558
462
11,673
20,743
22,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Spasarthai
Scylla
14
0 / 8 / 3
9,260
370
5,640
9,999
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archy14
Thanatos
20
12 / 4 / 3
15,348
614
11,879
22,707
10,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Azurle13
Tiamat
20
14 / 2 / 11
15,539
622
28,498
19,185
17,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
Ezbreezyy
Cu Chulainn
20
2 / 5 / 10
13,973
559
13,494
22,105
16,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 6 / 17
12,559
502
3,543
20,426
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
splitmuffin28
Danzaburou
19
4 / 5 / 1
13,531
541
8,121
18,792
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
22
Kills
32
32
Deaths
22
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Archy14
Thanatos
12
4
3
3.38
W
Tiamat
Azurle13
Tiamat
14
2
11
9.75
L
Bellona
Draveus
Bellona
4
9
7
0.83
W
Cu Chulainn
Ezbreezyy
Cu Chulainn
2
5
10
1.4
L
9
4
6
3
L
Baron Samedi
Mystrierik
Baron Samedi
3
6
9
1.25
L
Achilles
RoonEDH
Achilles
6
5
2
1.4
L
Scylla
Spasarthai
Scylla
0
8
3
0.19
W
0
6
17
1.42
W
Danzaburou
splitmuffin28
Danzaburou
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,246
Damage
65,535
87,865
Taken
103,215
57,354
Mitigated
68,408
17,782
Healing
48,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Archy14
Thanatos
11,879
3,327
0
18,782
22,707
10,568
2,969
3,822
18,544
0
114,780
W
Tiamat
Azurle13
Tiamat
28,498
2,876
392
9,110
19,185
17,919
1,915
4,574
14,146
114,911
0
L
Bellona
Draveus
Bellona
14,073
7,760
0
987
21,898
16,961
157
7,968
13,554
0
88,332
W
Cu Chulainn
Ezbreezyy
Cu Chulainn
13,494
979
0
6,191
22,105
16,194
0
3,144
18,365
12,500
72,803
L
21,064
10,973
0
5,166
19,020
8,238
612
6,934
11,946
0
104,726
L
Baron Samedi
Mystrierik
Baron Samedi
12,796
1,164
1,276
4,608
16,205
6,626
0
5,852
10,177
58,927
0
L
Achilles
RoonEDH
Achilles
11,673
2,301
0
4,189
20,743
22,480
609
6,937
13,674
9,609
38,435
L
Scylla
Spasarthai
Scylla
5,640
308
0
1,556
9,999
3,049
0
2,702
6,993
49,641
0
W
3,543
501
0
4,459
20,426
16,400
1,027
4,848
15,138
0
27,572
W
Danzaburou
splitmuffin28
Danzaburou
8,121
4,067
0
9,707
18,792
7,327
5,027
4,170
14,282
0
101,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
70,950
599
Minions Killed
636
0
Camps Cleared
0
2,093,445
Distance Traveled
2,345,100
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,348
614
178
7
0
507,893
1
W
Tiamat
15,539
622
142
6
0
476,418
8
L
Bellona
12,808
512
153
6
0
457,450
1
W
Cu Chulainn
13,973
559
127
5
0
432,765
3
L
Ullr
12,974
519
159
6
0
432,209
3
L
Baron Samedi
10,850
434
86
3
0
428,196
10
L
Achilles
11,558
462
87
3
0
494,384
1
L
Scylla
9,260
370
114
5
0
281,206
6
W
Tyr
12,559
502
41
2
0
510,775
2
W
Danzaburou
13,531
541
148
6
0
417,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role