Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JusThtSimp
Thanatos
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
78W - 90L
1,578 Elo+
Solo
Ullr
Ullr
PATS 4 LIFE1287
Ullr
Level 27
God Stats
9W - 14L
1,481 SR
Queue Stats
285W - 261L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Plight of Midas
Kukulkan
Level 29
God Stats
6W - 2L
1,734 SR
Queue Stats
67W - 43L
1,508 Elo+
Solo
Jormungandr
Jormungandr
jxrddean
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 434L
1,455 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,525 Elo+

VS

Team Averages
Level 19
1,529 SR
1,530 Elo+
Anubis
Anubis
BAMFsavage24
Anubis
Level 28
God Stats
88W - 94L
1,566 SR
Queue Stats
243W - 243L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Ivo0410
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,436 Elo+
Solo
Guan Yu
Guan Yu
REEEEEEEEE77
Guan Yu
Level 27
God Stats
11W - 9L
1,523 SR
Queue Stats
237W - 194L
1,552 Elo+
Solo
Set
Set
We_Must_Forget_
Set
Level 5
God Stats
9W - 4L
1,555 SR
Queue Stats
34W - 19L
1,595 Elo+
Solo
Chang'e
Chang'e
yaIIa
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 6 / 4
6,202
517
4,515
9,447
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
JusThtSimp
Thanatos
9
2 / 8 / 0
5,875
490
3,673
9,688
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,541
462
3,549
7,470
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
12
2 / 1 / 0
6,464
539
5,377
3,767
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jxrddean
Jormungandr
9
2 / 5 / 1
5,527
461
4,340
8,022
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 2 / 0
7,602
634
4,064
6,823
4,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Ivo0410
Jormungandr
3
0 / 2 / 1
4,235
353
250
1,539
291
Guan Yu
REEEEEEEEE77
Guan Yu
11
4 / 1 / 3
6,622
552
5,854
8,783
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
13 / 0 / 2
8,577
715
8,835
7,400
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
yaIIa
Chang'e
11
2 / 2 / 4
6,599
550
5,456
7,379
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
22
22
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
4
0.33
W
Anubis
3
2
0
1.5
W
Jormungandr
Ivo0410
Jormungandr
0
2
1
0.25
L
Thanatos
JusThtSimp
Thanatos
2
8
0
0.25
L
1
2
1
0.75
L
Kukulkan
2
1
0
2
W
Guan Yu
REEEEEEEEE77
Guan Yu
4
1
3
5.5
W
13
0
2
14
L
Jormungandr
jxrddean
Jormungandr
2
5
1
0.5
W
Chang'e
yaIIa
Chang'e
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,454
Damage
24,459
38,394
Taken
31,924
13,375
Mitigated
16,097
11,313
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,515
1,493
0
2,204
9,447
3,860
0
5,775
3,256
0
23,422
W
Anubis
4,064
377
0
2,853
6,823
4,043
496
4,994
1,829
44,148
0
W
Jormungandr
Ivo0410
Jormungandr
250
250
0
0
1,539
291
36
511
1,003
1,700
0
L
Thanatos
JusThtSimp
Thanatos
3,673
1,160
0
4,261
9,688
2,573
110
1,458
8,149
0
26,527
L
3,549
2,062
0
3,196
7,470
1,538
52
0
7,320
0
26,978
L
Kukulkan
5,377
733
0
0
3,767
901
0
1,773
1,952
37,039
0
W
Guan Yu
REEEEEEEEE77
Guan Yu
5,854
1,588
119
2,704
8,783
6,587
268
3,222
5,236
0
26,799
W
8,835
4,782
0
3,895
7,400
3,066
0
348
7,052
0
46,664
L
Jormungandr
jxrddean
Jormungandr
4,340
1,426
0
1,652
8,022
4,503
0
250
7,616
21,304
0
W
Chang'e
yaIIa
Chang'e
5,456
438
276
3,026
7,379
2,110
876
292
7,087
29,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
33,635
244
Minions Killed
317
0
Camps Cleared
0
1,121,425
Distance Traveled
1,031,989
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,202
517
51
4
0
197,984
3
W
Anubis
7,602
634
110
9
0
198,393
0
W
Jormungandr
4,235
353
2
0
0
71,037
0
L
Thanatos
5,875
490
46
4
0
234,777
0
L
Ullr
5,541
462
45
4
0
210,890
0
L
Kukulkan
6,464
539
75
6
0
254,484
1
W
Guan Yu
6,622
552
54
5
0
262,728
1
W
Set
8,577
715
89
7
0
275,767
4
L
Jormungandr
5,527
461
27
2
0
223,290
1
W
Chang'e
6,599
550
62
5
0
224,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role