Player Matchup

Cthulhu
Cthulhu
Khón
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 2
Tiamat
Tiamat
NRCAMAJ
Tiamat
Level 76
God Stats
2W - 0L
1,515 SR
Queue Stats
11W - 10L
1,717 Elo+
Party 2
Odin
Odin
Rojito117
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 2
Chiron
Chiron
SteelThySoul
Chiron
Level 27
God Stats
5W - 1L
1,872 SR
Queue Stats
28W - 28L
1,638 Elo+
Solo
Agni
Agni
william70002
Agni
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,556 Elo+
Party 2
Team Averages
Level 30
1,577 SR
1,605 Elo+

VS

Team Averages
Level 40
1,455 SR
1,556 Elo+
Thor
Thor
DonutProbe
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,187 Elo+
Solo
Baron Samedi
Baron Samedi
Mojaymon
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,274 Elo+
Solo
Cernunnos
Cernunnos
Pertention
Cernunnos
Level 158
God Stats
1W - 1L
1,560 SR
Queue Stats
12W - 12L
1,745 Elo+
Party 1
Discordia
Discordia
RoyaltyDivinity
Discordia
Level 28
God Stats
4W - 5L
1,217 SR
Queue Stats
232W - 116L
1,743 Elo+
Solo
Thoth
Thoth
thesauceprovider
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khón
Cthulhu
18
6 / 1 / 14
11,158
1,014
11,253
12,701
13,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
NRCAMAJ
Tiamat
18
6 / 4 / 9
11,173
1,016
17,663
14,311
8,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
1 / 3 / 11
9,879
898
4,148
11,620
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
18
5 / 0 / 12
11,602
1,055
12,207
6,806
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 2 / 12
10,897
991
13,326
10,170
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

226

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
8,130
739
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Mojaymon
Baron Samedi
15
1 / 4 / 4
9,229
839
974
11,245
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Pertention
Cernunnos
17
9 / 6 / 1
12,391
1,126
22,660
24,775
9,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RoyaltyDivinity
Discordia
17
0 / 2 / 8
10,514
956
19,909
8,602
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 10 / 9
9,820
893
8,249
17,379
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
22
Kills
10
10
Deaths
22
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
Khón
Cthulhu
6
1
14
13
L
Baron Samedi
Mojaymon
Baron Samedi
1
4
4
0.75
W
Tiamat
NRCAMAJ
Tiamat
6
4
9
2.63
L
Cernunnos
Pertention
Cernunnos
9
6
1
1.58
W
Odin
1
3
11
2.17
L
Discordia
RoyaltyDivinity
Discordia
0
2
8
2
W
Chiron
5
0
12
11
L
0
10
9
0.45
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,597
Damage
51,792
55,608
Taken
62,001
40,557
Mitigated
23,892
9,476
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Khón
Cthulhu
11,253
745
220
432
12,701
13,692
0
6,364
6,337
16,229
0
L
Baron Samedi
Mojaymon
Baron Samedi
974
174
0
51
11,245
4,543
0
8,142
2,854
4,278
0
W
Tiamat
NRCAMAJ
Tiamat
17,663
1,118
0
2,720
14,311
8,594
0
8,559
5,752
45,077
0
L
Cernunnos
Pertention
Cernunnos
22,660
14,053
0
8,140
24,775
9,373
0
15,344
8,669
0
55,793
W
Odin
4,148
1,314
0
431
11,620
11,639
0
5,748
5,872
0
9,406
L
Discordia
RoyaltyDivinity
Discordia
19,909
354
0
2,757
8,602
3,592
0
5,422
3,010
61,306
0
W
Chiron
12,207
4,555
1,563
1,787
6,806
2,569
0
4,051
2,755
0
42,001
L
8,249
889
0
451
17,379
6,384
0
11,995
4,851
21,884
0
W
13,326
667
644
1,679
10,170
4,063
0
4,410
5,760
37,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,709
Gold Earned
50,084
225
Minions Killed
236
7
Camps Cleared
8
991,295
Distance Traveled
642,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,130
739
0
0
0
0
0
W
Cthulhu
11,158
1,014
15
1
0
212,239
1
L
Baron Samedi
9,229
839
15
1
1
103,962
1
W
Tiamat
11,173
1,016
51
5
1
205,232
0
L
Cernunnos
12,391
1,126
76
7
5
187,372
0
W
Odin
9,879
898
15
1
1
172,543
1
L
Discordia
10,514
956
119
11
1
192,777
1
W
Chiron
11,602
1,055
73
7
2
208,119
0
L
Thoth
9,820
893
26
2
1
158,542
0
W
Agni
10,897
991
71
6
3
193,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role