Player Matchup

King Arthur
King Arthur
Big_PaapaLouis
King Arthur
Level 26
God Stats
3W - 1L
1,818 SR
Queue Stats
19W - 18L
1,518 Elo+
Solo
Pele
Pele
DysFunction43
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Hectic Sunset
Cthulhu
Level 23
God Stats
88W - 59L
1,588 SR
Queue Stats
239W - 228L
1,547 Elo+
Solo
Amaterasu
Amaterasu
Icedragon3679
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Solo
Neith
Neith
SAADAM74
Neith
Level 15
God Stats
4W - 4L
1,501 SR
Queue Stats
133W - 114L
1,529 Elo+
Solo
Team Averages
Level 19
1,581 SR
1,502 Elo+

VS

Team Averages
Level 18
1,575 SR
1,480 Elo+
Tiamat
Tiamat
AreLadyofSorrows
Tiamat
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 142L
1,288 Elo+
Party 1
Loki
Loki
Sidneylil
Loki
Level 17
God Stats
5W - 10L
1,299 SR
Queue Stats
88W - 64L
1,562 Elo+
Solo
Kali
Kali
Warrtortle
Kali
Level 29
God Stats
9W - 5L
1,879 SR
Queue Stats
55W - 50L
1,647 Elo+
Solo
Hel
Hel
lilithsblackmoon
Hel
Level 18
God Stats
9W - 9L
1,380 SR
Queue Stats
153W - 170L
1,401 Elo+
Party 1
Agni
Agni
xKaoTicKyLe
Agni
Level 8
God Stats
4W - 1L
1,815 SR
Queue Stats
34W - 30L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big_PaapaLouis
King Arthur
20
15 / 8 / 19
16,479
1,177
28,946
25,971
32,042
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
18 / 5 / 15
17,623
1,259
36,094
27,518
11,914
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
20
3 / 3 / 24
13,892
992
18,998
17,887
23,926
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Icedragon3679
Amaterasu
20
0 / 12 / 22
12,712
908
5,300
20,931
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
SAADAM74
Neith
20
6 / 3 / 20
13,969
998
26,270
14,636
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 18
13,476
963
14,862
28,731
22,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
18
7 / 7 / 10
12,723
909
16,085
16,777
5,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 10 / 19
14,493
1,035
26,539
36,054
14,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 9 / 24
13,673
977
24,651
25,129
10,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
8 / 2 / 15
14,354
1,025
16,357
16,471
6,861
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
117
42
Kills
31
31
Deaths
42
100
Assists
86
Player
Kills
Deaths
Assists
KDA
L
6
14
18
1.07
W
King Arthur
Big_PaapaLouis
King Arthur
15
8
19
3.06
W
18
5
15
5.1
W
Cthulhu
3
3
24
5
W
Amaterasu
Icedragon3679
Amaterasu
0
12
22
0.92
W
Neith
SAADAM74
Neith
6
3
20
5.33
L
Loki
7
7
10
1.71
L
7
10
19
1.65
L
3
9
24
1.67
L
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,608
Damage
98,494
106,943
Taken
123,162
87,736
Mitigated
59,626
15,773
Healing
28,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,862
3,435
303
2,712
28,731
22,719
0
5,291
23,019
36,295
0
W
King Arthur
Big_PaapaLouis
King Arthur
28,946
3,609
0
1,051
25,971
32,042
0
15,109
10,862
0
40,574
W
36,094
12,270
0
7,755
27,518
11,914
0
12,691
14,827
0
73,137
W
Cthulhu
18,998
1,252
0
746
17,887
23,926
0
9,074
8,813
43,634
0
W
Amaterasu
Icedragon3679
Amaterasu
5,300
1,866
0
1,164
20,931
12,721
0
14,052
6,879
0
14,437
W
Neith
SAADAM74
Neith
26,270
13,921
303
4,754
14,636
7,133
0
4,944
9,692
0
49,374
L
Loki
16,085
3,571
0
241
16,777
5,331
0
1,790
14,863
0
31,599
L
26,539
19,538
0
8,783
36,054
14,233
0
5,885
29,671
0
42,972
L
24,651
4,942
7,708
6,537
25,129
10,482
0
3,448
21,490
42,616
0
L
16,357
2,321
0
2,001
16,471
6,861
0
1,647
14,675
37,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,675
Gold Earned
68,719
242
Minions Killed
219
5
Camps Cleared
8
1,214,257
Distance Traveled
1,264,045
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,476
963
43
3
1
243,088
0
W
King Arthur
16,479
1,177
27
2
0
240,198
0
W
Pele
17,623
1,259
95
7
2
289,713
0
W
Cthulhu
13,892
992
56
4
1
279,723
0
W
Amaterasu
12,712
908
16
1
2
178,060
0
W
Neith
13,969
998
48
3
0
226,563
0
L
Loki
12,723
909
25
2
2
244,412
0
L
Kali
14,493
1,035
23
2
4
277,441
1
L
Hel
13,673
977
55
4
1
262,804
0
L
Agni
14,354
1,025
73
5
0
236,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role