Player Matchup

Bellona
Bellona
Choco_Evolution2
Bellona
Level 67
God Stats
12W - 8L
1,628 SR
Queue Stats
173W - 154L
1,457 Elo+
Party 2
Chiron
Chiron
FGR-RampageRush
Chiron
Level 61
God Stats
7W - 5L
1,302 SR
Queue Stats
92W - 92L
1,418 Elo+
Party 2
Arachne
Arachne
HuskyW
Arachne
Level 69
God Stats
12W - 11L
1,651 SR
Queue Stats
66W - 93L
1,507 Elo+
Solo
Olorun
Olorun
Kurai wolfX5
Olorun
Level 42
God Stats
2W - 0L
1,418 SR
Queue Stats
63W - 95L
1,386 Elo+
Party 2
Ymir
Ymir
SR_Homunculo-
Ymir
Level 47
God Stats
16W - 15L
1,505 SR
Queue Stats
104W - 94L
1,454 Elo+
Party 2
Team Averages
Level 57
1,501 SR
1,444 Elo+

VS

Team Averages
Level 44
1,484 SR
1,412 Elo+
Anubis
Anubis
ClayMAN332
Anubis
Level 21
God Stats
35W - 50L
1,631 SR
Queue Stats
254W - 323L
1,478 Elo+
Party 1
Nemesis
Nemesis
EyeQ 2G
Nemesis
Level 43
God Stats
36W - 49L
1,486 SR
Queue Stats
162W - 217L
1,416 Elo+
Party 1
Hades
Hades
Ultradragon8008
Hades
Level 47
God Stats
90W - 90L
1,453 SR
Queue Stats
130W - 144L
1,368 Elo+
Solo
Ra
Ra
mexipeng
Ra
Level 67
God Stats
20W - 32L
1,479 SR
Queue Stats
443W - 505L
1,401 Elo+
Solo
Athena
Athena
quick scooper88
Athena
Level 41
God Stats
48W - 55L
1,369 SR
Queue Stats
522W - 566L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,463
557
6,598
10,571
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 4
8,525
501
8,084
9,661
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
HuskyW
Arachne
16
4 / 2 / 3
9,407
553
7,080
11,620
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
14
2 / 2 / 5
8,494
500
9,309
11,392
4,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 6
8,661
509
6,148
11,303
6,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClayMAN332
Anubis
12
1 / 5 / 0
8,007
471
4,871
9,651
6,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
EyeQ 2G
Nemesis
13
2 / 4 / 3
7,952
468
6,412
15,780
5,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 1 / 1
9,769
575
12,165
12,693
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,151
421
5,535
7,434
2,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 1
7,752
456
3,928
12,156
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
10
10
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Anubis
ClayMAN332
Anubis
1
5
0
0.2
L
Nemesis
EyeQ 2G
Nemesis
2
4
3
0.88
W
4
1
4
6
W
Arachne
HuskyW
Arachne
4
2
3
2.75
W
Olorun
2
2
5
2.25
W
3
1
6
6
L
6
1
1
6.5
L
0
4
2
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
32,911
54,547
Taken
57,714
28,428
Mitigated
26,071
24,315
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,598
1,957
0
1,892
10,571
8,191
356
5,359
5,212
0
53,236
L
Anubis
ClayMAN332
Anubis
4,871
364
0
2,526
9,651
6,074
162
949
8,702
40,367
0
L
Nemesis
EyeQ 2G
Nemesis
6,412
2,819
0
7,199
15,780
5,944
0
1,814
13,966
0
41,273
W
8,084
3,851
1,372
6,654
9,661
3,270
2,281
4,093
5,568
0
48,488
W
Arachne
HuskyW
Arachne
7,080
5,921
0
6,458
11,620
5,469
440
2,712
8,908
0
53,024
W
Olorun
9,309
4,160
672
5,653
11,392
4,708
1,338
7,561
3,831
45,655
0
W
6,148
941
819
795
11,303
6,790
270
6,774
4,529
31,314
0
L
12,165
787
142
8,140
12,693
5,479
1,228
6,601
6,092
68,028
0
L
5,535
888
1,160
1,655
7,434
2,349
60
2,030
5,404
42,100
0
L
3,928
800
0
3,496
12,156
6,225
0
4,063
8,093
32,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
40,631
443
Minions Killed
428
0
Camps Cleared
0
1,585,197
Distance Traveled
1,523,708
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,463
557
123
7
0
290,286
0
L
Anubis
8,007
471
83
5
0
251,727
5
L
Nemesis
7,952
468
74
4
0
292,327
0
W
Chiron
8,525
501
76
4
0
283,458
1
W
Arachne
9,407
553
109
6
0
367,949
2
W
Olorun
8,494
500
84
5
0
335,304
2
W
Ymir
8,661
509
51
3
0
308,200
7
L
Hades
9,769
575
137
8
0
302,355
0
L
Ra
7,151
421
77
5
0
303,673
1
L
Athena
7,752
456
57
3
0
373,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role