Player Matchup

Set
Set
ACE_6930
Set
Level 109
God Stats
6W - 7L
1,514 SR
Queue Stats
118W - 90L
1,488 Elo+
Party 2
Hades
Hades
Aeortix
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,412 Elo+
Party 2
Osiris
Osiris
JET159796
Osiris
Level 89
God Stats
2W - 1L
1,771 SR
Queue Stats
22W - 20L
1,317 Elo+
Party 2
Cupid
Cupid
TTV_BioDueI
Cupid
Level 11
God Stats
1W - 1L
1,316 SR
Queue Stats
9W - 6L
1,552 Elo+
Party 2
Ymir
Ymir
kevin21lols
Ymir
Level 27
God Stats
1W - 1L
1,556 SR
Queue Stats
3W - 1L
1,274 Elo+
Party 2
Team Averages
Level 50
1,531 SR
1,409 Elo+

VS

Team Averages
Level 19
1,528 SR
1,420 Elo+
Da Ji
Da Ji
CarbonRedFox
Da Ji
Level 16
God Stats
2W - 6L
1,483 SR
Queue Stats
108W - 109L
1,418 Elo+
Party 1
Terra
Terra
DiabolikalMush
Terra
Level 27
God Stats
32W - 24L
1,592 SR
Queue Stats
207W - 198L
1,491 Elo+
Solo
Discordia
Discordia
Incekawaii
Discordia
Level 18
God Stats
6W - 5L
1,593 SR
Queue Stats
228W - 215L
1,443 Elo+
Solo
Anhur
Anhur
TheMissTex
Anhur
Level 26
God Stats
1W - 3L
1,473 SR
Queue Stats
39W - 30L
1,511 Elo+
Party 1
Bellona
Bellona
official_Eray28
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 3
11,284
594
11,769
16,597
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Aeortix
Hades
14
3 / 4 / 7
9,188
484
7,022
12,081
5,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
JET159796
Osiris
19
11 / 2 / 4
11,984
631
12,373
13,811
11,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 0 / 4
9,635
507
5,464
9,406
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
5,728
301
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,106
427
4,352
12,354
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 2
7,342
386
6,625
13,409
8,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Incekawaii
Discordia
15
3 / 6 / 1
9,141
481
6,992
10,100
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
12
0 / 6 / 0
7,058
371
3,328
10,384
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 2
8,262
435
4,273
15,180
14,423
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
27
Kills
5
8
Deaths
27
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
Hades
Aeortix
Hades
3
4
7
1.63
L
0
5
1
0.1
L
0
3
2
0.33
L
Discordia
Incekawaii
Discordia
3
6
1
0.58
W
Osiris
JET159796
Osiris
11
2
4
6.5
W
3
0
4
5
L
Anhur
0
6
0
0
W
0
0
0
0
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
25,570
51,895
Taken
61,427
29,610
Mitigated
33,102
25,199
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,769
4,535
0
9,293
16,597
8,064
0
4,907
11,564
0
96,180
W
Hades
Aeortix
Hades
7,022
685
155
4,109
12,081
5,081
149
6,884
5,122
35,495
0
L
4,352
1,536
0
655
12,354
4,316
876
469
11,885
0
56,527
L
6,625
1,568
1,731
3,652
13,409
8,479
737
726
12,683
27,091
0
L
Discordia
Incekawaii
Discordia
6,992
795
30
1,479
10,100
2,930
329
1,197
8,903
43,260
0
W
Osiris
JET159796
Osiris
12,373
5,847
0
7,473
13,811
11,640
3,651
4,254
9,437
0
88,241
W
5,464
2,696
73
4,096
9,406
4,825
1,294
1,835
7,571
0
57,430
L
Anhur
3,328
1,788
0
1,178
10,384
2,954
1,171
0
10,384
0
31,473
W
0
0
0
0
0
0
0
0
0
0
0
L
4,273
1,478
0
1,118
15,180
14,423
1,412
4,630
10,550
0
22,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
39,909
465
Minions Killed
313
0
Camps Cleared
0
1,445,675
Distance Traveled
1,710,303
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,284
594
144
8
0
384,572
7
W
Hades
9,188
484
56
3
0
352,179
0
L
Da Ji
8,106
427
91
5
0
383,448
4
L
Terra
7,342
386
43
2
0
346,534
3
L
Discordia
9,141
481
82
4
0
327,065
0
W
Osiris
11,984
631
173
9
0
355,566
1
W
Cupid
9,635
507
92
5
0
343,388
4
L
Anhur
7,058
371
54
3
0
323,750
0
W
Ymir
5,728
301
0
0
0
9,970
0
L
Bellona
8,262
435
43
2
0
329,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role