Player Matchup

Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 15
God Stats
69W - 43L
1,511 SR
Queue Stats
222W - 204L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
KajzerG
Tsukuyomi
Level 17
God Stats
0W - 5L
1,294 SR
Queue Stats
15W - 25L
1,449 Elo+
Solo
Jormungandr
Jormungandr
Mirok1
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Neith
Neith
Rabber22
Neith
Level 6
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Anubis
Anubis
YerayRez
Anubis
Level 25
God Stats
15W - 8L
1,634 SR
Queue Stats
32W - 28L
1,581 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,484 Elo+

VS

Team Averages
Level 39
1,550 SR
1,493 Elo+
Janus
Janus
Aatroxxer
Janus
Level 20
God Stats
8W - 7L
1,568 SR
Queue Stats
30W - 21L
1,553 Elo+
Party 2
Neith
Neith
Gregarrulo
Neith
Level 5
God Stats
4W - 2L
1,275 SR
Queue Stats
6W - 3L
1,290 Elo+
Solo
Jormungandr
Jormungandr
KnoChin4ever
Jormungandr
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 19L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSSBracket
Baron Samedi
Level 28
God Stats
5W - 1L
1,690 SR
Queue Stats
110W - 111L
1,518 Elo+
Solo
Camazotz
Camazotz
gavdawarrior
Camazotz
Level 124
God Stats
2W - 2L
1,718 SR
Queue Stats
70W - 60L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boooobufestu
Cthulhu
9
0 / 2 / 0
5,797
414
2,281
5,401
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KajzerG
Tsukuyomi
9
1 / 5 / 0
6,193
442
3,710
8,484
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Mirok1
Jormungandr
10
2 / 6 / 1
6,925
495
3,711
9,701
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Rabber22
Neith
10
0 / 6 / 2
6,556
468
4,596
8,452
2,801
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
YerayRez
Anubis
12
3 / 4 / 1
7,667
548
6,014
7,872
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aatroxxer
Janus
14
10 / 3 / 4
8,729
624
7,032
7,409
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
1 / 1 / 4
6,167
441
1,539
3,324
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
KnoChin4ever
Jormungandr
13
2 / 0 / 9
7,539
539
4,359
6,370
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TheSSBracket
Baron Samedi
12
2 / 0 / 7
7,371
527
4,730
5,394
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
gavdawarrior
Camazotz
14
8 / 2 / 5
8,683
620
10,375
12,067
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
23
23
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
Aatroxxer
Janus
10
3
4
4
L
Cthulhu
Boooobufestu
Cthulhu
0
2
0
0
W
Neith
1
1
4
3
L
Tsukuyomi
KajzerG
Tsukuyomi
1
5
0
0.2
W
Jormungandr
KnoChin4ever
Jormungandr
2
0
9
6.5
L
Jormungandr
Mirok1
Jormungandr
2
6
1
0.42
L
Neith
Rabber22
Neith
0
6
2
0.17
W
Baron Samedi
TheSSBracket
Baron Samedi
2
0
7
5.5
L
Anubis
YerayRez
Anubis
3
4
1
0.88
W
Camazotz
gavdawarrior
Camazotz
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
28,035
39,910
Taken
34,564
16,478
Mitigated
14,495
6,457
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aatroxxer
Janus
7,032
1,077
0
2,299
7,409
1,786
1,138
3,192
4,217
47,533
0
L
Cthulhu
Boooobufestu
Cthulhu
2,281
32
0
553
5,401
3,094
0
2,283
3,118
22,490
0
W
Neith
1,539
646
0
1,324
3,324
831
1,055
2,085
1,114
0
18,575
L
Tsukuyomi
KajzerG
Tsukuyomi
3,710
1,442
0
2,456
8,484
2,902
0
1,398
7,086
0
28,624
W
Jormungandr
KnoChin4ever
Jormungandr
4,359
742
0
1,611
6,370
4,451
956
1,552
4,818
33,629
0
L
Jormungandr
Mirok1
Jormungandr
3,711
970
0
668
9,701
4,581
300
4,418
5,108
12,175
0
L
Neith
Rabber22
Neith
4,596
2,740
0
582
8,452
2,801
540
5,048
3,179
0
30,084
W
Baron Samedi
TheSSBracket
Baron Samedi
4,730
170
914
2,919
5,394
3,527
949
2,204
3,040
22,164
0
L
Anubis
YerayRez
Anubis
6,014
283
0
2,198
7,872
3,100
1,008
2,549
5,298
36,181
0
W
Camazotz
gavdawarrior
Camazotz
10,375
3,063
0
7,866
12,067
3,900
0
2,698
9,369
0
48,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
38,489
245
Minions Killed
322
0
Camps Cleared
0
1,098,884
Distance Traveled
1,300,463
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,729
624
96
7
0
267,450
3
L
Cthulhu
5,797
414
41
3
0
186,133
3
W
Neith
6,167
441
35
3
0
234,983
0
L
Tsukuyomi
6,193
442
60
4
0
208,900
3
W
Jormungandr
7,539
539
74
5
0
269,986
5
L
Jormungandr
6,925
495
14
1
0
255,686
2
L
Neith
6,556
468
64
5
0
198,273
0
W
Baron Samedi
7,371
527
31
2
0
250,952
6
L
Anubis
7,667
548
66
5
0
249,892
0
W
Camazotz
8,683
620
86
6
0
277,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role