Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LittleWolf807
Guan Yu
Level 107
God Stats
13W - 8L
1,555 SR
Queue Stats
109W - 99L
1,408 Elo+
Party 1
Ra
Ra
Yo Nerf That
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 4L
1,532 Elo+
Party 1
Team Averages
Level 89
1,518 SR
1,480 Elo+

VS

Team Averages
Level 19
1,392 SR
1,446 Elo+
Thor
Thor
Orionthehuntr02
Thor
Level 5
God Stats
1W - 4L
1,430 SR
Queue Stats
2W - 6L
1,434 Elo+
Solo
Ymir
Ymir
USMCx Novak
Ymir
Level 6
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Merlin
Merlin
willmac
Merlin
Level 45
God Stats
4W - 4L
1,458 SR
Queue Stats
300W - 352L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
6 / 1 / 5
7,651
850
5,069
8,365
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
10
5 / 0 / 10
7,646
850
5,235
9,904
7,225
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 10
7,692
855
7,856
6,069
2,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,268
585
1,927
7,345
1,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 1
5,419
602
2,814
9,624
4,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
willmac
Merlin
9
1 / 4 / 0
5,963
663
7,136
5,319
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
5
8.5
W
Guan Yu
5
0
10
10
L
0
6
1
0.08
L
0
6
1
0.08
W
5
0
10
10
L
Merlin
willmac
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
11,877
24,338
Taken
22,288
16,668
Mitigated
8,411
13,046
Healing
1,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,069
829
529
1,797
8,365
7,335
345
2,707
5,492
11,961
0
W
Guan Yu
5,235
747
3,657
3,469
9,904
7,225
983
3,396
6,121
0
15,118
L
1,927
230
0
0
7,345
1,799
0
3,464
3,881
0
6,676
L
2,814
1,287
91
733
9,624
4,915
0
6,057
3,567
6,434
0
W
7,856
842
2,384
1,210
6,069
2,108
986
3,039
2,749
30,901
0
L
Merlin
willmac
Merlin
7,136
375
0
336
5,319
1,697
0
3,404
1,915
22,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
16,650
77
Minions Killed
46
0
Camps Cleared
0
494,635
Distance Traveled
411,896
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,651
850
10
1
0
140,976
0
W
Guan Yu
7,646
850
19
2
0
189,864
0
L
Thor
5,268
585
7
1
0
145,141
0
L
Ymir
5,419
602
4
0
0
136,605
2
W
Ra
7,692
855
48
5
0
163,795
0
L
Merlin
5,963
663
35
4
0
130,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role