Player Matchup

Anubis
Anubis
Barend123
Anubis
Level 6
God Stats
2W - 3L
1,461 SR
Queue Stats
2W - 3L
1,680 Elo+
Solo
Apollo
Apollo
CuZe1337_
Apollo
Level 15
God Stats
4W - 3L
1,976 SR
Queue Stats
34W - 24L
1,667 Elo+
Party 1
Ymir
Ymir
DieArkebuse
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 14L
1,821 Elo+
Party 1
King Arthur
King Arthur
Lokorit
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,615 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhantomThieef
Tsukuyomi
Level 17
God Stats
15W - 12L
1,731 SR
Queue Stats
55W - 37L
1,696 Elo+
Party 1
Team Averages
Level 16
1,634 SR
1,696 Elo+

VS

Team Averages
Level 18
1,459 SR
1,557 Elo+
Ymir
Ymir
BjerckeOrc
Ymir
Level 22
God Stats
3W - 6L
1,383 SR
Queue Stats
40W - 31L
1,658 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
Level 28
God Stats
12W - 6L
1,540 SR
Queue Stats
189W - 146L
1,620 Elo+
Solo
Thor
Thor
GA5TINO
Thor
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
Reepatz
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
dr7ps
Ra
Level 16
God Stats
8W - 15L
1,372 SR
Queue Stats
33W - 73L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Barend123
Anubis
14
3 / 6 / 6
8,488
472
9,171
11,555
5,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
CuZe1337_
Apollo
14
2 / 6 / 6
8,220
457
4,693
12,857
4,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
13 / 7 / 2
10,341
575
16,544
19,429
9,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Lokorit
King Arthur
12
0 / 3 / 4
7,096
394
4,276
12,195
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
PhantomThieef
Tsukuyomi
15
4 / 5 / 8
9,260
514
10,381
14,554
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 12
9,861
548
8,716
17,188
14,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
17
10 / 3 / 7
11,135
619
16,828
12,661
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
GA5TINO
Thor
16
5 / 7 / 6
10,226
568
10,534
15,549
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Reepatz
Amaterasu
18
6 / 1 / 4
11,540
641
10,385
12,889
11,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
14
3 / 7 / 0
9,547
530
5,804
9,811
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
22
Kills
27
27
Deaths
23
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Barend123
Anubis
3
6
6
1
W
3
5
12
1.8
L
Apollo
CuZe1337_
Apollo
2
6
6
0.83
L
13
7
2
2
W
Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
10
3
7
4.5
W
Thor
GA5TINO
Thor
5
7
6
1.14
L
King Arthur
Lokorit
King Arthur
0
3
4
0.67
L
Tsukuyomi
PhantomThieef
Tsukuyomi
4
5
8
1.6
W
Amaterasu
Reepatz
Amaterasu
6
1
4
8
W
Ra
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,065
Damage
52,267
70,590
Taken
68,098
30,187
Mitigated
39,529
17,055
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Barend123
Anubis
9,171
520
0
4,092
11,555
5,006
1,077
2,402
8,957
46,849
0
W
8,716
1,606
484
3,641
17,188
14,156
1,023
8,527
8,636
30,173
0
L
Apollo
CuZe1337_
Apollo
4,693
2,168
0
2,409
12,857
4,049
901
3,315
9,490
0
36,964
L
16,544
4,480
0
3,345
19,429
9,149
0
5,336
13,816
51,344
0
W
Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
16,828
9,630
0
6,455
12,661
4,180
4,615
5,947
6,664
0
67,370
W
Thor
GA5TINO
Thor
10,534
3,819
0
3,830
15,549
6,358
502
4,339
11,139
0
55,972
L
King Arthur
Lokorit
King Arthur
4,276
641
0
3,041
12,195
6,975
0
948
11,196
0
22,135
L
Tsukuyomi
PhantomThieef
Tsukuyomi
10,381
2,549
0
4,168
14,554
5,008
0
1,827
12,611
0
57,742
W
Amaterasu
Reepatz
Amaterasu
10,385
4,981
0
5,268
12,889
11,234
1,491
1,869
10,676
0
72,604
W
Ra
5,804
0
759
1,658
9,811
3,601
474
5,033
4,753
43,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,405
Gold Earned
52,309
387
Minions Killed
469
0
Camps Cleared
0
1,578,792
Distance Traveled
1,574,232
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,488
472
80
4
0
284,254
0
W
Ymir
9,861
548
40
2
0
293,619
6
L
Apollo
8,220
457
86
5
0
316,820
3
L
Ymir
10,341
575
74
4
0
255,062
0
W
Ah Muzen Cab
11,135
619
99
6
0
275,145
0
W
Thor
10,226
568
92
5
0
326,759
13
L
King Arthur
7,096
394
46
3
0
367,732
4
L
Tsukuyomi
9,260
514
101
6
0
354,924
2
W
Amaterasu
11,540
641
134
7
0
358,151
3
W
Ra
9,547
530
104
6
0
320,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role